I have a little problem. I'm trying to edit aiming animation, so I've edited 'ready_musket' animation, but in game, every few seconds musket just for a brief moment come back to original aiming position. Anyone knows what may be a reason of such situation? Is there any other animation which I should edit, or is it just flaw of WB engine and there's nothing what I can do with it?
EDIT: I believe that I understand now. I mounted gun to left hand in shooting animation and now everytime when animation ends and game must start it from the beginning for a short moment game moves gun to right hand. Does anyone know whether it is possible to avoid it?