Author Topic: Developer Blog 18 - Napoleonic Wars Patch 1.104  (Read 78318 times)

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Offline Karth

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #75 on: July 25, 2013, 12:09:55 am »
^Agreed... I just wanted to see how the maps were, next thing I know over 150 players on the server, very hard to look at trolls, but still quite fun playing =D some glitches like being able to push people while they are crouched and boat is moving, horses floating on water.., will post any more if I remember =p

Offline Rival Ze GOD

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #76 on: July 25, 2013, 12:10:52 am »
Falling off the back of the boat......4 rounds in a row.....

Offline The Norseman

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #77 on: July 25, 2013, 12:13:35 am »
Was double X-ing removed? Please fix that in the next mini patch if you havent already!
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Offline Chosen1

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #78 on: July 25, 2013, 12:21:46 am »
fix'd
« Last Edit: July 25, 2013, 01:02:07 am by Chosen1 »
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Offline Wismar

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #79 on: July 25, 2013, 12:27:28 am »
Best fix ever. Well done!

Sad news, the boat maps don't work. The amount of trolls... people get kicked off etc. and it's to hard for admins to overlook :/
It will probably calm down over time.

Offline Fallout

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #80 on: July 25, 2013, 01:15:14 am »
It does seem as if double x'ing was effected "unintentionally" by all the balancing changes as the animation has increased in length.  Though Vincenzo says they did not change anything. Officially.

Offline AlekoTheGreek

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #81 on: July 25, 2013, 01:20:45 am »
So....what about those gunboats and rocket boats, i saw their models and they were really interesting ideas ;), are they going to actually fire something in future updates?

Offline Mr. Kochi

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #82 on: July 25, 2013, 02:28:33 am »
I'm loving this already.

Now, good gentlemen, I want to see pirate regiments going about!

Off to fix my long list of skins. Ta-ta!

Offline King Of Sicilia

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #83 on: July 25, 2013, 04:21:22 am »
The servers wont work im getting a 404 error.  :(  :(  :o

Offline Vader

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #84 on: July 25, 2013, 04:59:03 am »
Theres a ship named after me :D HMS Neptune -[63e] NepTune

Offline Gokiller

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #85 on: July 25, 2013, 05:52:51 am »
Was double X-ing removed? Please fix that in the next mini patch if you havent already!

I don't think it was fixable.

Best fix ever. Well done!

Sad news, the boat maps don't work. The amount of trolls... people get kicked off etc. and it's to hard for admins to overlook :/

We have experienced this, and we warned people for it. 200 people is to much for the Naval Map. And if you want to play it properly, the server population needs to be below/around the number 150.

So....what about those gunboats and rocket boats, i saw their models and they were really interesting ideas ;), are they going to actually fire something in future updates?

So far I am aware they won't do any future updates, i'm not sure if they will do a hotfix for some bugs like the onces Japan showed. But I doubt they will add any new features.

Offline Rogov

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #86 on: July 25, 2013, 07:19:13 am »
You sly dogs... KGL Hussars and Bavarian Infantry? Way to make my evening!

Oh, and boats are cool too I guess... ;D

Offline Death by EMP

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #87 on: July 25, 2013, 07:31:31 am »
Also I crash now and then when I join a server? Anyone else getting this?
Yep, been doing it all day. Good thing I didn't stay up for this, crashed for a good 18 hours when I got home (: Hopefully I find a fix.

Offline Paul

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #88 on: July 25, 2013, 09:19:14 am »
Two questions... Where can I find the Rocket/Cannon boat and has the Sloop damage been increased as in the other post... It still only takes two admin rocket launcher hits to sink.
Edit: Make it 3, the boats still go through each other... Was that fixed?
« Last Edit: July 25, 2013, 09:40:17 am by Paul »

Offline Venom

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #89 on: July 25, 2013, 10:12:11 am »
nice work:)