Author Topic: Developer Blog 18 - Napoleonic Wars Patch 1.104  (Read 78315 times)

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Offline Cara

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #90 on: July 25, 2013, 10:28:51 am »
Awesome, good work  ;)

Offline GoblinOverlord

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #91 on: July 25, 2013, 10:58:54 am »
Bavaria!!!!! I love you guys!!!! :D :D

Offline Burakkuada

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #92 on: July 25, 2013, 11:40:44 am »
You guys should really add pirate music to the classical music list like these:

 
He's A Pirate
[youtube]http://www.youtube.com/watch?v=EWPJrSSXtww[/youtube]
[close]

 
Some Of Them
[youtube]http://www.youtube.com/watch?v=gl4C55Lf9NY[/youtube]
[close]


Offline Death by EMP

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #93 on: July 25, 2013, 11:55:37 am »
That is copyrighted and not fitting. Rejenorst has some great pirate music, but he took down his website so I don't have any samples.

Offline Burakkuada

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #94 on: July 25, 2013, 12:16:36 pm »
Question: Are the big ships sinkable?


Offline Mr. Kochi

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #95 on: July 25, 2013, 12:30:06 pm »


I wish to register a complaint.


The aiming animation on the Royal Marine looks awful from the back. The crossed bands derp all over the place:

Spoiler
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Offline Furrnox

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #96 on: July 25, 2013, 01:16:41 pm »
Cool patch yo.

Offline Paronomasia12

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #97 on: July 25, 2013, 01:17:45 pm »
Apart from the fact that I think having Ship Crew available on EVERY map (Ardennes especially) kind of ruins the immersion, this patch is welcomed highly.

LET THE CHAOS COMMENCE
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For if you gaze long enough into an abyss, the abyss will gaze back into you.

Offline Docm30

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #98 on: July 25, 2013, 02:08:29 pm »
I know this is unlikely to be changed, but I have to point a few things out.

Firstly, the colour of the Bavarian uniforms is completely wrong. You've given them late 19th century 'cornflower' blue. It was much darker, as I will illustrate with a few pictures of surviving uniforms and contemporary prints.

Spoiler
[close]

Secondly, the officer is wrong for the time period; the sashes were abolished in 1812 and replaced with gorgets. Seems odd to include the pre-1812 uniform with the rest of the post-1812 French uniforms.

The last thing, though not really a mistake, is that I think it's a bit odd to make the officer a full colonel (Oberst). You could have multiple colonels running around as it is.

Otherwise, nice work.

Offline Death by EMP

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #99 on: July 25, 2013, 02:15:14 pm »
I know this is unlikely to be changed, but I have to point a few things out.

Firstly, the colour of the Bavarian uniforms is completely wrong. You've given them late 19th century 'cornflower' blue. It was much darker, as I will illustrate with a few pictures of surviving uniforms and contemporary prints.

Spoiler
[close]

Secondly, the officer is wrong for the time period; the sashes were abolished in 1812 and replaced with gorgets. Seems odd to include the pre-1812 uniform with the rest of the post-1812 French uniforms.

The last thing, though not really a mistake, is that I think it's a bit odd to make the officer a full colonel (Oberst). You could have multiple colonels running around as it is.

Otherwise, nice work.
Well researched.

Offline PrideofNi

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #100 on: July 25, 2013, 02:25:38 pm »
Can someone let me know the stats of the marines and Balverian units? To me, their turning speed is a bit faster than normal units. (which = complete wreckage)

Offline Death by EMP

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #101 on: July 25, 2013, 02:33:06 pm »
Can someone let me know the stats of the marines and Balverian units? To me, their turning speed is a bit faster than normal units. (which = complete wreckage)
I think they are identical to line infantry

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #102 on: July 25, 2013, 02:34:42 pm »
Now Napoleonic wars is best 18th century game that there is. Maybe even overall the best pc game. :P

Offline The Norseman

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #103 on: July 25, 2013, 02:35:11 pm »
You could just use Mesh2Mesh Milkway3d to watch the stats ye nub.
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Offline Maroon

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Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #104 on: July 25, 2013, 02:41:53 pm »
Question: Are the big ships sinkable?

Yep, that they are. Was on a ship with 25ish people on it yesterday eve, and it got shot down. :(