Author Topic: Developer Blog 26 - Alpha Announcement!  (Read 111118 times)

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Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #480 on: October 28, 2015, 11:41:59 pm »
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Offline Cazasar

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #481 on: October 28, 2015, 11:50:06 pm »
Whenever it is possible I play with around 300 fps. Also Im not a programmer, so I dont know much, but cant you just give an option like Warband to insert a certain FPS count ?
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Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #482 on: October 28, 2015, 11:59:45 pm »
Anything above 60fps your monitor will barely show because it's refresh rate is most likely 60hz or less. No reason to have 300fps
« Last Edit: October 29, 2015, 12:01:30 am by Siwi »
Quote from: George W. Bush on 9/11
Battle Cry of Freedom was an inside job
NW Leaderboards
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Offline Andee

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #483 on: October 29, 2015, 12:04:59 am »
Can we see BCoF become an E-Sport? I think that is what you all need to take this to the next level. Full LAN tournaments with million dollar prize pools. It will be great  ::)

mfw Native is a bigger esport than NW.

Offline KL4R1N0G4MPR0S

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #484 on: October 29, 2015, 12:44:49 am »
Anything above 60fps your monitor will barely show because it's refresh rate is most likely 60hz or less. No reason to have 300fps
60 or less? What are you using, a CRT display?
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Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #485 on: October 29, 2015, 01:25:28 am »
Anything above 60fps your monitor will barely show because it's refresh rate is most likely 60hz or less. No reason to have 300fps
60 or less? What are you using, a CRT display?
Some people use tvs, old monitors, laptops. I don't personally, but they exist
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Offline HipsterRich

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #486 on: October 29, 2015, 01:33:13 am »
Naturally maps will adapt to player counts, specific parts are only used.

Linux and Mac support is a maybe, the engine supports it, but some things are coded windows only right now without an alternative ready.
We shall see.

I see, thanks for replying ;3

Offline Batraan

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #487 on: October 29, 2015, 02:40:59 am »
That would be nice :D

Though, I don't think it will be that mainstream, it is a game with long reloads and melee afterall, nothing the mainstream crowd will like...


But it would be entertaining to watch a 1000 man linebattle.  Give us a smallish map and bam. plenty of action.

Offline Olafson

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #488 on: October 29, 2015, 09:54:18 am »
Whenever it is possible I play with around 300 fps. Also Im not a programmer, so I dont know much, but cant you just give an option like Warband to insert a certain FPS count ?

As I said earlier, it will be there. If you want you can limit it to 1FPS, or to 224019 FPS. Your choice.

Offline Harbinger

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #489 on: October 29, 2015, 11:45:11 pm »
hai guys looking for regiment will trade 51st secrets for promotions

Offline Andee

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #490 on: October 29, 2015, 11:55:40 pm »
hai guys looking for regiment will trade 51st secrets for promotions

r u srs

Offline Olafson

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #491 on: October 30, 2015, 02:30:49 am »
9-1

Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #492 on: October 30, 2015, 04:38:10 am »
Quote from: George W. Bush on 9/11
Battle Cry of Freedom was an inside job
NW Leaderboards
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Offline KL4R1N0G4MPR0S

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #493 on: October 30, 2015, 04:39:42 am »
9-11
Confirmed release date for next year
edit: fuck 9/11 jokes, im going to sleep.
« Last Edit: October 30, 2015, 04:43:09 am by KL4R1N0G4MPR0S »
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Offline Coconut

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #494 on: October 30, 2015, 05:59:23 am »
144hz masterrace. Hearthstone is locked into 30 fps, i have to go to the text file to change it to 144 and it looks amazing since then.