Author Topic: North and South - Gettysburg [Uniform preview - page 19]  (Read 76130 times)

0 Members and 1 Guest are viewing this topic.

Offline Siberian Cossack

  • Sergeant Major
  • *
  • Posts: 76
    • View Profile
  • Nick: Siberian_Cossack
  • Side: Confederacy
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #330 on: December 21, 2013, 11:39:59 am »
Hinkel ,what about animated caplocks?  8)



Offline Wismar

  • Donator
  • *
  • Posts: 3838
  • Med Gud o' Sveas allmoge för Konung och Fosterland
    • View Profile
  • Nick: Radical
  • Side: Confederacy
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #331 on: December 21, 2013, 12:10:00 pm »
Hinkel ,what about animated caplocks?  8)


YES

Offline Hawke

  • Donator
  • *
  • Posts: 1627
  • Aquila non capit muscas.
    • View Profile
  • Nick: Hawke
  • Side: Confederacy
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #332 on: December 21, 2013, 12:27:18 pm »
I support having more forage caps, the other hats make you look silly.

Offline SeanBeansShako

  • Major
  • *
  • Posts: 3185
    • View Profile
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #333 on: December 21, 2013, 04:34:23 pm »
Hinkel ,what about animated caplocks?  8)



That'd be pretty neat, how hard is it to use the NW code for the hammers of the flintlock muskets?

Offline Wismar

  • Donator
  • *
  • Posts: 3838
  • Med Gud o' Sveas allmoge för Konung och Fosterland
    • View Profile
  • Nick: Radical
  • Side: Confederacy
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #334 on: December 21, 2013, 04:36:17 pm »
Hinkel ,what about animated caplocks?  8)



That'd be pretty neat, how hard is it to use the NW code for the hammers of the flintlock muskets?
There shouldn't be any difference. Just replace the models. They have the flintlock animation in NW anyway.

Offline Willhelm

  • Donator
  • *
  • Posts: 1850
    • View Profile
    • Blood&Iron
  • Nick: 32nd_Gdm_William
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #335 on: December 21, 2013, 04:50:10 pm »
You have to manually make the vertex animation and copy the frames together, it can be quite tricky. It has nothing to do with code and can be a clientside mod easily.

Offline Viktor 90th

  • First Lieutenant
  • *
  • Posts: 671
    • View Profile
  • Side: Neutral
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #336 on: December 21, 2013, 05:02:14 pm »
You have to manually make the vertex animation and copy the frames together, it can be quite tricky. It has nothing to do with code and can be a clientside mod easily.
It's very very tricky, but once you understand the process you can replicate it quite quickly.

Offline Hinkel

  • Colonel
  • *
  • Posts: 1484
  • Confederate Commander in Chief
    • View Profile
  • Nick: Gen_Hinkel
  • Side: Confederacy
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #337 on: December 21, 2013, 05:08:12 pm »
Hinkel ,what about animated caplocks?  8)



If you can do it for all weapons like Willhelm mentioned, we will add it.

Offline ClearlyInvsible

  • Donator
  • *
  • Posts: 6492
  • I'm still here. Dunno why.
    • View Profile
  • Nick: ClearlyInvsible
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #338 on: December 21, 2013, 05:18:23 pm »
these are some might big gloves. As well again forage caps would not be the best choice historically.


The second guy from the right has a fancy forage cap ;)
But the majority do not have a forage cap

We can customize the uniform, remember?
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Carson

  • Lieutenant Colonel
  • *
  • Posts: 2491
  • Charlie Don't Surf
    • View Profile
  • Nick: USMC Captain
  • Side: Union
Re: North and South - Gettysburg
« Reply #339 on: December 21, 2013, 05:48:48 pm »
Finally, I would like to present the first Uniform preview

Models and Textures made by Docm - developer of the upcoming L'Aigle mod


Union Volunteer Infantry

Fully equiped with a Forage cap, sack coat, knapsack and haversack






Confederate Volunteer Infantry




Stay tunned for more updates :)

*DROOLS*

Former:
15e Chef de Bataillon
USMC Captain |30th Captain | 3eVolt Soldat de Première | 1te Garde Lieutenant | 15thYork Serjeant | 21e Soldat | 24th Private

Offline Willhelm

  • Donator
  • *
  • Posts: 1850
    • View Profile
    • Blood&Iron
  • Nick: 32nd_Gdm_William
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #340 on: December 21, 2013, 07:38:01 pm »
You have to manually make the vertex animation and copy the frames together, it can be quite tricky. It has nothing to do with code and can be a clientside mod easily.
It's very very tricky, but once you understand the process you can replicate it quite quickly.

Yeah basically, i can do it in 20 seconds now but it took me hours to figure it out.

Offline Lawrence

  • Major
  • *
  • Posts: 3947
  • 1ere Cadet | Former Founder of 3rd East Kent (NA)
    • View Profile
  • Nick: Lawrence
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #341 on: December 21, 2013, 10:44:36 pm »
Are you using any stuff from the original NaS?

Offline Wismar

  • Donator
  • *
  • Posts: 3838
  • Med Gud o' Sveas allmoge för Konung och Fosterland
    • View Profile
  • Nick: Radical
  • Side: Confederacy
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #342 on: December 21, 2013, 11:01:09 pm »
You have to manually make the vertex animation and copy the frames together, it can be quite tricky. It has nothing to do with code and can be a clientside mod easily.
It's very very tricky, but once you understand the process you can replicate it quite quickly.

Yeah basically, i can do it in 20 seconds now but it took me hours to figure it out.
Did you see that Hinkel?

Offline SeanBeansShako

  • Major
  • *
  • Posts: 3185
    • View Profile
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #343 on: December 22, 2013, 01:17:21 am »
Are you using any stuff from the original NaS?

If not, it'd be pretty awesome if you made the resources for N&S accessible OSP for the community wide modding to help hurry along some of the other 19th century mods.

Offline Millander

  • Donator
  • *
  • Posts: 4776
    • View Profile
  • Side: Union
Re: North and South - Gettysburg [Uniform preview - page 19]
« Reply #344 on: December 22, 2013, 01:23:10 am »
f that happened then every new mod would feel like NS just like how every other musket mod uses the files from age of false innocence.
Of course, I also think lines should be able to move in double rank without having emotional breakdowns.