Author Topic: The Groupfighting Server Discussion Thread  (Read 52999 times)

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Offline bobertini

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Re: The Groupfighting Server Discussion Thread
« Reply #300 on: July 17, 2020, 09:12:00 pm »
New discussion,

If the scores are kinda close i.e 3-3 or 4-4 do you want the map to continue? Reason being, the teams won't be shuffled for a while and the server remains a little more competitive compared to 10-0 stomps.

Thoughts and how long would you want the map to continue? Until there's a clear winner of more than 5 rounds difference or?

Offline Ry@n

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Re: The Groupfighting Server Discussion Thread
« Reply #301 on: July 17, 2020, 09:22:14 pm »
New discussion,

If the scores are kinda close i.e 3-3 or 4-4 do you want the map to continue? Reason being, the teams won't be shuffled for a while and the server remains a little more competitive compared to 10-0 stomps.

Thoughts and how long would you want the map to continue? Until there's a clear winner of more than 5 rounds difference or?
5 round difference might be a bit much... 3 rounds difference maybe

Offline bobertini

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Re: The Groupfighting Server Discussion Thread
« Reply #302 on: July 17, 2020, 09:27:04 pm »
3 is doable.

Offline Kulouš

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Re: The Groupfighting Server Discussion Thread
« Reply #303 on: July 17, 2020, 10:23:46 pm »
New discussion,

If the scores are kinda close i.e 3-3 or 4-4 do you want the map to continue? Reason being, the teams won't be shuffled for a while and the server remains a little more competitive compared to 10-0 stomps.

Thoughts and how long would you want the map to continue? Until there's a clear winner of more than 5 rounds difference or?

no.

Offline Sadman

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Re: The Groupfighting Server Discussion Thread
« Reply #304 on: August 04, 2020, 02:10:57 pm »
remove christmas tree map now or boycott  >:( >:( >:( >:( >:( >:( >:( >:(
dont come here with that posh talk you nasty stuck-up twit


Offline bobertini

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Re: The Groupfighting Server Discussion Thread
« Reply #305 on: August 04, 2020, 02:13:53 pm »
remove christmas tree map now or boycott  >:( >:( >:( >:( >:( >:( >:( >:(

Cya

Offline Eamon

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Re: The Groupfighting Server Discussion Thread
« Reply #306 on: August 05, 2020, 08:22:11 am »
remove christmas tree map now or boycott  >:( >:( >:( >:( >:( >:( >:( >:(

Cya

Finally we are free from sadmans prejudices

Offline Steinmann

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Re: The Groupfighting Server Discussion Thread
« Reply #307 on: September 21, 2020, 01:40:38 pm »
Just trying to get people involved by forceing them to sign up on to FSE

Offline Janne

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Re: The Groupfighting Server Discussion Thread
« Reply #308 on: October 10, 2020, 07:28:23 pm »
https://i.imgur.com/8G6WAZw.png

this maps spawns need to be fixed

Offline bobertini

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Re: The Groupfighting Server Discussion Thread
« Reply #309 on: October 10, 2020, 08:57:58 pm »
https://i.imgur.com/8G6WAZw.png

this maps spawns need to be fixed

Can you be more detailed?

Offline Janne

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Re: The Groupfighting Server Discussion Thread
« Reply #310 on: October 10, 2020, 09:01:53 pm »
https://i.imgur.com/8G6WAZw.png

this maps spawns need to be fixed

Can you be more detailed?

i personally think spawn poiunts should be opposite of each other. most people already just run right, but it's extra bad on that map because the way spawns are set

Offline bobertini

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Re: The Groupfighting Server Discussion Thread
« Reply #311 on: October 10, 2020, 09:13:02 pm »
https://i.imgur.com/8G6WAZw.png

this maps spawns need to be fixed

Can you be more detailed?

i personally think spawn poiunts should be opposite of each other. most people already just run right, but it's extra bad on that map because the way spawns are set

I can certainly look into it. Does anyone else agree?

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Re: The Groupfighting Server Discussion Thread
« Reply #312 on: October 10, 2020, 09:34:01 pm »
If it prevents everyone from just running in circles yes

Offline Ry@n

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Re: The Groupfighting Server Discussion Thread
« Reply #313 on: October 10, 2020, 09:49:45 pm »
If it prevents everyone from just running in circles yes

Offline bobertini

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Re: The Groupfighting Server Discussion Thread
« Reply #314 on: October 10, 2020, 11:23:27 pm »
I've aligned the spawns and brought them a bit closer. Might help.

Also sorted some issues with 8 other maps.