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Author Topic: [Official] Warhammer 40k Grim Future  (Read 282913 times)

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Offline Wigster600

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Re: [Official] Warhammer 40k Grim Future
« Reply #1920 on: January 08, 2014, 12:40:54 am »
Guys Update: Mod is still progressing slowly and steadily, however feed your need for 40k with this.

http://www.moddb.com/mods/exterminatus

It's a 40k mod for HL2 and anything running on source.  ;D

Offline Jelly

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Re: [Official] Warhammer 40k Grim Future
« Reply #1921 on: January 08, 2014, 06:10:08 pm »
Guys Update: Mod is still progressing slowly and steadily, however feed your need for 40k with this.

http://www.moddb.com/mods/exterminatus

It's a 40k mod for HL2 and anything running on source.  ;D
Downloading now.

Offline Bramif

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Re: [Official] Warhammer 40k Grim Future
« Reply #1922 on: January 08, 2014, 06:28:03 pm »
Me too...

Offline Tormidal

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Re: [Official] Warhammer 40k Grim Future
« Reply #1923 on: January 08, 2014, 06:33:50 pm »
Me too...
Hopefully that holds you over.:)
Never forget who you are. But more importantly, never forget who helped to make you that way.

There's nothing worse in life than losing someone you've talked to. Someone who helped change your life. Someone who turned you into a better person. Its those people who you should always remember, its those people who you should always hold closest.

Offline Rex

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Re: [Official] Warhammer 40k Grim Future
« Reply #1924 on: January 09, 2014, 06:32:43 pm »
It will not it is very old and no one plays it anymore, but if maybe we could host an event then we could get some attention for it
Only in death does duty end

Offline Jelly

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Re: [Official] Warhammer 40k Grim Future
« Reply #1925 on: January 09, 2014, 06:57:11 pm »
Yeh, it's not that great anyway...

Offline jmrem1

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Re: [Official] Warhammer 40k Grim Future
« Reply #1926 on: January 10, 2014, 12:26:35 pm »
It is pretty decent with at least a few players on (more than two to a team) im gonna try and get a group of 6 or so guys together for a good old game of it, if you are interested we can always take more people on for the slaughter :D

Offline Rex

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Re: [Official] Warhammer 40k Grim Future
« Reply #1927 on: January 10, 2014, 05:00:57 pm »
great tell me your steam and tell me when, my steam name is Dennis
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Offline jmrem1

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Re: [Official] Warhammer 40k Grim Future
« Reply #1928 on: January 11, 2014, 11:52:07 am »
If you are interested in said Exterminatus games add me on steam at: Jmrem1
i am the only jmrem1 in existence so its  easy to find me, no date and time have been set and many of the players may well be american/canadian

Lets do our best for some kick ass fun

Offline Tormidal

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Re: [Official] Warhammer 40k Grim Future
« Reply #1929 on: January 17, 2014, 11:45:51 pm »
Im going to give you guys an update:


First off, Hey, Im Tormidal, im the new coder for Grim Future. I dont have the source-code from the previous gent who worked on it, so I have to start from scratch.

As of now, ive gotten the majority of our ready-to-use weapons in the game.
Im still working on the armors and vehicles, but its coming along.

Heres an appetizer before the main course.

Peek here ;)

Wellington prefers to fight his battles armed with the Accatran-Pattern Lasgun.



Coincidentally, so does his troops.



After his first wave died and failed against the french Imperial Guard(Armed with their Charleville Muskets), he sent in the heavier troops.



Needless to say? The British and their new technology won them the war.







Just a little something to show you guys that this team is still very much alive, and that we're working diligently to get this mod ready.
As always, this is a work in progress, and everything is subject to change or modification.
[close]

Never forget who you are. But more importantly, never forget who helped to make you that way.

There's nothing worse in life than losing someone you've talked to. Someone who helped change your life. Someone who turned you into a better person. Its those people who you should always remember, its those people who you should always hold closest.

Offline Dom13WorstNW

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Re: [Official] Warhammer 40k Grim Future
« Reply #1930 on: January 17, 2014, 11:53:58 pm »
Im going to give you guys an update:


First off, Hey, Im Tormidal, im the new coder for Grim Future. I dont have the source-code from the previous gent who worked on it, so I have to start from scratch.

As of now, ive gotten the majority of our ready-to-use weapons in the game.
Im still working on the armors and vehicles, but its coming along.

Heres an appetizer before the main course.

Peek here ;)

Wellington prefers to fight his battles armed with the Accatran-Pattern Lasgun.



Coincidentally, so does his troops.



After his first wave died and failed against the french Imperial Guard(Armed with their Charleville Muskets), he sent in the heavier troops.



Needless to say? The British and their new technology won them the war.







Just a little something to show you guys that this team is still very much alive, and that we're working diligently to get this mod ready.
As always, this is a work in progress, and everything is subject to change or modification.
[close]

Love it  nice to see its still being worked on   ;D

Offline Willhelm

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Re: [Official] Warhammer 40k Grim Future
« Reply #1931 on: January 18, 2014, 06:43:01 pm »
I was set to organise the mess of made, but unorganised and unformated models for the mod, but I'm way too busy in real life now to do it so i had to quit unfortunately, but better to quit than keep saying I'll do it later when i wont get round to it.

Offline Mars_

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Re: [Official] Warhammer 40k Grim Future
« Reply #1932 on: January 20, 2014, 02:16:53 am »
So the mod won't be released ?  :'(

Offline kpetschulat

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Re: [Official] Warhammer 40k Grim Future
« Reply #1933 on: January 20, 2014, 02:19:18 am »
Nope. Never. Mod is dead. Sorry.

Offline Mars_

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Re: [Official] Warhammer 40k Grim Future
« Reply #1934 on: January 20, 2014, 02:21:53 am »
Dear god.  :o