Author Topic: Developer Blog 27 - Alpha Released!  (Read 46415 times)

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Offline Dazzer

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Re: Developer Blog 27 - Alpha Released!
« Reply #75 on: January 01, 2016, 11:16:32 pm »
Why are other people allowed to post on Mark's thread and I'm not?  :(

Offline Shadow

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Re: Developer Blog 27 - Alpha Released!
« Reply #76 on: January 01, 2016, 11:17:56 pm »
Why are other people allowed to post on Mark's thread and I'm not?  :(

....stop, Dazzer. Warning incoming.
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Offline Shadow

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Re: Developer Blog 27 - Alpha Released!
« Reply #77 on: January 01, 2016, 11:19:38 pm »
Spoiler
Why are other people allowed to post on Mark's thread and I'm not?  :(

....stop, Dazzer. Warning incoming.
[close]
warning for what?

Off topic posting.  Feel free to PM me with any other concerns/queries.  Back on topic.
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Offline Ted

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Re: Developer Blog 27 - Alpha Released!
« Reply #78 on: January 01, 2016, 11:20:45 pm »
Why are other people allowed to post on Mark's thread and I'm not?  :(

Because all you do is spamming, building quote pyramides and annoying people everywhere with pointless shitposting, even when you are supposed not to. Nothing against a good old spam sometimes, but too much is annoying. I mean wtf to get to your rank during the short period of time you had to spend 16% of your life in FSE. Don't you have a reallife or something???


@Shadow sorry, didn't read
« Last Edit: January 01, 2016, 11:23:07 pm by Ted »
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Offline Commander Bondage

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Re: Developer Blog 27 - Alpha Released!
« Reply #79 on: January 02, 2016, 12:57:23 am »
Praise the Lord he's muted
i love your avatar
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Offline Mr.Mixtape

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Re: Developer Blog 27 - Alpha Released!
« Reply #80 on: January 02, 2016, 03:08:52 am »
No they cant right now.

Oh damn thats a bad news

We'll need a lot of pics then xD
go donate 5 cents and you will see some pictures :D
the minimum donation is 5 euros

Offline Skyfall

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Re: Developer Blog 27 - Alpha Released!
« Reply #81 on: January 02, 2016, 05:22:54 pm »

Offline Dazzer

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Offline Hadhod

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Re: Developer Blog 27 - Alpha Released!
« Reply #83 on: January 02, 2016, 11:53:43 pm »
We choose to hold a very exclusive alpha because we do not want a lot of testers right now because it will be unworkable. It will mostly turn people away from the game than otherwise, because of it's current development phase.

Our alpha really is alpha, unlike other games.

Once we go into beta stage the limit is set much lower ;)

Just wait a bit more the game will be in your hands when it is done instead of when its a piece of crap that you can complain about.
Don't worry a lot of alphas were not fun and sort of unplayable at launch, such as Kingdoms Rise alpha and arma 3/DayZ alpha which both had really low fps. Just make sure to keep up with the feedback your testers give you, I remember when NW was in beta with the 92nd/51st the upswing couldn't move up and down which made the melee really wonky however that quickly changed I believe due to the input of your playtesters. Good luck and keep steadfast in the development, a lot of us still believe in you guys 8)

That were the days.  :'(

Good to see you're making progress Vince and the rest. Interesting concept with the relatively elite alpha. Just make sure you let Diplex release some eye candy to draw some more attention to the beta.  ;)

Offline Coconut

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Re: Developer Blog 27 - Alpha Released!
« Reply #84 on: January 03, 2016, 03:40:55 am »
We choose to hold a very exclusive alpha because we do not want a lot of testers right now because it will be unworkable. It will mostly turn people away from the game than otherwise, because of it's current development phase.

Our alpha really is alpha, unlike other games.

Once we go into beta stage the limit is set much lower ;)

Just wait a bit more the game will be in your hands when it is done instead of when its a piece of crap that you can complain about.
Don't worry a lot of alphas were not fun and sort of unplayable at launch, such as Kingdoms Rise alpha and arma 3/DayZ alpha which both had really low fps. Just make sure to keep up with the feedback your testers give you, I remember when NW was in beta with the 92nd/51st the upswing couldn't move up and down which made the melee really wonky however that quickly changed I believe due to the input of your playtesters. Good luck and keep steadfast in the development, a lot of us still believe in you guys 8)

That were the days.  :'(

Good to see you're making progress Vince and the rest. Interesting concept with the relatively elite alpha. Just make sure you let Diplex release some eye candy to draw some more attention to the beta.  ;)
Yeah, I loved this diplex video that had vince in it, the lead developer of NW, with a commentary about general things about NW. Would be nice if something like this was released, I know since its alpha you probably don't have enough content for a video like this but hopefully in beta we can see something like this.

Offline 72ndPA

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Re: Developer Blog 27 - Alpha Released!
« Reply #85 on: January 07, 2016, 07:48:43 pm »
When will a video or something be out ?

Offline Dazzer

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Re: Developer Blog 27 - Alpha Released!
« Reply #86 on: January 07, 2016, 07:55:15 pm »
When will a video or something be out ?
probs never

Offline Skyfall

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Re: Developer Blog 27 - Alpha Released!
« Reply #87 on: January 07, 2016, 09:29:43 pm »
When will a video or something be out ?

Feb 30th :D

Offline George385

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Re: Developer Blog 27 - Alpha Released!
« Reply #88 on: January 08, 2016, 06:58:28 am »
When will a video or something be out ?

When they want to show off the game.

It's laggy still for a lot of people, including myself because unity's optimisation options are quite shit, so they're implementing their own optimisation menu. There's still a few bugs that need to be fixed too.

An in game teaser would be hard to make with game in its current state. They're releasing patches for us testers though, so I don't know, but I personally don't think anytime in the immediate future.

I'm under an NDA so that's all I'll be saying, probably even said too much.

Offline Dazzer

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Re: Developer Blog 27 - Alpha Released!
« Reply #89 on: January 08, 2016, 10:39:02 am »
When will a video or something be out ?

When they want to show off the game.

It's laggy still for a lot of people, including myself because unity's optimisation options are quite shit, so they're implementing their own optimisation menu. There's still a few bugs that need to be fixed too.

An in game teaser would be hard to make with game in its current state. They're releasing patches for us testers though, so I don't know, but I personally don't think anytime in the immediate future.

I'm under an NDA so that's all I'll be saying, probably even said too much.
You told us everything what we know already
« Last Edit: January 08, 2016, 11:32:49 am by Dazzer »