Hi,
I am not sure if this is the right topic but I'll post it here anyways.
I am admin on several servers, one of them being the 84e_NW_Siege, this server is usually very crouded (usually 150+ people), which makes it hard to properly admin in the current situation. There are 2 things I would like to change:
- There's 2 admin chats, U and I, U is for talking to the people on the server, and I is for talking to the other admins currently on the server. However, there is no difference between U and I, which causes stuff you want to say in the private admin chat (I), to be said in the public admin chat (U), which can be really annoying. Therefore, I would love that the developers make a kind of distinction between them. This can be easily done by changing the name of the chat. If you press U, instead of (Admin chat), you can make it (Public Admin Chat), and you can change I to (Private Admin Chat). This is an easy solution and it removes all the confusion between the 2 chats.
- Also, a problem I encounter whenever I am admining on the 84e_NW_Siege server, is that when there is 200 people in the server, and you try to slay someone it is really hard to find someone's name, an easy solution for this could be to put the names in the *Slay Player*, *Kick Player* (and the other lists) in alphabetical order, making it really easy to find someone and slay, kick or perhaps even ban him.
Let me hear what you think of these solutions, and I hope they will be implemented in the game !
MrSt3fan
Suggestion from other players
MyNickName - Add in a player search when you are slaying / banning
Cruor_Volt - Different colors being used to report another team's teamkills, for example to a different shade of green, so it will stand out.
Cruor_Volt - For admins to be able to see what players occupy certain troll-sensitive classes, like sappers, in case someone wastes all the buildpoints and the only sapper is nowhere to be found (Make a list of classes such as the sapper, and put the name of who occupies the certain class (sapper in this case) behind it so whenever you have to slay the sapper you don't have to search the entire map, to see who the sapper is)