Poll

Would you play Total War: Victoria?

Yeah, I love the victorian era, imperialism & nationalism and the industrial revolution!
Meh, maybe
No, I would rather play Medieval III
No, I would rather play Empire II
No, I would rather play TW: Warhammer (dunno if this is for reels)

Author Topic: Total War General Discussion Thread: Shogun to Rome 2!  (Read 219749 times)

0 Members and 1 Guest are viewing this topic.

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: Total War: Rome II
« Reply #195 on: May 16, 2013, 04:57:58 am »
I wonder how the multiplayer will work since now unlike shogun 2 we will not have the same units fighting one another...

Offline Rigadoon

  • Major
  • *
  • Posts: 668
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: Total War: Rome II
« Reply #196 on: May 16, 2013, 06:52:14 am »
I wonder how the multiplayer will work since now unlike shogun 2 we will not have the same units fighting one another...

What? There's no reason why multiplayer wouldn't work because of more unit diversity.

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: Total War: Rome II
« Reply #197 on: May 16, 2013, 06:47:18 pm »
I wants multiplayer campaign.
The first modder for NW.

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: Total War: Rome II
« Reply #198 on: May 16, 2013, 07:07:31 pm »
I wonder how the multiplayer will work since now unlike shogun 2 we will not have the same units fighting one another...

What? There's no reason why multiplayer wouldn't work because of more unit diversity.

I did not say that, its more of "How will the avatar campaign work with all the different cultures". Cause in Shogun 2 all units were the same so there was not a problem with balancing it. While with the many cultures, there will need to be a type of balancing.

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: Total War: Rome II
« Reply #199 on: May 16, 2013, 08:41:28 pm »
Well if they did it with ntw and etw and rtw and mtw, then they can do this.
The first modder for NW.

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: Total War: Rome II
« Reply #200 on: May 16, 2013, 08:52:27 pm »
Well if they did it with ntw and etw and rtw and mtw, then they can do this.

Yes, but they might want to stick with Shogun 2's MP features...

http://forums.totalwar.com/showthread.php/67218-Multiplayer-ROME-2?s=e1867a21d9034d957c41e577a1a39303

Offline Hugh MacKay

  • Donator
  • *
  • Posts: 615
  • Co-founder of the 92nd Gordon Highlanders
    • View Profile
  • Nick: 92nd_Pte_Hugh_MacKay
  • Side: Confederacy
Re: Total War: Rome II
« Reply #201 on: May 18, 2013, 02:29:39 pm »
Certain that CA will come up with some way to make it work. Agreed that it will be impossible to balance and there will be a lot of whining from the community every time a unit gets nerfed, but the same has happend for every other game with very different factions.
"The most amazing things that can happen to a human being will happen to you if you just lower your expectations."

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: Total War: Rome II
« Reply #202 on: May 24, 2013, 08:39:53 am »
It has been quite a long time since the last update / rally point episode.

Offline Hugh MacKay

  • Donator
  • *
  • Posts: 615
  • Co-founder of the 92nd Gordon Highlanders
    • View Profile
  • Nick: 92nd_Pte_Hugh_MacKay
  • Side: Confederacy
Re: Total War: Rome II
« Reply #203 on: May 24, 2013, 03:22:01 pm »
A 20 minute episode of Rally Point isn't enough for you? :p

[youtube]http://www.youtube.com/watch?v=kcBZfYatj_Y&feature=youtu.be[/youtube]

Nah know you wrote before they released it <3
"The most amazing things that can happen to a human being will happen to you if you just lower your expectations."

Offline DaveTheBrave

  • Second Lieutenant
  • *
  • Posts: 652
    • View Profile
    • 25th Regiment of Foot
  • Nick: 25th_Kgm_DaveTheBrave
  • Side: Neutral
Re: Total War: Rome II
« Reply #204 on: May 24, 2013, 08:44:37 pm »
Very nice with a rally point!!! I will take a look on it now :D

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: Total War: Rome II
« Reply #205 on: May 24, 2013, 09:06:19 pm »
A 20 minute episode of Rally Point isn't enough for you? :p

[youtube]http://www.youtube.com/watch?v=kcBZfYatj_Y&feature=youtu.be[/youtube]

Nah know you wrote before they released it <3

The world does what I ask hehehehe

Offline Tali

  • First Lieutenant
  • *
  • Posts: 747
    • View Profile
  • Side: Neutral
Re: Total War: Rome II
« Reply #206 on: May 27, 2013, 11:40:36 am »
At least now we have a official statement of the map - Western Iberia in the west to modern day Afghanistan in the east. It should look something like this:

The lighter grey tone being the new area, the darker tone being the old area.

Offline Hinkel

  • Colonel
  • *
  • Posts: 1484
  • Confederate Commander in Chief
    • View Profile
  • Nick: Gen_Hinkel
  • Side: Confederacy
Re: Total War: Rome II
« Reply #207 on: May 27, 2013, 01:43:00 pm »
Well, you can see the campaign map parts in the video:



And a picture, showing different used equipment of the romans:


Offline Rigadoon

  • Major
  • *
  • Posts: 668
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: Total War: Rome II
« Reply #208 on: May 28, 2013, 06:15:55 am »
So apparently back then people blocked with the flat of their blade.

Offline Windbusche

  • Donator
  • *
  • Posts: 2062
  • American Vocabulary Trooper
    • View Profile
  • Nick: Windbusche
  • Side: Confederacy
Re: Total War: Rome II
« Reply #209 on: May 28, 2013, 06:22:14 am »
No kidding.