Author Topic: Blood and Iron - General discussion.  (Read 271378 times)

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Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #555 on: April 16, 2013, 04:58:01 pm »
There's a small cannon type (can't remember name) that is ussually mounted on railings and such.
That cannon has one less step when reloading. Maybe you can use that one to work with?
That cannon can't be moved though, I don't think the Prussians want static artillery, but I will look into it. North and South has 3 artillery pieces so it must be possible.
I take it there will be linebattles and events in this mod?

There will be events, obviously, but there won't be linebattles at all, in the franco-prussian war there were repeating rifles, the artillery was extremely powerful and there were deployed 310 machine guns, so please tell me, with all that technology and even more do you want to make a linebattle?

[youtube]http://www.youtube.com/watch?v=jO3haWrRtrY[/youtube]

We have already had this discussion, I don't want to have it again.  ;)

They didn't have repeating rifles, well not the main forces, they had single shot breech loading rifles which could fire about 12 shots a minute, compared to a muskets 4, if a good soldier can fire one shot every 15 seconds.
I am sure the french partisans had.

Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #556 on: April 16, 2013, 04:59:57 pm »
I think it'd be more of a hybrid between WW1 and line combat. So line formations and discipline, but making use of cover and environment.

You are right, the players will need to use more cover. However, it won't be a static line like the WWI, but fluid as the napoleonic wars.

Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #557 on: April 16, 2013, 05:02:56 pm »
There's a small cannon type (can't remember name) that is ussually mounted on railings and such.
That cannon has one less step when reloading. Maybe you can use that one to work with?
That cannon can't be moved though, I don't think the Prussians want static artillery, but I will look into it. North and South has 3 artillery pieces so it must be possible.
I take it there will be linebattles and events in this mod?

There will be events, obviously, but there won't be linebattles at all, in the franco-prussian war there were repeating rifles, the artillery was extremely powerful and there were deployed 310 machine guns, so please tell me, with all that technology and even more do you want to make a linebattle?

[youtube]http://www.youtube.com/watch?v=jO3haWrRtrY[/youtube]

We have already had this discussion, I don't want to have it again.  ;)

They didn't have repeating rifles, well not the main forces, they had single shot breech loading rifles which could fire about 12 shots a minute, compared to a muskets 4, if a good soldier can fire one shot every 15 seconds.
I am sure the french partisans had.

Some had spencer carbines but that is later in the war so not for first release.

Offline ProfTournesol

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #558 on: April 16, 2013, 05:35:43 pm »
I think it'd be more of a hybrid between WW1 and line combat. So line formations and discipline, but making use of cover and environment.

Yes, that's how i'm seing it too.

Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #559 on: April 16, 2013, 06:25:12 pm »
I think it'd be more of a hybrid between WW1 and line combat. So line formations and discipline, but making use of cover and environment.

Yes, that's how i'm seing it too.

Don't worry, it will be fluid as the napoleonic wars and the very very early WWI (Before the trenches set on)  I mean that in a nutshell the cavalry will hold it's importance in the battlefield but the tactics will be very different than from the napoleonic wars.

Don't forget that charging is not the only thing we (cavalry) know to do!, eh!  ;)

Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #560 on: April 16, 2013, 06:49:06 pm »
There's 3 cavalry units for each side, two of which have carbines, i think they will operate well as mounted infantry, the melee only cuirassier will be different though, i don't think they will be underpowered but you will have to use them wisely and exploit the enemy at crucial points.

Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #561 on: April 16, 2013, 07:53:52 pm »
There's 3 cavalry units for each side, two of which have carbines, i think they will operate well as mounted infantry, the melee only cuirassier will be different though, i don't think they will be underpowered but you will have to use them wisely and exploit the enemy at crucial points.

Exactly, the cavalry will face the same problems that had in the real war and late 19th century, early 20th century, but afterall we will still prevail.

Offline Galadhion

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #562 on: April 17, 2013, 11:02:14 am »
I also think the nature of the map will motivate close range engagements supported by artillery rather than moving actual lines to face eachother. Ambushes and defensive setups would be common, I expect.

Offline OGNValjean

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #563 on: April 17, 2013, 09:00:43 pm »
I also think the nature of the map will motivate close range engagements supported by artillery rather than moving actual lines to face eachother. Ambushes and defensive setups would be common, I expect.



There should be two natures in my opinion, Quick and Brutal, like fast pace combat, Cavalry has more chances to be effective, artillery is OP, accuracy is key.

and Long and Bloody, Cavalry can be most deceisive, artillery merely closes off choke points and fire power is key.

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #564 on: April 17, 2013, 10:36:16 pm »
Sorry guys but you have to see this. It's the most beautifull thing in the world.
It's the changing of the royal guard in Stockholm, Sweden.




« Last Edit: April 17, 2013, 11:38:26 pm by Oscar XI Hederlööf »

Offline TORN

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #565 on: April 17, 2013, 10:41:33 pm »
Sorry guys but you have to see this. It's the most beautifull thing in the world.
It's the changing of the royal guard in Stockholm, Sweden.
....and?

Talk about going totally off-topic.

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #566 on: April 17, 2013, 11:39:20 pm »
Sorry guys but you have to see this. It's the most beautifull thing in the world.
It's the changing of the royal guard in Stockholm, Sweden.
....and?

Talk about going totally off-topic.
As you can see they look really similar to the Prussians.
« Last Edit: April 18, 2013, 12:31:26 am by Oscar XI Hederlööf »

Offline James Grant

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #567 on: April 18, 2013, 12:16:56 am »
Sorry guys but you have to see this. It's the most beautifull thing in the world.
It's the changing of the royal guard in Stockholm, Sweden.
....and?

Talk about going totally off-topic.
If you look they are really similar to the Prussians.

So Swedish drill of 2013 should be the same as the Prussian one in the 1870s. I would call you an idiot. And lets be honest, it isn't beautiful. They look bloody ridiculous or do you not see them skipping around?

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #568 on: April 18, 2013, 12:30:02 am »
Sorry guys but you have to see this. It's the most beautifull thing in the world.
It's the changing of the royal guard in Stockholm, Sweden.
....and?

Talk about going totally off-topic.
If you look they are really similar to the Prussians.

So Swedish drill of 2013 should be the same as the Prussian one in the 1870s. I would call you an idiot. And lets be honest, it isn't beautiful. They look bloody ridiculous or do you not see them skipping around?
Uhmm...
Somebody had a bad day.
The only thing I said was that they looked similar
and if you can't handle opinions then you shouldn't be posting comments.

Offline McEwan

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #569 on: April 18, 2013, 02:43:42 am »
Don't argue people; argue points (on-topic points might I add). In addition, insults are not needed so keep them out of conversation.


Kielbasa!