Author Topic: High Water Mark American Civil War Mod (Suprise on page 46)  (Read 131434 times)

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Offline LucasAvis

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Re: High Water Mark American Civil War Mod MARYLAND ZOUAVES PG.23
« Reply #390 on: December 10, 2013, 06:50:24 pm »
Exactly.. for me its just talking and trying to catch attention. You might "hyping" some people.. and when you finally reveale that secret, many people might get upset, if its nothing new or spectacular.


Might be that they are protecting their stuff. They might think someone will just take their idea's or their work or something.

As a mod developer you must do something similar right?  ???
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Offline Willhelm

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Re: High Water Mark American Civil War Mod MARYLAND ZOUAVES PG.23
« Reply #391 on: December 10, 2013, 07:07:03 pm »
Exactly.. for me its just talking and trying to catch attention. You might "hyping" some people.. and when you finally reveale that secret, many people might get upset, if its nothing new or spectacular.


Might be that they are protecting their stuff. They might think someone will just take their idea's or their work or something.

As a mod developer you must do something similar right?  ???

Doesn't really work that way, you can't steal work from a picture and all they're doing is creating uniforms and weapons you can see in a history book.

Offline Rosas

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #392 on: December 10, 2013, 07:27:28 pm »
its better to have a few surprises and I will leave it at that,no need to continue talking about it on here. If you are really that concerned then you can send a PM to me, ikhoppa, Sharpe or Hall.

Thank you very much
« Last Edit: December 10, 2013, 07:31:28 pm by Rosas »

Offline BSM 'Shut up' Williams

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #393 on: December 10, 2013, 08:01:59 pm »
I'm loving the update fellas :)

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Offline LucasAvis

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Re: High Water Mark American Civil War Mod MARYLAND ZOUAVES PG.23
« Reply #394 on: December 10, 2013, 09:35:18 pm »
Exactly.. for me its just talking and trying to catch attention. You might "hyping" some people.. and when you finally reveale that secret, many people might get upset, if its nothing new or spectacular.


Might be that they are protecting their stuff. They might think someone will just take their idea's or their work or something.

As a mod developer you must do something similar right?  ???

Doesn't really work that way, you can't steal work from a picture and all they're doing is creating uniforms and weapons you can see in a history book.

No idea, I dont do any modding other than very very noob level stuff :D
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Offline HWM_Sharpe

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #395 on: December 11, 2013, 12:28:29 am »
Well the way it is looking right now we should have a beta with the bare bones ready soon. Bare bones will mean minimum cav, arty, and all the infantry. I have been recording and having people record battlecrys with the hope of having these ready by the time we do the alpha. Some units will have specialty battlecrys and will correct for the unit and the way it sounds. Examples of this is the Unions standard battlecry and the Confederates Rebel Yell.  Some units will be different like the Tarheels of the 13th NC and the 150th Bucktails. We will be testing it before getting a beta out to you so we can try to fix any screaming errors in balance or the code. Look for the artillery update in the next few days.

Offline George385

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #396 on: December 11, 2013, 12:31:20 am »
Well the way it is looking right now we should have a beta with the bare bones ready soon. Bare bones will mean minimum cav, arty, and all the infantry. I have been recording and having people record battlecrys with the hope of having these ready by the time we do the alpha. Some units will have specialty battlecrys and will correct for the unit and the way it sounds. Examples of this is the Unions standard battlecry and the Confederates Rebel Yell.  Some units will be different like the Tarheels of the 13th NC and the 150th Bucktails. We will be testing it before getting a beta out to you so we can try to fix any screaming errors in balance or the code. Look for the artillery update in the next few days.

id like to volunteer myslef as a beta tester XD

Offline Furrnox

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #397 on: December 11, 2013, 12:46:02 am »
Well the way it is looking right now we should have a beta with the bare bones ready soon. Bare bones will mean minimum cav, arty, and all the infantry. I have been recording and having people record battlecrys with the hope of having these ready by the time we do the alpha. Some units will have specialty battlecrys and will correct for the unit and the way it sounds. Examples of this is the Unions standard battlecry and the Confederates Rebel Yell.  Some units will be different like the Tarheels of the 13th NC and the 150th Bucktails. We will be testing it before getting a beta out to you so we can try to fix any screaming errors in balance or the code. Look for the artillery update in the next few days.

id like to volunteer myslef as a beta tester XD
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Offline Davout

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #398 on: December 11, 2013, 12:54:21 pm »
How would we go about getting into the testing?

Offline LucasAvis

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #399 on: December 11, 2013, 03:47:18 pm »
I can get a few regiments from the Dixieland Army and Union Army (hopefully) to beta test if needed  :P
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Offline Frederickson

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #400 on: December 11, 2013, 04:42:53 pm »



Offline BSM 'Shut up' Williams

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #401 on: December 11, 2013, 07:02:21 pm »
Well the way it is looking right now we should have a beta with the bare bones ready soon. Bare bones will mean minimum cav, arty, and all the infantry. I have been recording and having people record battlecrys with the hope of having these ready by the time we do the alpha. Some units will have specialty battlecrys and will correct for the unit and the way it sounds. Examples of this is the Unions standard battlecry and the Confederates Rebel Yell.  Some units will be different like the Tarheels of the 13th NC and the 150th Bucktails. We will be testing it before getting a beta out to you so we can try to fix any screaming errors in balance or the code. Look for the artillery update in the next few days.

Me too!

id like to volunteer myslef as a beta tester XD
+1

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Offline MadManYo

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #402 on: December 11, 2013, 07:08:49 pm »
Well the way it is looking right now we should have a beta with the bare bones ready soon. Bare bones will mean minimum cav, arty, and all the infantry. I have been recording and having people record battlecrys with the hope of having these ready by the time we do the alpha. Some units will have specialty battlecrys and will correct for the unit and the way it sounds. Examples of this is the Unions standard battlecry and the Confederates Rebel Yell.  Some units will be different like the Tarheels of the 13th NC and the 150th Bucktails. We will be testing it before getting a beta out to you so we can try to fix any screaming errors in balance or the code. Look for the artillery update in the next few days.

Me too!

id like to volunteer myslef as a beta tester XD
+1
+1

Offline BSM 'Shut up' Williams

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #403 on: December 11, 2013, 08:39:57 pm »
We all wanna be testers! ;)

Us four! The Four Horsemen!

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Offline kpetschulat

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Re: High Water Mark American Civil War Mod (BOTH SHARPSHOOTER UNITS PG. 26)
« Reply #404 on: December 12, 2013, 02:04:13 am »
Spoiler


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Try and fix these so they are no more than 200px in height, as that's the limit for signatures. They are very simple, but nice! I like them. Good work.