The heavy horse health was lowered from 135 HP to 115 HP, the medium from 110 to 100 HP. light horses still have 80 HP.
The reasons behind the change was that due to the high HP numbers, a lot more bounces happened with weapons against those heavy horses..
For the next beta release to compensate them a bit, I gave the heavy cavalry guys 20% more health (not the horses, the player), maybe that will buff them a bit... in theory some more heavy cav sword damage could be added too? thoughts?
The rifle slap damage went from 24 to 20 points of damage, ill put it to 22 next beta and see how that is, i will also give the rifle slightly more melee speed next beta, and see if that balances them out for our skirmishers.
Also in the next beta we will see sailors with artillery skills and equipment, might be nice to play too!, these sailors will be the only ones with the pirate voices then... marines and captain won't anymore.
Cannon equipment like lighters and ramrods will also be dropped like the spades from the next beta on.
Keep posting feedback (but keep it constructive please!)