Author Topic: New version 0.404 [preview]  (Read 14678 times)

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Offline kpetschulat

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Re: New version 0.404 [preview]
« Reply #60 on: May 16, 2013, 07:48:37 pm »
Aye can the running animation be removed and replaced with the default NW one? Also any chance the 'French foreign legion' style headgear can be removed and just kept to Kepis, Forage caps, slouch hats e.t.c?

You mean the havelock? Since the mod is about First Manassas, every second soldier had that kepi style.. I'm sorry..  :-\
Maybe we can find someone, who can make 2 better havelock models, to get it more sexy.. :D

What do you mean

This is a havelock...

...every second soldier...
?

Hinkel meant every other soldier, as in 1 in 2 soldiers would have a havelock.

Offline BSM 'Shut up' Williams

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Re: New version 0.404 [preview]
« Reply #61 on: May 16, 2013, 07:56:36 pm »
Aye can the running animation be removed and replaced with the default NW one? Also any chance the 'French foreign legion' style headgear can be removed and just kept to Kepis, Forage caps, slouch hats e.t.c?

You mean the havelock? Since the mod is about First Manassas, every second soldier had that kepi style.. I'm sorry..  :-\
Maybe we can find someone, who can make 2 better havelock models, to get it more sexy.. :D

What do you mean

This is a havelock...

...every second soldier...
?

Hinkel meant every other soldier, as in 1 in 2 soldiers would have a havelock.


Are the kepis still their?

Okay thanks. I love Havelocks.

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Offline kpetschulat

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Re: New version 0.404 [preview]
« Reply #62 on: May 16, 2013, 08:00:36 pm »
The kepi is still there. The havelock is just the cloth that goes over the kepi itself.

Offline BSM 'Shut up' Williams

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Re: New version 0.404 [preview]
« Reply #63 on: May 17, 2013, 09:58:13 am »
Yeah I know.

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Offline kpetschulat

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Re: New version 0.404 [preview]
« Reply #64 on: May 17, 2013, 01:13:53 pm »
Then why did you ask?  ::)

Offline SeanBeansShako

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Re: New version 0.404 [preview]
« Reply #65 on: May 17, 2013, 04:56:26 pm »
Alright played a line battle with .404 and I'm simply going to state that it is worth upgrading. Nice job.

Offline BSM 'Shut up' Williams

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Re: New version 0.404 [preview]
« Reply #66 on: May 17, 2013, 06:30:39 pm »
Then why did you ask?  ::)

Because I didn't know until you showed me the picture.

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Offline kpetschulat

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Re: New version 0.404 [preview]
« Reply #67 on: May 17, 2013, 07:35:15 pm »
Lol, why did you get watched baktech?

Offline BSM 'Shut up' Williams

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Re: New version 0.404 [preview]
« Reply #68 on: May 17, 2013, 08:21:03 pm »
Lol, why did you get watched baktech?

Because of this.

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Offline kpetschulat

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Re: New version 0.404 [preview]
« Reply #69 on: May 19, 2013, 05:42:19 pm »
Okay, everyone. The second round of testing has commenced with the updated test version of .404 of NaS. With the changes, I really think you guys are going to love it. I don't know when it'll be released for sure, Hinkel still needs to make the updater for the mod, but please continue to be patient. Thanks!

Offline BSM 'Shut up' Williams

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Re: New version 0.404 [preview]
« Reply #70 on: May 19, 2013, 08:29:23 pm »
Okay, everyone. The second round of testing has commenced with the updated test version of .404 of NaS. With the changes, I really think you guys are going to love it. I don't know when it'll be released for sure, Hinkel still needs to make the updater for the mod, but please continue to be patient. Thanks!

Whats new?

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Offline kpetschulat

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Re: New version 0.404 [preview]
« Reply #71 on: May 19, 2013, 08:48:29 pm »
New weapons:
Added the Arkansas Toothpick.
Added the Bowie knife.
Added the Model 1840 Cavalry Saber.
Added the Model 1850 Army Staff & Field Officers' Sword.
Added the Colt M1860 Army.
Added the Remmington M1858 Army
Added the Springfield M1861
Added the Smith Carabine.
Added the Sharps Carabine.
Added the Burnside Carabine.
Added the 1855 Colt revolving rifle.
Added the Whitworth rifle.
Added the minee ball.
Added the revolver holster. Pistols are now not attached to th belt, they are positioned inside their respective holster. This was a great addition to the mod, and looks as great as it is.
Added the CSA forage cap.

Added a spec map to the 14th Brooklyn private.
Added an updated spec map to the accessories, the cigar appears "lit" now.
Added the beards w/accessories like smoke/pipe
Added the new drum sounds missing from the previous patch.
Added a texture to the Washington Arty officer which was missing from the previous patch.
Added a texture for the generals sword which wasn't present in the previous patch.
Added carabines to cav horse saddles therefore I had to remove the ability for carabines to be carried on soldiers backs, see below for futher details.
Added the "percussion cap pouch" to many US units.
Added US and CS staff guidons to the general staff.
Added the sniper class to both sides, the 2nd_Kentucky_Battalion_Sharpshooters and Illinois_Militia_Sharpshooters.
Added an alpha to the Tiger NCO.
Added LOD's to most uniform tops, bottoms and hats.

Replaced the Marine musican dress uniform with the undress (field) uniform.
Replaced the 69th NCO with the 69th zouave. (Originally I thought of replacing the whole unit but I decided to consult the 69th Regiment (one of the largest and oldest NS regs) and after having a few discussions with their CO and they having their own internal discussions, we came up with the compromise that their NCO's would use the private skin and that the new zouave would replace the NCO skin, thus enabling them to form a 69th zouave unit within the 69th).

New cannon ball texture.
New sword: M1840 Musican sword (same model as the NCO sword but shorter).
New revolver: Remington M1858 Navy (same model as the army but smaller caliber, in otherwords it's weaker).
New Union signal operator uniform w/ equipment (replaces the old piper equipment slots).
New Confederate signal operator uniform w/ equipment
New 1840 forage cap for 33rd VA.
New style cav belts (changed the infantry ammo box for a cavalry box).
New style 69th NYSM flag.
New uniform for Lay's Cavlary.
New uniform for CSA brigadier general which resembles "Stonewall" Jackon's uniform from 1861.
New Union unit, Illnois sharpshooters.
New CSA unit, Kentucky sharpshooters.
New style US cav flag.
New style CS engineer.
New run animation by baktech

Changed the weapon loadouts of most soldiers. This is still one of larger problems. There are some serious balancing issues needed to be made for this to be an effective change. Most of our testing is in lue of this update.
Changed the bugle sounds again and reorganized them.
Changed the Union piper to a bugler. Although the Union now has two buglers, one is a Marine, the other Army.
Changed the equipment on the 14th Brooklyn private model. Some of the 14th Brooklyn privates will spawn with a havelock. The havelock was a very common headpiece item during the Battle of Manassass.
Changed the position of the cavalry gloves so that they better sit on the model and issued them to most officers and cav units.
Changed the saddle models for some horses.
Changed the admin horse saddle to something more eye catching.
Changed the 1st VA cav NCO cheverons, from yellow to black.
Changed the cap device texture on the 69th NY officer kepi to a higher quality texture.
Changed the 7th GA NCO cheverons, from blue to black.
Changed the name of several units so that they are more descriptive.
Changed the name of Hampton's Legion to Lay's Squadron Cavlary. It turns out that although Hampton's Legion was at Bull Run, it was the infantry, not the cavalry that was present.
Changed the 1st VA battle flag to the VA state flag. The battle flag didn't come into use till the end of 61, early-mid 62.
Changed the 2nd national flag (CSA) to the 1st national flag.
Changed the glasses in the character select to look sleeker and less bulky.
Changed the size of arty ordinence. 6lbs use the default size and 32lbs are about as big as a persons head, everything else falls in between. Deffintely worth checking out to see how big of a change the sizes are during LB's.

Gave all officers and cavalry, holsters. Pistols are now not attached to th belt, they are positioned inside their respective holster. This was a great addition to the mod, and looks as great as it is.
Gave the CSA musican the stars and bars flag, in addition to the musican flag.

Fixed the hat on the character select model.
Reduced the Z% on the zouave top and bottom models. Their chests popped out too much and looked like they were on steriods. Now it is more on par with the other soldiers.

Removed the ability to carry carabines on the backs for cavalry. They still carry them, it's just invisible untill they equip them. See above for the reason why.
Removed the 0.403 charge animation and restored the old one. Now that cav get one shot from horseback, carbines won't look rediculous when the horse is at a gallop.
Removed the Cpl stripes from the US cav bugler.

Updated the colors on most of the flags, they should appear more vivid now.
Infantry flags (except for the signal flags) can no longer be picked up on horseback.

Bugs fixed:
Fixed a bug in which one of the flowers was mirrioring, creating two flowers.
Fixed a bug in which the single earing was mirrioring, creating two earings.
Fixed a bug in which the Colt in NS was labeled as the 1861 Colt Army, in comparing photos of the real guns and the game model in NS and Secession, the gun was improperly labeled, it was actually the 1858 Colt Navy.
Fixed a similiar bug to the one above, but with the Springfield.
Fixed a similiar bug to the one above, but with the Enfield carbine.
Fixed a bug in which the CSA arty officer used the same hat as the CSA Tigers officer.
Fixed a bug with the 11th Miss NCO.
Fixed a bug with the 69th flag.
Fixed reload glitch. There is now no possible way to glitch the reload. I specifically tested this for at least an hour. The NW reload glitch where you can swap between two empty muskets has been removed as well.

The biggest problem we are facing is the balancing issues between the Federal and the Rebel units. There have been complaints received by many about not having certain guns for certain classes. We are doing our best to address the issue, and see if we can balance it.

This is the full list for the changelog for .404, however some other minor changes are made, and they are shown in green next to their counterparts.
« Last Edit: May 19, 2013, 08:50:23 pm by kpetschulat »

Offline Tavington

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Re: New version 0.404 [preview]
« Reply #72 on: May 20, 2013, 01:55:18 am »
Looking very much forward to it.

Offline ClearlyInvsible

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Re: New version 0.404 [preview]
« Reply #73 on: May 21, 2013, 04:01:58 am »
NAS LIVES BROTHERS! IT LIVES!
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline DragonPuff

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Re: New version 0.404 [preview]
« Reply #74 on: May 21, 2013, 07:04:47 am »
My God!^.^
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