Author Topic: Blood and Iron - General discussion.  (Read 271303 times)

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Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #495 on: April 13, 2013, 12:10:58 am »
Millander asked to see the Guards and Landwehr

Guards
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Landwehr
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Gotta love the guards! awesome work  :)

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #496 on: April 13, 2013, 12:43:52 am »
Millander asked to see the Guards and Landwehr

Guards
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[close]

Landwehr
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I personally think the guard looks the best.
And have you made the bayonets fixable yet?
Nevermind saw that there where some that had and some without.
« Last Edit: April 13, 2013, 12:46:26 am by Oscar XI Hederlööf »

Offline Betaknight

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #497 on: April 13, 2013, 04:20:25 am »
Millander asked to see the Guards and Landwehr

Guards
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[close]

Landwehr
Spoiler

[close]
Dat Pickelhaub. Maybe redo it? It looks kinda weird
The first modder for NW.

Offline Fabbels

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #498 on: April 13, 2013, 07:54:13 am »
Err.er mah gawd this looks great I cant wait to play it!
This mod will keep me playing NW for a long time. Actually anted to buy a new game but now :O

btw the guard's helmet looks a bit weird because the eagle is kinda too big.

Offline Docm30

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #499 on: April 13, 2013, 08:04:33 am »
It's not too big, in fact it's too small, and apparently wrong.

Assuming it should be the Model 1867, here's an original Guard one. I don't think many (if any) Model 1871 helmets were used in the war.

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #500 on: April 13, 2013, 12:54:04 pm »
Millander asked to see the Guards and Landwehr

Guards
Spoiler

[close]

Landwehr
Spoiler

[close]
Dat Pickelhaub. Maybe redo it? It looks kinda weird

What do you mean? Which one?

Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #501 on: April 13, 2013, 02:24:18 pm »
It does not looks strange, that is how it looked.
http://www.kaisersbunker.com/dunkelblau/helmets/dbh59.htm

Offline BSM 'Shut up' Williams

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #502 on: April 13, 2013, 02:53:13 pm »
Mr PickyHuabe on the officer looks splendid

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Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #503 on: April 13, 2013, 02:57:23 pm »
Mr PickyHuabe on the officer looks splendid

It is the pickelhaube of a Cuirassier.

Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #504 on: April 13, 2013, 03:41:20 pm »
It does not looks strange, that is how it looked.
http://www.kaisersbunker.com/dunkelblau/helmets/dbh59.htm
Yes it's meant to be this helm. Regardless the picklehaube is the one thing i didn't make because i suck at helmets.

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #505 on: April 13, 2013, 03:45:49 pm »
It does not looks strange, that is how it looked.
http://www.kaisersbunker.com/dunkelblau/helmets/dbh59.htm
Yes it's meant to be this helm. Regardless the picklehaube is the one thing i didn't make because i suck at helmets.
You made Cuirassier helmet and that turned out really good.

Offline von_Bismarck

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #506 on: April 13, 2013, 03:47:18 pm »
It does not looks strange, that is how it looked.
http://www.kaisersbunker.com/dunkelblau/helmets/dbh59.htm
Yes it's meant to be this helm. Regardless the picklehaube is the one thing i didn't make because i suck at helmets.
You made Cuirassier helmet and that turned out really good.

Yes indeed, the cuirassier helmet is beautiful.

Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #507 on: April 13, 2013, 04:05:14 pm »
I fluked it to be honest, really wasn't expecting it to be that good.

Offline Wismar

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #508 on: April 13, 2013, 04:24:41 pm »
I have two questions:

1. Will there be any debuffs when you fix your bayonet like in N&S?

2. I think you should give the cav some sort of buff since they would just get wiped out otherwise. I know they might have been irl but I think gameplay is more important than historical accuracy. But that is just my opinion. Maybe give them a sprint feature but that might be hard to code. You could just add an average speed buff.

Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 29)
« Reply #509 on: April 13, 2013, 04:28:41 pm »
I have two questions:

1. Will there be any debuffs when you fix your bayonet like in N&S?

2. I think you should give the cav some sort of buff since they would just get wiped out otherwise. I know they might have been irl but I think gameplay is more important than historical accuracy. But that is just my opinion. Maybe give them a sprint feature but that might be hard to code. You could just add an average speed buff.

1. I don't understand what you mean sorry
2. The heavy cav is quite OP in melee, and their horses can take more hits.