Author Topic: Blood and Iron - General discussion.  (Read 271317 times)

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Offline Betaknight

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #285 on: March 22, 2013, 05:08:09 pm »
Me gusta. Although the greatcoats should be a bit longer. If thats what you want of course. But still me gusta :D
Theyre as long as in osprey, and any longer and the rigging rips them apart.
Ah. Well cant argue with osprey
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Offline BSM 'Shut up' Williams

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Can't wait for closed beta (said that so many times).
« Reply #286 on: March 22, 2013, 06:50:57 pm »
Greatcoats for the win!! cant wait for closed beta
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said that so many times                    ^         
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Offline TORN

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Re: Can't wait for closed beta (said that so many times).
« Reply #287 on: March 22, 2013, 06:59:37 pm »
Greatcoats for the win!! cant wait for closed alpha 
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said that so many times                    ^         
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we're not going to see it you know

Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #288 on: March 22, 2013, 07:03:27 pm »
Baktech joined the 32nd so he will, you're going to have to come to an event with the 32nd though, come to tonights training in an hour. You can't just join to get into the alpha.
« Last Edit: March 22, 2013, 07:06:38 pm by Willhelm »

Offline TORN

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #289 on: March 22, 2013, 07:56:56 pm »
Did not know that...

Would be kinda dissapointing if he just joined for the alpha  ::)

Offline BSM 'Shut up' Williams

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #290 on: March 22, 2013, 08:23:44 pm »
Baktech joined the 32nd so he will, you're going to have to come to an event with the 32nd though, come to tonights training in an hour. You can't just join to get into the alpha.

Of course not!

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Offline Furrnox

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #291 on: March 22, 2013, 08:52:52 pm »
For anime geeks!

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Offline Willhelm

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #292 on: March 22, 2013, 08:59:30 pm »
 >:(

Offline TORN

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #293 on: March 22, 2013, 09:03:07 pm »
is not amused.

Offline Landrik

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #294 on: March 22, 2013, 09:03:55 pm »
I think my favorite uniforms so far are the Prussian infantry with greatcoats, Prussian Foot Guards, Red Cross Medic, and French Imperial Grenadier Guards. :D
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Offline König

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #295 on: March 22, 2013, 09:07:58 pm »
is not amused.
>:(
+1

I think my favorite uniforms so far are the Prussian infantry with greatcoats, Prussian Foot Guards, Red Cross Medic, and French Imperial Grenadier Guards. :D
Also +1
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Offline Betaknight

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #296 on: March 22, 2013, 09:35:28 pm »
Bribery! Hehe i expect an alpha so i can beta :D
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Offline BSM 'Shut up' Williams

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #297 on: March 22, 2013, 10:24:26 pm »
Bribery! Hehe i expect an alpha so i can beta :D

Nice Joke.

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Offline Windbusche

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #298 on: March 22, 2013, 10:35:50 pm »
For anime geeks!

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+1. :P

Offline Comrade Temuzu

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Re: Blood and Iron - A Franco-Prussian War mod. (New Update page 18)
« Reply #299 on: March 23, 2013, 12:45:10 am »
I for one would love to see a crapload of variety in the French partisans/rebels/Communards, give them something special like two-barreled shotguns (Did those exist yet?) or a chance to spawn with an item that can create a makeshift barricade. I'm making my map with the rebels in mind, lot's of buildings to hide and shoot the advancing enemy from and such.