Author Topic: The Zulu Kingdom / The Zulu Deathpits [EU]  (Read 9403 times)

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Offline Flash

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The Zulu Kingdom / The Zulu Deathpits [EU]
« on: January 04, 2013, 03:22:06 pm »
The_Zulu_Kingdom

I an proud to announce that a dedicated 2000 slot battle server hosted by the uMhlambongwenya is now available for all to use.
It'll be up permanently (touch wood), so no more hosting local servers or waiting for another one to go up!

Rules

1. No Teamkilling, damaging or anything like that.
2. Be respectful to everyone else playing on the server.
3. Only use mod classes, don't use leftover NW classes.
4. Zulu Kingdom Admins have final say, so please don't argue.
5. Recruiting IS allowed, but only for AZW.
6. Generally same ruleset as in NW servers. Just have fun!


Custom Map List
We will be updating the server with more maps suited to AZW.
Below you will find the map name and then in brackets what it appears as in the voting menu.

Flash's Drift (Arabian Harbour Day)
Pike's Redoubt (Arabian Village Day)
Military Outpost (Arabian Harbour Night)



Any suggestions or comments are welcome to help improve the server.



The_Zulu_Deathpits

The Deathpits are located in a dedicated 50 slot TDM server hosted by the uMhlambongwenya that is now available for all to use.

Rules

1. No Teamkilling, damaging or anything like that.
2. Be respectful to everyone else playing on the server.
3. Only use mod classes, don't use leftover NW classes.
4. Zulu Kingdom Admins have final say, so please don't argue.
5. Recruiting IS allowed, but only for AZW.
6. Generally same ruleset as in NW servers. Just have fun!


Custom Map List
We will be updating the server with more maps suited to AZW.
Below you will find the map name and then in brackets what it appears as in the voting menu.

Flash's Drift (Arabian Harbour Day)
Pike's Redoubt (Arabian Village Day)
Military Outpost (Arabian Harbour Night)



Any suggestions or comments are welcome to help improve the server.
« Last Edit: January 21, 2013, 07:25:34 pm by Flash »

Offline InfamousBeats

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Re: The Zulu Kingdom [EU]
« Reply #1 on: January 04, 2013, 10:55:30 pm »
Awesome server man! Much appreciated!! We from the Ikko Ikki tribe approve!

Offline Flash

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Re: The Zulu Kingdom [EU]
« Reply #2 on: January 04, 2013, 10:58:29 pm »
Cheers. Hoping to get some custom maps soon too.

Offline Connzcdf

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Re: The Zulu Kingdom [EU]
« Reply #3 on: January 04, 2013, 10:58:37 pm »
Had some good games today. Cheers Flash for having us.  ;)

Offline Flash

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Re: The Zulu Kingdom [EU]
« Reply #4 on: January 05, 2013, 05:48:58 am »
This server will stay on v0.01 until around midday (GMT) on the 5th. Means people can still play whilst the devs are sorting out the mirrors.

Also, slots upgraded to 50.
« Last Edit: January 05, 2013, 06:59:48 am by Flash »

Offline InfamousBeats

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Re: The Zulu Kingdom [EU]
« Reply #5 on: January 05, 2013, 09:42:07 am »
Cool and Hurray, cant wait to fight off bigger invasions :D

Spoiler
Its a good server btw, we encountered pretty much no lagg at all, except last night around midnight GMT.
[close]

Offline Fabbels

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Re: The Zulu Kingdom [EU]
« Reply #6 on: January 05, 2013, 10:23:57 am »
If you really do Humans vs Bots, you might should turn off auto-balance and change it to unlimited.

Offline Wolfy

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Re: The Zulu Kingdom [EU]
« Reply #7 on: January 05, 2013, 11:59:14 am »
It might be a good plan to set class limet's on so only the 24th and FLH can be selceted,since having the half finished units running around is just a bit odd  ;)

Offline Flash

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Re: The Zulu Kingdom [EU]
« Reply #8 on: January 05, 2013, 12:16:47 pm »
If you really do Humans vs Bots, you might should turn off auto-balance and change it to unlimited.

When we do human vs bots that's what we set it as.



It might be a good plan to set class limet's on so only the 24th and FLH can be selceted,since having the half finished units running around is just a bit odd  ;)

You can't set class limits to use just those two. Class limits only allow class TYPES, so foot guards, light infantry, horsemen. There's no way to disable individual troops. Although I think they fixed that in the patch, we'll see.

Offline 2oothBrush

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Re: The Zulu Kingdom [EU]
« Reply #9 on: January 05, 2013, 01:58:51 pm »
When are you updating the sever ? :) ?

Offline Flash

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Re: The Zulu Kingdom [EU]
« Reply #10 on: January 05, 2013, 02:14:07 pm »
The new module is being uploaded as we speak. Hoping everything will be up and running in the next hour.

Offline Flash

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Re: The Zulu Kingdom [EU]
« Reply #11 on: January 05, 2013, 03:45:24 pm »
Server has been updated and a new map added - Flash's Drift.

« Last Edit: January 05, 2013, 04:20:04 pm by Flash »

Offline Connzcdf

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Re: The Zulu Kingdom [EU]
« Reply #12 on: January 05, 2013, 04:48:23 pm »
Server has been updated and a new map added - Flash's Drift.


I see what you did there.  ;)

Offline Flash

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Re: The Zulu Kingdom [EU]
« Reply #13 on: January 05, 2013, 05:26:38 pm »
There should be some other custom maps coming soon too, including Siege and Conquest.

Offline Willhelm

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Re: The Zulu Kingdom [EU]
« Reply #14 on: January 05, 2013, 05:54:30 pm »
Great server Flash.