Author Topic: The Barbary Wars (A Napoleonic Wars Modification)  (Read 16676 times)

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Offline weaverwarrior12

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #75 on: October 08, 2013, 10:28:28 pm »
I don't care if they're finicky as hell, I love me some Arabian firearms.

xD Fair enough.
Update being posting in a few secs.

Offline weaverwarrior12

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #76 on: October 08, 2013, 10:28:40 pm »
Update

*Unfinished*


The skin will hopefully be finished today.

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Literally right after I posted this update our texturer finished the pants, but the skin still isnt finished.
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« Last Edit: October 08, 2013, 10:34:30 pm by weaverwarrior12 »

Offline Willhelm

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #77 on: October 08, 2013, 10:36:12 pm »
What did the texturer do?

Offline weaverwarrior12

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #78 on: October 08, 2013, 10:39:18 pm »
What did the texturer do?

Our texturer is sorta new to re-skinning uniforms and such. The changes to the original French Light Infantry unit are quite apparent.
The US marines of this era have a certain similarity to the French Light Infantry, so they may look somewhat the same.

Offline FAULTYscotsman

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #79 on: October 09, 2013, 12:07:39 am »
Since It is near impossible to be able to make Big ships movable, why not have a siege like game mode for Docks.

Eg, Pirates wants some nice booty, they spwn on a big ship they start artilleryizing the place and the defenders fight with more artilleryizing then the pirates land and they fight. BUT is it possible to have muiltple checkpoints? much like ROME 2 siege concept ???
Have you been living under a rock?
Did you know that FSE released a naval update?


What can you sail the Big ships?, i thought they were just props
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Offline weaverwarrior12

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #80 on: October 09, 2013, 12:10:51 am »
Since It is near impossible to be able to make Big ships movable, why not have a siege like game mode for Docks.

Eg, Pirates wants some nice booty, they spwn on a big ship they start artilleryizing the place and the defenders fight with more artilleryizing then the pirates land and they fight. BUT is it possible to have muiltple checkpoints? much like ROME 2 siege concept ???
Have you been living under a rock?
Did you know that FSE released a naval update?


What can you sail the Big ships?, i thought they were just props


Im sure with some modeling a big ship could be driven. Not sure about the prop ships though.

Offline ClearlyInvsible

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #81 on: October 09, 2013, 12:19:05 am »
Big ships can move, but they can't have working cannons on them.
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Offline Willhelm

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #82 on: October 09, 2013, 12:47:49 am »
Since It is near impossible to be able to make Big ships movable, why not have a siege like game mode for Docks.

Eg, Pirates wants some nice booty, they spwn on a big ship they start artilleryizing the place and the defenders fight with more artilleryizing then the pirates land and they fight. BUT is it possible to have muiltple checkpoints? much like ROME 2 siege concept ???
Have you been living under a rock?
Did you know that FSE released a naval update?


What can you sail the Big ships?, i thought they were just props

You need to keep the collision mesh under 100 polys, the size doesn't matter i don't think.

Offline Furrnox

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #83 on: October 09, 2013, 10:28:33 am »
If I were you I would ask Attila the nun if I could use his Swedish skins :3

Offline Wismar

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #84 on: October 09, 2013, 11:35:30 am »
If I were you I would ask Attila the nun if I could use his Swedish skins :3
Indeed

Offline BSM 'Shut up' Williams

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #85 on: October 09, 2013, 05:40:36 pm »
Look what the BC Team did they re-modeled the ship and made it bigger.

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Offline William

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #86 on: October 09, 2013, 05:44:05 pm »
Make it easy for ships to board each other, it's what has always killed NW ship battles.

Also
Update

*Unfinished*


The skin will hopefully be finished today.

US Marine
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Literally right after I posted this update our texturer finished the pants, but the skin still isnt finished.
Spoiler
[close]

Perhaps you should get rid of the eagle on the helmet, these are marines, not french.
« Last Edit: October 09, 2013, 05:46:14 pm by William »
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It won't be FSE developing it, so it will come out!
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Offline Furrnox

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #87 on: October 09, 2013, 06:28:53 pm »
He already said it's not done lul.

Offline Riddlez

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #88 on: October 09, 2013, 06:42:47 pm »
Make it easy for ships to board each other, it's what has always killed NW ship battles.

Also
Update

*Unfinished*


The skin will hopefully be finished today.

US Marine
Spoiler
[close]

Literally right after I posted this update our texturer finished the pants, but the skin still isnt finished.
Spoiler
[close]

Perhaps you should get rid of the eagle on the helmet, these are marines, not french.

Well, American Eagle, anyone?
Probably one of the very few old-timers here who hasn't been a regimental leader.

Offline Desert Thunda

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Re: The Barbary Wars (A Napoleonic Wars Modification)
« Reply #89 on: October 09, 2013, 06:44:54 pm »
Exactly what I was thinking.