I didn't read any of the posts above-
And I didn't read past that.
Nobody wants to play an hour long match, but very few 1v1s are actually like that. When you force the entire community into submission over your own playstyle it really destroys any sort of competition. Don't expect anymore interesting leagues or matches.
Take note, people. Stick to groupfighting if melee is what you exclusively care about. Not that it matters now, though, the fetish of melee in this game has already killed this game long ago. I can totally understand why, because amazing 1v10 clutches are always great to watch. I remember Xeroth messaging me about how amped he was over killing like 10-20 people single-handedly, and that stuff is great when it happens, especially for the team who barely pulls a Hollywood win out of it. But exclusively caring about melee, which I noticed as an issue way back when Tav's 91st was still a thing, that only really manifested as a potential problem for the future of this game around the time of Tico's 12th. Every "pro" regiment wanted to be as stacked in melee as the 12th were, and they were certainly able to win several games just because of how stacked they were in melee.
There's a reason EU players have almost unanimously preferred EU events over NA events. Specifically in 1v1s, which are quite a bit different than multi-reg events, things like no more firing after a melee has begun, absolutely no aiming for officers (anyone remember 1v1 events that had a round restart over that shit?), arbitrary rules about what hill camping means and how long someone can take before moving 10 feet to hill camp again, all that nonsense really devolved the team gameplay of this game. And it's the bandwagon structure of this game that prevents regiments from boycotting known events/tourneys with shitty rules in favor of new events/tourneys with actually great and fun ones.