Here I am giving answers to the comments you have made.
Since the Sword & Musket community is a different community first, a new community is created, this one has separate rules according to the rules of each community. In line with these rules, a dozen blockages and procedures have been added to prevent possible regiments-name disputes, regiment-faction conflicts. This is a pre-review process designed directly for the regiment-friendly MP system.
In this regard, it is stipulated that the regiment leaders stay on the S&M Discord channel and get the regiment-leader tag on the Forum. In this process, a section called National Representatives has been created for better reputation, a liaison between the National Representatives and S&M Developer and Community Management, and people who provide the development of the community. Again, the National Representatives are determined according to language care and are elected once every 3 months by the regiment leaders.
We do a lot of things in line with the historical reference that our solid and experienced Historical Accuracy Assistant team has given us for a long time. Although this process is not very short, these are the contents we can show you for now (for now)
As for animation, we still aim to make an animation system similar to NW. We have few animator, but that's not the only thing!
TW's support for animations is extremely limited and I contact TW 24/7 and put pressure on them to resolve this issue.
Although we try to buy some things, some things are still at their initiative, but our goal is to pierce it and bring to S&M what we, all your bayonets dream of. Otherwise, I am no different from you, after all, I am an old veteran player who played with you in the past.
Example: No crouching fire. We are dealing with such nonsense. Even if we try to drill into this problem, things happen to some extent in the end. There is still process for S&M and animations are the main vein and backbone of this project..
Attack/Shooting while crouching available in Bannerlord]https://forums.taleworlds.com/index.php?threads/poll-attack-shooting-while-crouching-available-in-bannerlord.453706/If possible, I would ask you to convey a supportive message from this topic and make it more dominant.
If you have a talent for animation, knowing how to animate in Blender or Maya is not enough.
Adjusting the animation in the mod tools and things like RIG, bone structure need to be set correctly and stable. It will not forgive the slightest millimetric error. If we solve these problems (sooner or later we will, then you will just thank us for the melee animation)
Another ridiculous issue is that due to the Audio issue and TW's possible copyright scandals, they have limited content to Mod Tools. This is another point that bothers us. I m talking about .BANK stuffs.