Author Topic: [New Name]The War of 1809  (Read 45250 times)

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Offline TomaHawkAU

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Looking for people to create art for this mod.

Offline BSM 'Shut up' Williams

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Grand Duchy Of Warsaw...

For all your harrumphing about Poland, you can't even get the name of the state right.

Its how its mean't to be spelt, its right look, http://en.wikipedia.org/wiki/Duchy_of_Warsaw

Księstwo Warszawskie, if your happier 'cos i am

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Offline Xanderman

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I have always thought of a few good mod ideas anf this is one of them. Napoleonic wars needs a mod that adds realism, all of these features for a realism mod I have compiled in to a list:
Spoiler
-Only can use 1st Person view
-Muskets and rifles are more accurate which makes volley fire more important
-Longer reload time for muskets and rifles
-All damage dealt to a player should be fatal except for a few exceptions
-Cannons need more people to operate them, more difficult to aim and to fire
-Cavalry should be faster and more deadly
-Bracing with a musket should kill a rider and his horse (this makes the square formation viable)
-Possibly a stamina bar
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feel free to suggets more ideas for this kind of mod.

Offline Reverse

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I have always thought of a few good mod ideas anf this is one of them. Napoleonic wars needs a mod that adds realism, all of these features for a realism mod I have compiled in to a list:
Spoiler
-Only can use 1st Person view
-Muskets and rifles are more accurate which makes volley fire more important
-Longer reload time for muskets and rifles
-All damage dealt to a player should be fatal except for a few exceptions
-Cannons need more people to operate them, more difficult to aim and to fire
-Cavalry should be faster and more deadly
-Bracing with a musket should kill a rider and his horse (this makes the square formation viable)
-Possibly a stamina bar
[close]
feel free to suggest more ideas for this kind of mod.
Forcing 1st person view would discourage melee. If mass volleys are meant to be important, surely accuracy would decrease, not increase?

Offline Wismar

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Sweden as a faction would be cool.

Offline Furrnox

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Here's a really simple header I made. Use it if you wish.

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Offline Wismar

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Here's a really simple header I made. Use it if you wish.

Spoiler
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Pretty slick

Offline TomaHawkAU

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I have always thought of a few good mod ideas anf this is one of them. Napoleonic wars needs a mod that adds realism, all of these features for a realism mod I have compiled in to a list:
Spoiler
-Only can use 1st Person view
-Muskets and rifles are more accurate which makes volley fire more important
-Longer reload time for muskets and rifles
-All damage dealt to a player should be fatal except for a few exceptions
-Cannons need more people to operate them, more difficult to aim and to fire
-Cavalry should be faster and more deadly
-Bracing with a musket should kill a rider and his horse (this makes the square formation viable)
-Possibly a stamina bar
[close]
feel free to suggets more ideas for this kind of mod.

I like most of these ideas and I would like to talk to you further about how to exactly implement them into the mod. Please add The_Bandit on steam

Offline Furrnox

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #23 on: April 28, 2013, 04:02:39 am »
I could probably make you a half decent thread just send me what you want in a pm and  I will send the thread back in a pm and you may use it if you wish :P

Offline TomaHawkAU

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #24 on: April 28, 2013, 10:32:40 am »
I could probably make you a half decent thread just send me what you want in a pm and  I will send the thread back in a pm and you may use it if you wish :P

PM'd you - also In urgent need of a coder preferably experienced

Offline Paul

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #25 on: April 28, 2013, 03:56:10 pm »
Remove the reticle so you can get away with more accurate weapons (M&M Accuracy or more) and you sorta need to get a feel of the gun making it more realistic.. I've always wanted to see lines at so much closer rather than chickening off just taking long distance volleys and not hitting anything :(

Offline Wismar

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #26 on: April 28, 2013, 08:43:13 pm »
Maybe remove the reticule as said and implement the ability to aim down sight so you aim the musket properly.

Offline BSM 'Shut up' Williams

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #27 on: April 28, 2013, 09:33:36 pm »
Maybe remove the reticule as said and implement the ability to aim down sight so you aim the musket properly.

Yeah.

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Offline James Grant

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #28 on: April 28, 2013, 09:38:35 pm »
You've clearly never aimed without a reticle. Bloody impossible because unlike in reality you can't really sense where your aiming nor use iron sights because, apart from the baker rifle, no weapons had it.


You remove the reticle and your mod is dead already.

Offline Wismar

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Re: Napoleonic Wars++ [In need of an experienced coder]
« Reply #29 on: April 28, 2013, 11:06:49 pm »
You've clearly never aimed without a reticle. Bloody impossible because unlike in reality you can't really sense where your aiming nor use iron sights because, apart from the baker rifle, no weapons had it.


You remove the reticle and your mod is dead already.
Are you talking to me our Paul? Using the quote feature should do it.
I also suggested the feature to aim dow sight so it would be possible
To hit shit...