Author Topic: Bugs & Issues - Please report here  (Read 16310 times)

0 Members and 1 Guest are viewing this topic.

Online Dom13WorstNW

  • Donator
  • ***
  • Posts: 7380
    • View Profile
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #15 on: February 15, 2014, 06:17:27 am »
Not really a bug but I have a lot of trouble attaching bayonets.

The only real problem I see with the mod atm is the lag  :P

Offline Killington

  • Major General
  • **
  • Posts: 3536
  • Everyone's favourite
    • View Profile
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #16 on: February 15, 2014, 06:18:58 am »
Not really a bug but I have a lot of trouble attaching bayonets.

The only real problem I see with the mod atm is the lag  :P
I think that only riflemen can attach bayonets.
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Rigadoon

  • Board Moderator
  • *
  • Posts: 623
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #17 on: February 15, 2014, 06:19:25 am »
Not really a bug but I have a lot of trouble attaching bayonets.

The only real problem I see with the mod atm is the lag  :P
I think that only riflemen can attach bayonets.
And not all knives are attachable. Check the FAQ for more details.

Offline paladin

  • Volunteer
  • *
  • Posts: 2
    • View Profile
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #18 on: February 15, 2014, 07:44:55 am »
I don't know if this is a server problem (I have 40-60 ping). Sometimes the rifle refuses to fire again after I shoot one shot. It is reloaded, and I have to move just a little bit for it to fire again when i press the trigger (left click). Moving around doesn't always get it to work again though, so I have to stop looking down the sight and try again.

Offline Olafson

  • FSE Developer
  • ****
  • Posts: 3091
  • #friendsforever
    • View Profile
  • Nick: FSE_Olafson
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #19 on: February 15, 2014, 08:43:00 am »
You can attach bayonets to the chauchat.

Objects disapear (probably get moved down underneath the map...) need to investigate why and how.

Offline Matim

  • First Lieutenant
  • *
  • Posts: 270
  • Size of the sword does matter, after all
    • View Profile
  • Nick: 14pk_Admiral_Matim
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #20 on: February 15, 2014, 09:41:38 am »
Crashes, crashes, once more crashes. Just like on Bear Force 2

Offline Olafson

  • FSE Developer
  • ****
  • Posts: 3091
  • #friendsforever
    • View Profile
  • Nick: FSE_Olafson
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #21 on: February 15, 2014, 10:04:38 am »
Are you sure you are crashing? What kind of errors do you get when crashing? If even any at all. ?

This mod has very optimized collisions and I did not see or hear from anyone else that he was crashing..

Offline Matim

  • First Lieutenant
  • *
  • Posts: 270
  • Size of the sword does matter, after all
    • View Profile
  • Nick: 14pk_Admiral_Matim
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #22 on: February 15, 2014, 10:13:02 am »
Played half an hour on several servers, happend 3-4 times. When rejoining for first 20 sec there were >20 men on the serv (when 50 before)

just "connection to server is lost"
« Last Edit: February 15, 2014, 10:31:33 am by Matim »

Offline Olafson

  • FSE Developer
  • ****
  • Posts: 3091
  • #friendsforever
    • View Profile
  • Nick: FSE_Olafson
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #23 on: February 15, 2014, 11:07:56 am »
So you dont actually crash.. Right.. ?

Offline Matim

  • First Lieutenant
  • *
  • Posts: 270
  • Size of the sword does matter, after all
    • View Profile
  • Nick: 14pk_Admiral_Matim
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #24 on: February 15, 2014, 11:28:39 am »
If you remember the pathology on BF2, then thats what i'm talking about

Offline Olafson

  • FSE Developer
  • ****
  • Posts: 3091
  • #friendsforever
    • View Profile
  • Nick: FSE_Olafson
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #25 on: February 15, 2014, 12:10:02 pm »
I dont..

Offline Gokiller

  • Almost Pride of Ni
  • Major General
  • **
  • Posts: 3792
    • View Profile
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #26 on: February 15, 2014, 12:22:04 pm »
Trenches that are glitched, and people getting stuck into them..
Spoiler

Offline Friedrich

  • Donator
  • *
  • Posts: 1897
  • 84e. Est. 2010. Official Non-Regiment Hopper.
    • View Profile
  • Nick: Friedrich
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #27 on: February 15, 2014, 01:08:45 pm »
Trenches that are glitched, and people getting stuck into them..
Spoiler
This bug is on the dev list. It seems props randomly disappear. They work on it! :)



I had no experience of a crash yet (I played at the high peak of the release). Just sometimes I tried to log on a server, it said "Connection to server lost". I think that was more a server problem than a mod problem. I will check out that later again.

Sound bug when rain is allready known.

It seems when using a chauchat LMG and try to make permanent fire, it won't work. The ingame char is just sometimes between the fire "wavering" the LMG instead of constantly "aiming" with it. So a constant, steady fire is not possible (I hold my left mouse button of course).

Second in my opinion LMG classes have too few round strips. In public play you're very fast out of ammo and nobody cares. Should be fixed.

Next is the sniper rifle. It is still too OP in the moment. Aiming is too easy with it. Snipers on the map are everytime on top of the leaderboard. He is better in repelling an assault than a MG is. Should be fixed. Some suggestions:
In my opinion remove the small dot in the middle of the crosshair. For other classes on range accuracy doesn't play any role, but for sniper does. I would prefer a small circle without cross and/or dot.
Maybe the scope should "shake" after every fire, so constant kill combos should be prevented. You need to make him aim again.



Offline Willhelm

  • Donator
  • *
  • Posts: 1844
    • View Profile
    • Blood&Iron
  • Nick: 32nd_Gdm_William
  • Side: Union
Re: Bugs & Issues - Please report here
« Reply #28 on: February 15, 2014, 01:33:04 pm »
Maybe it should go off the scope every time you bolt the rifle so you have to aim again.

Offline Gokiller

  • Almost Pride of Ni
  • Major General
  • **
  • Posts: 3792
    • View Profile
  • Side: Neutral
Re: Bugs & Issues - Please report here
« Reply #29 on: February 15, 2014, 01:37:26 pm »
Tottaly agreed with what Friedrich pointed out. At this point I can't really say the French light machine guns are any good. I've tried it but the guns seem inaccurate and on top of that what Friedrich said. I don't really see a lot of people playing with them either, probably because of that reason.