Author Topic: Baillie's Client-Side Immersion Mod Pack (Sounds,Smoke,Skins)  (Read 142697 times)

0 Members and 2 Guests are viewing this topic.

Offline Baillie

  • Second Lieutenant
  • *
  • Posts: 834
  • Baillie
    • View Profile
    • Iron Europe
  • Nick: Baillie
  • Side: Neutral
I'm very glad it's lived up to all of your expectations! I am sorry for the wait :( Haha, you'd be surprised how simple some of the things I do are to be honest with you, but thank you for a such a great compliment!
Steam profile.                    Iron Europe Developer.
NW Immersion Mod. -  UPDATE RELEASED 26/09/2015

Offline Earth Bby

  • FSE's Official Annoying English-Person
  • Donator
  • ***
  • Posts: 11585
  • Bottom Text
    • View Profile
  • Side: Neutral
fine ffs


Offline Baillie

  • Second Lieutenant
  • *
  • Posts: 834
  • Baillie
    • View Profile
    • Iron Europe
  • Nick: Baillie
  • Side: Neutral
Away with you! Now come fill my waterskin
Steam profile.                    Iron Europe Developer.
NW Immersion Mod. -  UPDATE RELEASED 26/09/2015

Offline Earth Bby

  • FSE's Official Annoying English-Person
  • Donator
  • ***
  • Posts: 11585
  • Bottom Text
    • View Profile
  • Side: Neutral
WaTs coming soon to a blockbuster games bin (£3 for 5 games) near you!


Offline Ry1459

  • Captain
  • *
  • Posts: 733
  • Think about it TWICE.
    • View Profile
  • Nick: Ry1459
  • Side: Union
Not sure if anyone else has this bug, but when a cannon fires, it doesn't produce a sound. I can hear the fuse lightning and ending, but I don't hear the actual "blast" from when the cannon fires.
« Last Edit: September 20, 2015, 01:27:38 am by Ry1459 »

Offline wiener_snitzel

  • Sergeant Major
  • *
  • Posts: 117
    • View Profile
  • Nick: 32nd_Gdm_Wiener_Snitzel
  • Side: Confederacy
yeah i also got the cannon sound bug, sound like a balloon popping rather than a cannon going off xD

Offline Jdc308

  • Corporal
  • *
  • Posts: 33
    • View Profile
  • Nick: CapnJollyJames
  • Side: Confederacy
Way to go Baillie! The mod is fantastic!

You're one of the best for making really authentic additions to the game

EDIT:
After some play time I too am having the no sound cannon. Other than that it seems to be great!
« Last Edit: September 20, 2015, 07:10:01 am by Jdc308 »
It's all in the reflexes

Offline Baillie

  • Second Lieutenant
  • *
  • Posts: 834
  • Baillie
    • View Profile
    • Iron Europe
  • Nick: Baillie
  • Side: Neutral
Right, I'll get to fixing that right away! Sorry about this chaps!
Steam profile.                    Iron Europe Developer.
NW Immersion Mod. -  UPDATE RELEASED 26/09/2015

Offline Baillie

  • Second Lieutenant
  • *
  • Posts: 834
  • Baillie
    • View Profile
    • Iron Europe
  • Nick: Baillie
  • Side: Neutral
Alright, I've fixed it but I've gotta re upload :/ I'll upload a link just to the one file that was wrong for you eager beavers that got in early doors.
Steam profile.                    Iron Europe Developer.
NW Immersion Mod. -  UPDATE RELEASED 26/09/2015

Offline Baillie

  • Second Lieutenant
  • *
  • Posts: 834
  • Baillie
    • View Profile
    • Iron Europe
  • Nick: Baillie
  • Side: Neutral
Here's the one file you need if you already have the mod.

Dropbox

The main links are also fixed now.
Steam profile.                    Iron Europe Developer.
NW Immersion Mod. -  UPDATE RELEASED 26/09/2015

AeroNinja

  • Guest
For me it works. :D

Offline Baillie

  • Second Lieutenant
  • *
  • Posts: 834
  • Baillie
    • View Profile
    • Iron Europe
  • Nick: Baillie
  • Side: Neutral
Good stuff! :D
Steam profile.                    Iron Europe Developer.
NW Immersion Mod. -  UPDATE RELEASED 26/09/2015

Offline Jdc308

  • Corporal
  • *
  • Posts: 33
    • View Profile
  • Nick: CapnJollyJames
  • Side: Confederacy
I'm noticing the voices are often louder than the gunfire.

Is there anyway to maybe lower the volume of the voices so there is a better more realistic mix. The gunfire should be a bit louder I feel.

Other than that minor issue this addition is great Baillie

« Last Edit: September 21, 2015, 02:08:20 am by Jdc308 »
It's all in the reflexes

Offline HWMHall

  • Captain
  • *
  • Posts: 304
  • Military History Guru
    • View Profile
  • Nick: 87th_Foot_Fus_Hall
  • Side: Neutral
 :'( of course you release it while I am away shooting at Nazis.... Downloading it now......

Offline Miller786

  • Second Lieutenant
  • *
  • Posts: 205
    • View Profile
  • Side: Neutral
I tested it yesterday in a line battle, and by god, the smoke effects are AMAZING, the performance has been improved A LOT, good job!
however the gun sounds could use some improvement, but it looks like its an ingame issue rather than an issue with the actual sounds, i mean, if i play the gunsound files from VLC, they do sound good, however ingame it looks like the audio quality is decreased.
I'm noticing the voices are often louder than the gunfire.

Is there anyway to maybe lower the volume of the voices so there is a better more realistic mix. The gunfire should be a bit louder I feel.

Other than that minor issue this addition is great Baillie


Agreed, gunsounds should be louder imo, also distant gunfire sounds should be a bit louder too.

Also, hasnt vanilla NW a way to produce distant gunfire sounds? can you explain us how your sound mod works, does it override vanilla distant ones?
« Last Edit: September 21, 2015, 12:39:31 pm by Miller786 »