Author Topic: Developer Blog 26 - Alpha Announcement!  (Read 105778 times)

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Offline joer5835

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #345 on: October 20, 2015, 11:29:52 pm »
Picking up my musket by the muzzle and swinging it overhead isn't exactly the first thing that comes to my mind when I need to melee without a bayonet, tbh.
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Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #346 on: October 20, 2015, 11:36:20 pm »
Picking up my musket by the muzzle and swinging it overhead isn't exactly the first thing that comes to my mind when I need to melee without a bayonet, tbh.
You will have 4 attacks. Like the rifles in NW. And it would be if you had nothing else and that gun butt was hefty
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Offline joer5835

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #347 on: October 20, 2015, 11:46:26 pm »
Picking up my musket by the muzzle and swinging it overhead isn't exactly the first thing that comes to my mind when I need to melee without a bayonet, tbh.
You will have 4 attacks. Like the rifles in NW. And it would be if you had nothing else and that gun butt was hefty

Turn it around, ram the butt into your enemies or better, thrust the barrel forward, that can give a punch as well. I've lost half my tooth last april when an Imperial grenadier hit me in the face when he tried to push me over with his musket. Sure, I can understand the 4 way system for gameplay reasons, but in reality there are a lot more practical ways than the overhead sling if you wanna melee someone with no bayo.
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Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #348 on: October 20, 2015, 11:49:38 pm »
Picking up my musket by the muzzle and swinging it overhead isn't exactly the first thing that comes to my mind when I need to melee without a bayonet, tbh.
You will have 4 attacks. Like the rifles in NW. And it would be if you had nothing else and that gun butt was hefty

Turn it around, ram the butt into your enemies or better, thrust the barrel forward, that can give a punch as well. I've lost half my tooth last april when an Imperial grenadier hit me in the face when he tried to push me over with his musket. Sure, I can understand the 4 way system for gameplay reasons, but in reality there are a lot more practical ways than the overhead sling if you wanna melee someone with no bayo.
The down stab will be a ram I think. And there's a balance between gameplay and reality that is being blended here
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Offline joer5835

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #349 on: October 20, 2015, 11:51:54 pm »
That's why I am saying I am perfectly fine with the system how it is for gameplay reasons.
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Online Olafson

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #350 on: October 21, 2015, 12:02:29 am »
Downstab is a ram, yes.

Offline Furrnox

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #351 on: October 21, 2015, 01:54:29 am »
I mean why the hell does he almost crouch and protect his legs on the down block?
Wouldn't the down attack go towards his chest?

Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #352 on: October 21, 2015, 05:08:31 am »
I mean why the hell does he almost crouch and protect his legs on the down block?
Wouldn't the down attack go towards his chest?
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Offline Dazzer

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #353 on: October 21, 2015, 03:48:07 pm »
All that being said, Melee will be very similar to what NW/Warband has + some added functionality.
So no need to worry about that.

It is already implemented, only thing it is lacking right now is some proper hit detection, but that is being worked on... It will be all ready and done for Alpha.

About Rifles and Muskets, as I said, we will be posting a blog about that soon.

And just for the fun, a few pictures of it.

Spoiler
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Nice pics!
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Offline Jamal Nigrumz

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #354 on: October 21, 2015, 04:06:35 pm »
im trying to fap and you guys send me an email


Offline Batraan

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #355 on: October 21, 2015, 05:14:19 pm »
Why would you remove the bayonet? Also can you lose the bayonet.

Final question can you disarm enemies.

Offline Noorwegian

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #356 on: October 21, 2015, 07:46:03 pm »
Why would you remove the bayonet? Also can you lose the bayonet.

Final question can you disarm enemies.
That would be pretty cool to see.


Offline Duuring

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #357 on: October 21, 2015, 09:08:23 pm »
Well it would make sense that, just like MB:warband, you can drop your weapons.

I'm not sure whether I'm gonna like the 3D voicechat. They're usually just another way to annoy players.

Offline joer5835

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #358 on: October 21, 2015, 09:10:55 pm »
Well it would make sense that, just like MB:warband, you can drop your weapons.

I'm not sure whether I'm gonna like the 3D voicechat. They're usually just another way to annoy players.

I'll miss the times when some troll entered my TS and tried to annoy, only to have a swift banning coming at them.
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Offline Batraan

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #359 on: October 21, 2015, 09:21:44 pm »
Well it would make sense that, just like MB:warband, you can drop your weapons.

I'm not sure whether I'm gonna like the 3D voicechat. They're usually just another way to annoy players.

I don't just mean drop I mean literally disarm them knock the weapon out of their hands. And im wondering why you would remove the bayonet.