Author Topic: Napoleonic Wars: Mapping Support  (Read 217670 times)

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Offline Conway

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Re: Napoleonic Wars: Mapping Support
« Reply #120 on: February 26, 2014, 12:07:28 am »
Hey guys

just trying to make some scenes but i stumbeld up to a problem. you now when you place down a prob you can change the direction whit the Y,Z,X etc. but how do i move it again like for one example to the other side of the scene?

Stein

I believe the key you are looking for is G, It can strafe objects in any direction by holding G and moving your mouse!

Offline Stijntje462

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Re: Napoleonic Wars: Mapping Support
« Reply #121 on: February 26, 2014, 11:45:54 am »
tnx man realy helpfull

 ;)
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Offline Stijntje462

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Re: Napoleonic Wars: Mapping Support
« Reply #122 on: February 27, 2014, 07:54:41 pm »
And onother question i tried to give my map to a frend but when he tried to load it on a server it didnt downloaded and the whole server crashed. maybe i gave him the wrong files. i gave him the terain code and the scene file. :-\ what shouold i do now...
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Offline Conway

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Re: Napoleonic Wars: Mapping Support
« Reply #123 on: February 27, 2014, 09:18:23 pm »
I would like to know what the (mm_additional_conquest_points) does? And if so how does it work?

Offline Conway

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Re: Napoleonic Wars: Mapping Support
« Reply #124 on: February 28, 2014, 05:42:46 pm »
And onother question i tried to give my map to a frend but when he tried to load it on a server it didnt downloaded and the whole server crashed. maybe i gave him the wrong files. i gave him the terain code and the scene file. :-\ what shouold i do now...
I believe you gave him the correct files and if he put them in the right spot it should work, did he put the scene file in the SceneObj folder and replace the existing terrain code with the new one?

Offline dooomninja

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Re: Napoleonic Wars: Mapping Support
« Reply #125 on: April 05, 2014, 12:05:12 pm »
I have found myself facing something countless times and its not just for the custom maps, When you go to edit a custom map and flatten everything out then change the ground texture from the normal to lets say snow, There is a lot of green/brow patch's left on the ground. If anyone can tell me how to fix this that would be great!

Same problem for me no way to fix it  :-\

try restarting the map (from admin panel)

This is somewhere but I have no idea where....So I'm taking the lazy way out :P Does anybody know the variables to make weather work? I mean all of them not just "Well just type random things and it will work". If you can provide me with any of the variables then that would be great!.....I hope its variables :P

Standard is 0, that means "no rain". 100 means "it rains cats and dogs".
(fog is the reverse) (and remember to restart the map so the change loads)
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Offline Summin

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Re: Napoleonic Wars: Mapping Support
« Reply #126 on: April 06, 2014, 10:31:22 pm »
How would I make a map where the spawns are in different locations for different gamemodes?

Offline Kilidath

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Re: Napoleonic Wars: Mapping Support
« Reply #127 on: April 15, 2014, 07:52:36 pm »
Hello, i am trying to add a custome map to my FTP server to add to rotation, I have the .sco file but when added to the server it comes up differently when is this? is there some coding i need to change ?
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Offline Noel

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Re: Napoleonic Wars: Mapping Support
« Reply #128 on: April 16, 2014, 10:54:14 pm »
Hi i have a question is it able to create the mm-dummis on a map with less healt or only one hitpoint left?

Offline Gokiller

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Re: Napoleonic Wars: Mapping Support
« Reply #129 on: April 17, 2014, 04:04:16 am »
How would I make a map where the spawns are in different locations for different gamemodes?
Just copy paste the scenes details and make several versions of the same scene. I doubt it can be done on one scene without having to switch the scene on the server.

Hello, i am trying to add a custome map to my FTP server to add to rotation, I have the .sco file but when added to the server it comes up differently when is this? is there some coding i need to change ?
In what way is it different? Is the terrain different? In that case you'll have to change the terrain code as well.




Offline Zzehth

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Re: Napoleonic Wars: Mapping Support
« Reply #130 on: May 11, 2014, 11:31:05 pm »
How do i add smoke or fire to a building?
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Offline Gokiller

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Re: Napoleonic Wars: Mapping Support
« Reply #131 on: May 11, 2014, 11:32:52 pm »
Look for the props and place them.

Offline Conway

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Re: Napoleonic Wars: Mapping Support
« Reply #132 on: May 13, 2014, 02:41:38 am »
How do i add smoke or fire to a building?

Battlefield or battle smoke and Fire_Big or Fire-Small....There is a wide range of Fire and smoke.

Offline Dom13WorstNW

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Re: Napoleonic Wars: Mapping Support
« Reply #133 on: May 17, 2014, 03:17:25 am »
whenever I try to change the terrain I crash  :'(



Offline Conway

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Re: Napoleonic Wars: Mapping Support
« Reply #134 on: May 17, 2014, 05:54:41 am »
whenever I try to change the terrain I crash  :'(

Technically note a question :P I don't know what the problem might be.