Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983104 times)

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Offline George385

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4980 on: January 29, 2014, 04:08:19 am »
what did i do? i dont know what i did...  ???

pls someone explain...  :'(

but that guy is running so fast in that video i thought he was on a horse.  :P

Offline Olafson

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4981 on: January 29, 2014, 04:08:29 am »
Hmm.. that would only make it worse though. Because you would actually have to stand around, and hold f to bring down flags.
If someone spawns in while doing that, there is no way you can continue capturing the point, while trying to fight off the enemies.

Offline ClearlyInvsible

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4982 on: January 29, 2014, 04:12:22 am »
Well yes, which is why I'd try to give the flags a very wide spawning area. Besides this would actually mean you'd have to cover the person capturing the point rather than stand around as a flag magically rises into the air.

I'm just spewing ideas at this point, but I'd imagine it'd be cool.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Paul

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4983 on: January 29, 2014, 04:19:38 am »
You could use the crusader system to 'capture' a flag, but to neutralise it you just need to be near it, when neutralised the flag goes white, and no one can spawn on it until it is captured by holding F. This allows you to get the trench secure before people spawn on it.

Offline William

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4984 on: January 29, 2014, 04:19:52 am »
So can we finally get a sub board for Iron Europe where people can put their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

edit
« Last Edit: January 29, 2014, 04:25:01 am by William »
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline ClearlyInvsible

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4985 on: January 29, 2014, 04:21:58 am »
So can we finally get a sub board for Iron Europe where people can their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

It'd be nice to have this, I want to get started on my regimental thread. Also it'd be nice to have a good event rule list. It would make us much more ready once the mod finally drops.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Commissar Jdf

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4986 on: January 29, 2014, 04:28:36 am »
So can we finally get a sub board for Iron Europe where people can their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

It'd be nice to have this, I want to get started on my regimental thread. Also it'd be nice to have a good event rule list. It would make us much more ready once the mod finally drops.

No. It will not be available until the mod is at a public state.

Offline ClearlyInvsible

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4987 on: January 29, 2014, 04:32:00 am »
So can we finally get a sub board for Iron Europe where people can their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

It'd be nice to have this, I want to get started on my regimental thread. Also it'd be nice to have a good event rule list. It would make us much more ready once the mod finally drops.

No. It will not be available until the mod is at a public state.

Commisar, unless you were just made a mod dev I'm gonna take that statement with a grain of salt.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline William

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4988 on: January 29, 2014, 04:32:31 am »
So can we finally get a sub board for Iron Europe where people can their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

It'd be nice to have this, I want to get started on my regimental thread. Also it'd be nice to have a good event rule list. It would make us much more ready once the mod finally drops.

No. It will not be available until the mod is at a public state.
Sorry unofficial moderator whose opinion we can not ignore.
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Commissar Jdf

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4989 on: January 29, 2014, 04:33:04 am »
So can we finally get a sub board for Iron Europe where people can their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

It'd be nice to have this, I want to get started on my regimental thread. Also it'd be nice to have a good event rule list. It would make us much more ready once the mod finally drops.

No. It will not be available until the mod is at a public state.

Commisar, unless you were just made a mod dev I'm gonna take that statement with a grain of salt.


*edit* Sorry people, I didn't know you had to be a developer to answer a question. Do I get a 50% for your woes?

« Last Edit: January 29, 2014, 04:40:53 am by Commissar Jdf »

AntonioTheWorstAtMelee

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4990 on: January 29, 2014, 05:36:38 am »
Starting to look up some info on Sturmtrupper! Getting ready to make this reg thread

Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4991 on: January 29, 2014, 08:26:22 am »
I made my regt thread,

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Offline Betaknight

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4992 on: January 29, 2014, 12:47:34 pm »
So can we finally get a sub board for Iron Europe where people can their regiments, events and the like. This way the community will be ready to go and the community will already be ready.

It'd be nice to have this, I want to get started on my regimental thread. Also it'd be nice to have a good event rule list. It would make us much more ready once the mod finally drops.

No. It will not be available until the mod is at a public state.

Commisar, unless you were just made a mod dev I'm gonna take that statement with a grain of salt.
:P You really don't have to be a dev to say that... It's on the forum's rules. It states that you need to have such amount of pages and the mod has to be publicly released.
The first modder for NW.

Offline Willhelm

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #4993 on: January 29, 2014, 02:09:50 pm »
If anyone sees a supposed link going around for IE, do not download it, it's a virus.

MagicTeatowel

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