Hey, don't tell stupid people to stop doing stupid things. How else am I supposed to tell if they're stupid?
Waaat?
Lovely,
Also Olafson.... Don't send me two newsletters for the same blog! I nearly had my hopes up that there we're actually two blogs.
Sorry, I did not want to.
Looks more like jean material than wool, but still, I love the detail.
Johnny Reb should definitely have a roller belt buckle and civilian trousers.
Yeah, the trousers still need some work. The reflections are to bright, + some of the folds are way to small. That makes it look a bit like jeans cloth, even though it is not supposed to be. We will work on it. Obviously, everything is work in progress. But overall, it fits it very well. You also have to consider, that most of the time the unit is actually in movement, instead of standing still. The trousers were made to fit the unit best while in movement, since standing still maybe takes 10% of the game time. (if even...)
Now that we are talking about uniforms... Will the game be skin modding friendly? As in: can we customize skins easily without having to mess up other units? Or like a skin installer for when someone customizes the uniforms?
I was wondering the same thing, actually. Given that NW was so limited when it came to model replacement (By that I mean pants and hats), I believe this time around FSE should try to figure a way around that.
Although... I don't want that at the expense of huge file sizes...
What do you mean? You can customize everything in NW... You could even make an alien. Anyway, atm our model consists of several sub models, the pants, the arms, the body, the roll, the knapsack, the mug, the canteen, the belts, the scabbard, the cartridge box (with several opened cartridge box models, for animations(if we can get it to work)), the shoes, the hat. I hope I did not forget anything...
The idea behind this was, to make a general Uniform set that we then can apply to almost any troop. Just a few customization here and there, and it could already be a completely different troop.