Author Topic: Developer Blog 43 - Progress Update  (Read 6100 times)

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Offline Admiral

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Re: Developer Blog 43 - Progress Update
« Reply #15 on: August 11, 2019, 06:04:25 pm »
Quote
Will flagbearers suffer skill- and speednerfs when fighting while carrying a flag? I'm sure they will, but to what extent? After all, these things are heavy and clumsy af as you, being reenactors, certainly know. Personally, I'm pretty sure I couldn't do anything except wobble about with that sword while carrying a flag as large as this one-handed. In my experience, I usually am all happy when keeping it up against the winds using both my arms :-[ ;D

To be honest, this won't be necessary, since you're already at a disadvantage as the huge color behind your back obstructs like half of your view, especially when the wind is strong.

Offline chisledcarpet66

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Re: Developer Blog 43 - Progress Update
« Reply #16 on: August 11, 2019, 06:18:05 pm »
War of Rights, Prepare to get knocked the fuck down.

Offline [LM] Comte d'Aubonne / Baptiste

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Re: Developer Blog 43 - Progress Update
« Reply #17 on: August 11, 2019, 06:27:23 pm »
Thank for the new blog! I think add an option for admins to adjust the precision of the rifles would be appreciable. Thanks for your work. :p

Offline Aztir

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Re: Developer Blog 43 - Progress Update
« Reply #18 on: August 11, 2019, 06:30:09 pm »
Good blog, much info.

Thx

Offline mmveteran

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Re: Developer Blog 43 - Progress Update
« Reply #19 on: August 11, 2019, 07:20:01 pm »
nice
i respect you guys
you gave a washed up old former troll like myself a second chance

xx

Offline mmveteran

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Re: Developer Blog 43 - Progress Update
« Reply #20 on: August 11, 2019, 07:25:29 pm »
serious question and this isnt criticism
how you going to promote this
you going on steam?
its just i doubt taleworlds will announce this stand alone game
will you just announce it on the napoleonic wars steam or is it going on steam
i want this game to succeed but if its just released and nobody but the people on this forum know, it wont get more than 100 players as not many peeps visit these forums anymore

Offline ~Midnight~

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Re: Developer Blog 43 - Progress Update
« Reply #21 on: August 11, 2019, 07:29:41 pm »
I saw the admin tool and I already like.

Offline Sleek

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Re: Developer Blog 43 - Progress Update
« Reply #22 on: August 11, 2019, 08:34:48 pm »
excuse me i dont see a competitive matchmaking ladder mode for groupfighting or dueling?? admin?? hellO~!!!!!!!!!!!!
Quote from: Theodin
Sleek somehow only attacks when he’s successfully pulled a dude away and his team is coming to help - as in, the most reasonable time to continue blocking

Offline Jaguar

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Re: Developer Blog 43 - Progress Update
« Reply #23 on: August 11, 2019, 09:00:39 pm »
Neeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed !  :)

Offline Olafson

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Re: Developer Blog 43 - Progress Update
« Reply #24 on: August 11, 2019, 09:22:00 pm »
Thank for the new blog! I think add an option for admins to adjust the precision of the rifles would be appreciable. Thanks for your work. :p

Here you go. You can ofc. also adjust all the weather effects to your liking, as they also affect bullet physics.
Spoiler
[close]

excuse me i dont see a competitive matchmaking ladder mode for groupfighting or dueling?? admin?? hellO~!!!!!!!!!!!!

Well uhm.. We have this... Don't think we will add anything else, but thats down to Thunder.
Spoiler
[close]


nice
i respect you guys
you gave a washed up old former troll like myself a second chance

xx

Well, you are my favorite customer, afterall.

serious question and this isnt criticism
how you going to promote this
you going on steam?
its just i doubt taleworlds will announce this stand alone game
will you just announce it on the napoleonic wars steam or is it going on steam
i want this game to succeed but if its just released and nobody but the people on this forum know, it wont get more than 100 players as not many peeps visit these forums anymore


Obviously Taleworlds has nothing to do with this, so they won't promote it. Once we get the game into a more finished state that we feel contend with, we will start a proper marketing campaign. Right now we are basicially just updating our existing community.
The game will be available on Steam.
« Last Edit: August 11, 2019, 09:25:04 pm by Olafson »

Offline immath1

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Re: Developer Blog 43 - Progress Update
« Reply #25 on: August 11, 2019, 09:32:49 pm »
Can't wait for this to come out, great work boys !

Offline Museal

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Re: Developer Blog 43 - Progress Update
« Reply #26 on: August 11, 2019, 09:53:27 pm »
Looks good keep up the good work
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Offline pete99

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Re: Developer Blog 43 - Progress Update
« Reply #27 on: August 12, 2019, 12:05:45 am »
Wow, looking good. Great job guys!  :)

Offline mmveteran

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Re: Developer Blog 43 - Progress Update
« Reply #28 on: August 12, 2019, 01:09:52 am »



nice
i respect you guys
you gave a washed up old former troll like myself a second chance

xx

Well, you are my favorite customer, afterall.



thanks, much love. its hard being  a girl in this gaming world full of guys.  anyway ill be ready to buy a copy or two when the game comes out
thank you for putting in TNT,  and the opportunity for me to set the timer as i please does interest me
yes it is minimum 8 seconds but it just means i need to plan my targets and time it right

thank you and i will see you on the battlefield

mmveteran x

Offline Mark

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Re: Developer Blog 43 - Progress Update
« Reply #29 on: August 12, 2019, 01:28:32 am »
I hope you won't pull a Bethesda and deliver nylon bags instead of canvas ones to our troops.