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Of course, I also think lines should be able to move in double rank without having emotional breakdowns.
Sleek somehow only attacks when he’s successfully pulled a dude away and his team is coming to help - as in, the most reasonable time to continue blocking
Sleek plays like he's underwater - slow
If the game includes killstreaks and call of duty style upgrade system I will cry =''''(
Not killstreaks.What about a commander class who carries a radio or can run to a radio and call a airstrike/artillery
Quote from: TORN on March 02, 2013, 11:19:38 pmNot killstreaks.What about a commander class who carries a radio or can run to a radio and call a airstrike/artilleryThats a good idea for BCoF
Quote from: Jocam on March 02, 2013, 11:28:15 pmQuote from: TORN on March 02, 2013, 11:19:38 pmNot killstreaks.What about a commander class who carries a radio or can run to a radio and call a airstrike/artilleryThats a good idea for BCoFAIRSTRIKES IN BCOF. HELL YAH
Destructive enviroments but very limited. Not like in bad company 2 where you could level a village to the ground.
I'll always be sympathetic to your plight, Rackio. Probably not enough to act, but enough to care.