Author Topic: Blood and Iron - Age of Imperialism [3.1 Patch]  (Read 17268 times)

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Offline The Mighty McLovin

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Re: Blood and Iron - Age of Imperialism [3.0 Download]
« Reply #60 on: July 30, 2016, 06:07:59 pm »
I want to know how I can use the Gewehr 98's and Krags ingame, they look amazing!

Gewehr? When they haven't been invented yet?

Offline JohannGustavsen

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Re: Blood and Iron - Age of Imperialism [3.0 Download]
« Reply #61 on: July 30, 2016, 07:32:15 pm »
go into the scene and look in the player objects

Offline greatscot

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Re: Blood and Iron - Age of Imperialism [3.0 Download]
« Reply #62 on: July 31, 2016, 09:56:29 am »
its probably left over from the old version when their was early 20th century units, armed with gewehr's

Offline JohannGustavsen

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Re: Blood and Iron - Age of Imperialism [3.0 Download]
« Reply #63 on: August 15, 2016, 11:06:15 pm »
Could anyone port the rifle holding animation to NW? I love the ani

Offline greatscot

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Re: Blood and Iron - Age of Imperialism [3.0 Download]
« Reply #64 on: August 16, 2016, 09:04:23 am »
I've done it but I can't give out the download  :-\

Offline Coldstreamer

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Re: Blood and Iron - Age of Imperialism [3.0 Download]
« Reply #65 on: May 15, 2017, 04:49:25 pm »
I've done it but I can't give out the download  :-\

* get   and you need WinRAR, so you can unzip it than open

Offline Parrot

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #66 on: January 05, 2019, 11:45:21 pm »
Patch (3.1)

Unpack these files to your mod directory and server mod directory

Mediafire Download

MEGA Download

ModDB Download


A quick and simple patch that reduces the accuracy of bayoneted and non-bayoneted rifles (now rifles are slightly more accurate than Carbines), integrated ten fantastic maps made by FSE forum member wiener_snitzel; European Farmland, Traditional Town, Trading Port, Town Assault, American Steel, and their time/weather counterparts. To install, simply go to \...\MountBlade Warband\Modules\Blood and Iron Age of Imperialism and unpack, when prompted replace all files.
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Duke Of LongTree

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #67 on: January 06, 2019, 01:34:47 am »
...

Online Forgotfulking

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #68 on: January 20, 2019, 01:26:08 pm »
I just had a thought. Revive North and South- On Blood and Iron

Offline Hinkel

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #69 on: January 20, 2019, 01:28:45 pm »
I just had a thought. Revive North and South- On Blood and Iron

Would be insane amount of work :o

Online Forgotfulking

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #70 on: January 20, 2019, 01:32:56 pm »
I just had a thought. Revive North and South- On Blood and Iron

Would be insane amount of work :o
Do you have any plans to update north and south since War of rights is coming along nicely now?

Online ~Midnight~

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #71 on: January 20, 2019, 07:38:13 pm »
I just had a thought. Revive North and South- On Blood and Iron

Offline Parrot

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #72 on: January 28, 2019, 08:59:19 am »
I just had a thought. Revive North and South- On Blood and Iron

this was actually considered at one point, but the effort vs reward factor dictated otherwise. there's a dedicated hardcore group that still plays these mods, but not enough to justify investing hundreds of hours of work in our own time into something like this
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Hinkel

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #73 on: January 28, 2019, 12:28:19 pm »
I just had a thought. Revive North and South- On Blood and Iron

Would be insane amount of work :o
Do you have any plans to update north and south since War of rights is coming along nicely now?

Like Parrot said, it would cost hundreds of hours, even if the dedicated hardcore fans would be pleased.
Even if parts of a new patch would be ready, it would take still hundreds of hours to get it ready for the current patch and such.
« Last Edit: January 28, 2019, 12:58:20 pm by Hinkel »

Offline Dredd

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Re: Blood and Iron - Age of Imperialism [3.1 Patch]
« Reply #74 on: January 29, 2019, 03:50:21 am »
wait revive NaS ON Blood & Iron??