Author Topic: Shaders help  (Read 1011 times)

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Offline Miller786

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Shaders help
« on: July 10, 2015, 06:37:10 pm »
Im trying to extract a shader from a mb.fx (i have it in openbrf but the technique is missing from the fx files) file and add it into NW (i suppose  it should go in those mb_2a and mb_2b files), i've tried opening it with FX Composer but it gives me an error when i try to add it as an effect, any tips? what should i do? is there even a way to do it?
« Last Edit: July 10, 2015, 07:02:34 pm by Miller786 »

Offline Miller786

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Re: Shaders help
« Reply #1 on: July 11, 2015, 12:30:16 pm »
If i rename the mb_2a.fxo or mb_2b.fxo into mb.fx and delete the remanining .fxo file the game still works just fine, i tried combining an mb_2a with the  mb.fx by renaming it into mb_2b.fxo but the shaders still wont show up while if i rename the mb.fx into mb_2a.fxo and keep the mb_2b.fxo the whole thing will be white except the shaders i needed.