Author Topic: FAQ - Frequently Asked Questions. - Weapon stats added [legacy]  (Read 3808 times)

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Offline Willhelm

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How does the medic system work?
If you take a hit which does damage of over 25, you will begin to bleed out, at a rate of around 1hp every few seconds, to your eventual death. A medic will stop this bleeding so that you do not die or lose any more health. To bandage someones wounds as a medic, simply hit them with your medkit, you will get a message saying you have bandaged their wounds, or if not wounded, that they are not wounded. To call for a medic press P, to wave your arm and shout medic.

How do I fix a bayonet?
Press B to fix a bayonet on most rifles. Do not press B on non rifles as it can sometimes glitch.

What difference does the bayonet make?
The bayonet is better for melee than the rifle butt by a long way. However the weight on the end of your rifle decreases your accuracy and slows down the reload a small amount.

Whats the difference between the revolvers?
The Remington is powerful and accurate, but slow, the rest are much faster but less accurate and powerful.

What does the Priest do?
The priest offers the bonus that a general would in Napoleonic Wars.

What's the difference between privates and sergeants?
Sergeants have a slightly different uniform and are a tiny bit better at melee.

Is there bullet drop?
Yes, how ever bullet drop depends on the velocity of the bullet, which is a lot higher in Blood and Iron than in NWs so bullet drop is much less, you will only have to account for bullet drop at very long distances.

Why do the French have helpers?
The French helpers are called Cantiniere's or Vivandiere's. They were women attached to regiments who looked after the soldiers. In B&I they are given medkits to represent this.
http://en.wikipedia.org/wiki/Vivandi%C3%A8re

Why do the Ottomans have Winchester carbines?
The Ottoman unit is from the Russo-Turkish war of 1877. During the war the Ottomans used a lot of Winchesters they got from the USA, in which they gave the Russians a good beating with and helped convince the rest of the world of the importance of repeating rifles.
http://en.wikipedia.org/wiki/Winchester_rifle#Winchester_Model_1866
« Last Edit: July 26, 2016, 12:39:21 pm by Parrot »

Offline Willhelm

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Re: FAQ - Frequently Asked Questions. - Updated
« Reply #1 on: December 24, 2013, 10:20:45 pm »
Weapon Stats

spd_rting = Reload/Aim speed
shoot_speed = speed at which the bullet flies through the air in Meters per second, higher means less bullet drop, and less damage reduction over distance
thrust_damage = The base damage the firearm does, reduces over distance to varying degrees depending on shoot_speed
max_ammo = How many shots before reloading
accuracy = The base accuracy of the firearm

It should be noted that the actual accuracy of the weapon is a combination of shoot_speed + accuracy, therefore a weapon with higher shoot_speed and lower accuracy can still be more accurate than a weapon with higher accuracy

Revolvers

Adams Revolver
Lefaucheux Revolver
Dreyse Revolver
Colt Army Model 1860
spd_rtng(34) | shoot_speed(100) | thrust_damage(80 ,pierce)|max_ammo(6)|accuracy(80)
Remington M1858
spd_rtng(21) | shoot_speed(120) | thrust_damage(85 ,pierce)|max_ammo(6)|accuracy(93)


Carbines

Chassepot Cavalry Carbine
spd_rtng(30) | shoot_speed(375) | thrust_damage(118 ,pierce)|max_ammo(1)|accuracy(101)
Martini-Henry Carbine
spd_rtng(36) | shoot_speed(342) | thrust_damage(125 ,pierce)|max_ammo(1)|accuracy(98)
Remington Rolling Block Carbine
spd_rtng(30) | shoot_speed(300) | thrust_damage(185 ,blunt)|max_ammo(1)|accuracy(117)
Chassepot Artillery Musketoon
spd_rtng(35) | shoot_speed(300) | thrust_damage(115 ,pierce)|max_ammo(1)|accuracy(92)
M1857 Dreyse Carabine
spd_rtng(34) | shoot_speed(250) | thrust_damage(155 ,pierce)|max_ammo(1)|accuracy(95)
Springfield M1873 Carbine
spd_rtng(38) | shoot_speed(295) | thrust_damage(115 ,pierce)|max_ammo(1)|accuracy(94)
Winchester Carbine
spd_rtng(18) | shoot_speed(95) | thrust_damage(78 ,pierce)|max_ammo(15)|accuracy(85)

Shotguns

Doublebarrel Shotgun
spd_rtng(18) | shoot_speed(20) | thrust_damage(65 ,pierce)|max_ammo(2)|accuracy(10) - 7 Bullets fired at once
Shotgun
spd_rtng(22) | shoot_speed(30) | thrust_damage(65 ,pierce)|max_ammo(1)|accuracy(45) - 5 Bullets fired at once

Rifles

Dreyse Zundnadelgewehr M1862
spd_rtng(26) | shoot_speed(360) | thrust_damage(150 ,pierce)|max_ammo(1)|accuracy(108)
M1867 Werndl-Holub
spd_rtng(30) | shoot_speed(385) | thrust_damage(120 ,pierce)|max_ammo(1)|accuracy(104)
Peabody Rifle
spd_rtng(24) | shoot_speed(360) | thrust_damage(135 ,pierce)|max_ammo(1)|accuracy(104)
Remington Rolling Block
spd_rtng(29) | shoot_speed(365) | thrust_damage(125 ,pierce)|max_ammo(1)|accuracy(103)
Chassepot Fusil M1866
spd_rtng(27) | shoot_speed(410) | thrust_damage(120 ,pierce)|max_ammo(1)|accuracy(106)
Martini-Henry Rifle
spd_rtng(31) | shoot_speed(378) | thrust_damage(140 ,pierce)|max_ammo(1)|accuracy(107)
Berdan rifle
spd_rtng(24) | shoot_speed(437) | thrust_damage(110 ,pierce)|max_ammo(1)|accuracy(101)
Springfield Model 1873
spd_rtng(26) | shoot_speed(410) | thrust_damage(130 ,pierce)|max_ammo(1)|accuracy(106)