Author Topic: Mount & Blade II: Bannerlord  (Read 39066 times)

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Offline Odysseus

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Mount & Blade II: Bannerlord
« on: November 12, 2012, 08:29:42 pm »
A place to talk about the next addition to the awesome Mount & Blade game series!

Offline Enigma

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Re: Mount & Blade II: Bannerlord
« Reply #1 on: November 12, 2012, 08:42:57 pm »
I for one, really can not wait for it's release!

Offline Odysseus

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Re: Mount & Blade II: Bannerlord
« Reply #2 on: November 12, 2012, 08:49:07 pm »
I for one, really can not wait for it's release!
nor i, i cant wait for more glorious exploits in the land of calradia!  :)

Offline Refleax

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Re: Mount & Blade II: Bannerlord
« Reply #3 on: November 12, 2012, 09:57:52 pm »
Everyone should be excited for this!
May good health be yours.

Offline Jacob

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Re: Mount & Blade II: Bannerlord
« Reply #4 on: November 12, 2012, 11:04:04 pm »
Bannerlord 2 and Battle Cry ERMAGHERD!!!

Offline Odysseus

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Re: Mount & Blade II: Bannerlord
« Reply #5 on: November 13, 2012, 01:31:07 pm »
Bannerlord 2 and Battle Cry ERMAGHERD!!!
the worlds 2 best games

Offline Volumed

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Re: Mount & Blade II: Bannerlord
« Reply #6 on: November 13, 2012, 02:11:53 pm »
I only hope it's not going to be like War Of The Roses and Medieval Warfare.
I really like medieval games, but they feel like some kind of call of duty with with a medieval theme it doesn't give the right feeling what mount and blade did when I played it the first time.

Offline TORN

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Re: Mount & Blade II: Bannerlord
« Reply #7 on: November 13, 2012, 07:50:44 pm »
I only hope it's not going to be like War Of The Roses and Medieval Warfare.
You REALLY think they will make it like that?

Offline Harry

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Re: Mount & Blade II: Bannerlord
« Reply #8 on: November 13, 2012, 09:15:31 pm »
I'm hoping for a big improvement for singleplayer. better AI is a must have; for multiplayer, well if it ain't broke, don't fix it.

Offline Coconut

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Re: Mount & Blade II: Bannerlord
« Reply #9 on: November 13, 2012, 09:25:08 pm »
Better AI would be great. Like if you want your AI to retreat they actually turn around and start running and not just walking backwards.

Offline Volumed

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Re: Mount & Blade II: Bannerlord
« Reply #10 on: November 13, 2012, 09:39:14 pm »
I only hope it's not going to be like War Of The Roses and Medieval Warfare.
You REALLY think they will make it like that?

Yes, I truly believe the multiplayer will be but I hope I'm wrong.

Offline Odysseus

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Re: Mount & Blade II: Bannerlord
« Reply #11 on: November 14, 2012, 05:49:34 pm »
I only hope it's not going to be like War Of The Roses and Medieval Warfare.
You REALLY think they will make it like that?

Yes, I truly believe the multiplayer will be but I hope I'm wrong.
i REALLY hope your VERY wrong  :o

Offline Coconut

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Re: Mount & Blade II: Bannerlord
« Reply #12 on: November 14, 2012, 11:14:45 pm »
They should really add the decapitation and loses of limbs in bannerlord when you kill someone. It was really epic in medieval warfare.

Offline Volumed

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Re: Mount & Blade II: Bannerlord
« Reply #13 on: November 14, 2012, 11:35:14 pm »
They should really add the decapitation and loses of limbs in bannerlord when you kill someone. It was really epic in medieval warfare.

Sounds cool, but please this counts for a lot people stay realistic! Creating a game is making chooses do you want nice graphics you must return in other feathers like Multiplayer player numbers and gameplay in itself or do you want a high player count then you have to return in models and texture resolutions this is because people got different kind of computer performance where the other guy got a intel core i7 with the latest geforce can handle more things then somebody with a i2 and a middle version graphic card, feathers like  decapitation ask for more performance so make your choose what do you want 200 man battles without decapitation and lose limbs or battles with maybe 80 man but with it? The same thing is with Battle Cry of Freedom.

Offline MackCW

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Re: Mount & Blade II: Bannerlord
« Reply #14 on: November 15, 2012, 02:13:50 pm »
I said it over there and I'll say it again. It really needs co-op campaign with four slots.