Come on the XI's teamspeak 15 minutes beforehand for server information (TS IP: TheXI.teamspeak3.com) and also be sure to join the steam group!
Welcome!
This event (Hosted by the EPG's server and admined by Colbac, John, and Marceaux) will be hosted at 8PM EST (1AM GMT) on Wednesday. Seeing as they're are quite a few custom made maps for War of 1812, We'll have one map be one of those custom battle maps. Some are quite large, and hopefully after seeing some gameplay we can determine which maps work and which ones don't. ALSO! this is still a new mod! (only being out for I believe a month?). As such, we will be changing rules, mechanics, and which custom battle maps we use to make sure that the linebattle is fun and entertaining for everyone. Once again, rules among other things, are Subject to change.
Rules!
Line Infantry
4 minimum for a line to sign up
No Spacing
You can break off into a maximum of four separate lines (*each line must have 4 minimum)
Only can kneel behind cover or in double rank formation (This would include rocks, trees, fences, sandbags, houses, and dips in the terrain). Crouching behind cover will be only allowed on custom battle maps
Fire and charge is allowed but only on custom battle maps (we will announce in the beginning of the round if FOC is allowed or not), no reloading in charge
4 officers maximum
Regiment classes which are allowed multiple firearm choices cannot chose a rifle if Line Infantry (IE the Frontier Militia)
Light Infantry/Rifles
Riflemen (Rifle armed units) Minimum 4, Maximum 10
Light Infantry (Musket armed units) Minimum 4, Maximum 15
Rifleman 4 man spacing
Light Infantry 4 man spacing
Fire and Charge is allowed, reloading is as well on both custom and random battle maps
Must have the same weapons (I.E cannot go Glengarry Light Infantry and have rifles and muskets)
Light Infantry and Rifles may only be brought into the battle when there are 120+ people in the linebattle
Only 1 Skirmisher unit per team
1 officer maximum
Sign up via teamspeak or steam
* subject to change*
Artillery
Maximum of two cannons, one cannon may be allowed at 80+ people, two at 120+
Can be howitzer or cannon but no rocket artillery
Max crew of 14 for two guns, max of 11 for one gun
May field one engineer
Max of 6 Arty guard
May abandon guns
Max of 25 BP
Artillery guard can FOL if near guns in reasonable distance from guns
Artillery Guard can only fire far away from guns in line formation
If over limit of the arty guard maxiumum, the rest may go line infantry and defend the guns or sally forth, but have to be in line formation
2 artillery officers maximum
*Subject to change*
General Rules
No ramboing
No FOL (This being when your regiment is not charging and you're outside of the line or away from the formation) UNLESS FOC was stated to be allowed on a custom battle map.
No delaying (Use common sense)
No General class units
No entire regiments of musicians, officers, sailors, or flags, etc (basically, no troll regiments)
No trolling
No racist remarks, homophobic remarks, or any other kinds of slurs (don't be a dick, just play the damn game.)
No teamkilling on purpose (accidents do happen however)
No Native Americans or Mounted Rangers
If a line has less than three than they must join another line (unless in melee or charging, fight to death)
Rules are off if one side has less than three
Admins! (steam)
Application!
Regimental Name:
Leader's Steam:
Preferred Nation?:
Permanent/Temporary?:
Attendance:
Steam Group!
Special Thanks
Freedomna (For originally offering us to use his server for the event) and Marceaux for allowing us to use his server.
Special thanks to MOV gaming for providing us a server on the last week of November.