Love the new weapons and units and all. Especially love the natives and U.S. sharpshooters. The U.S. sharpshooters have a Sharps rifle, and if I recall correctly that's a breech loading weapon? Why does it load like a muzzleloader then? I also had hoped you would have fixed the breech loading animation for the cavalry's carbines. They load like lever-action repeating rifles, which is just weird. Can't you just let them be breech loaders. I know those are advantaged to rifled muskets, but it would be more realistic. In the end it's all about tactics and finding a way against them.
The sharps are in since 1.0 and working the same.
In warband, you have a crossbow animation, which was replaced with muzzle reload and
Bow animation = revolver reload.
If you would assign the pistole animation to the sharps, they would be able to reload while moving. This would ban the unit in line battles. Beside that, they would need bad accuracy, to avoid them to be a OP unit.
Thats why they have the crossbow (muzzle load) animation, so they cant move while reloading.
You can take their support company and use the sharps carbine, to be able to run while reload.
So its a balancing reason as well as gameplay limits of warband.
IF you are able to make a breechloading animation yourself and if you are able to get such hardcoded files like crossbow/bow changed, I will add your suggestions