Author Topic: North and South - Version 1.0 [LEGACY]  (Read 35615 times)

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Offline Malkolm R. Lind

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Re: North and South - Version 1.0 [RELEASED]
« Reply #75 on: July 04, 2015, 10:57:20 pm »
Actually we decided to not implement musicians, maybe we do later, maybe not^^
I really don't see the point of musicians in commander battle. Unless you can code them to play music.  ;D

Offline MaxLam

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Re: North and South - Version 1.0 [RELEASED]
« Reply #76 on: July 04, 2015, 10:59:23 pm »
Flag bearers are useless too, but it makes commander battles more realistic.

Offline Malkolm R. Lind

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Re: North and South - Version 1.0 [RELEASED]
« Reply #77 on: July 04, 2015, 11:06:02 pm »
How are the flagbearers also useless? The reason why they're there is because of their flags.  :P

Offline Furrnox

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Re: North and South - Version 1.0 [RELEASED]
« Reply #78 on: July 07, 2015, 05:02:45 am »
What is the install tune? It's awesome.

Offline JohannGustavsen

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Re: North and South - Version 1.0 [RELEASED]
« Reply #79 on: July 07, 2015, 10:11:42 am »
How does one obtain the server files?

Offline hairywarhero

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Re: North and South - Version 1.0 [RELEASED]
« Reply #80 on: July 07, 2015, 10:18:09 am »

How does one obtain the server files?

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Offline JohannGustavsen

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Re: North and South - Version 1.0 [RELEASED]
« Reply #81 on: July 07, 2015, 10:39:16 am »
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Offline hairywarhero

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Re: North and South - Version 1.0 [RELEASED]
« Reply #82 on: July 07, 2015, 11:04:13 am »

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Don't worry it'll go to a good cause alcohol.... Wait I mean servers

Offline BSM 'Shut up' Williams

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Re: North and South - Version 1.0 [RELEASED]
« Reply #83 on: July 07, 2015, 06:34:43 pm »
What is the install tune? It's awesome.

I asked that question before, no one replied. I want to know it so bad!! It's really awesome!

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Offline Hinkel

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Re: North and South - Version 1.0 [RELEASED]
« Reply #84 on: July 07, 2015, 07:29:57 pm »
Rough Riders - main theme

Offline Audiate

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Re: North and South - Version 1.0 [RELEASED]
« Reply #85 on: July 07, 2015, 10:59:43 pm »
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But it's true.

Offline JohannGustavsen

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Re: North and South - Version 1.0 [RELEASED]
« Reply #86 on: July 07, 2015, 11:44:02 pm »
The mod should be released without an installer aswell.

Offline Parrot

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Re: North and South - Version 1.0 [RELEASED]
« Reply #87 on: July 08, 2015, 12:07:18 am »
The mod should be released without an installer aswell.

From the download for the NW source code:
(http://www.moddb.com/company/flying-squirrel-entertainment/downloads/napoleonic-wars-source-code)
"Hey guys! Just a little headsup, the source files are released for the Napoleonic Wars expansion.Remember that you are not allowed to backport (transfer) any Napoleonic Wars expansion content (including, but not limited to, Models, Textures, Scripts, Shaders, Sounds)to Mount & Blade, Mount & Blade: Warband or Mount & Blade: With Fire & Sword unless you add a CD Key check for the Napoleonic Wars CD key in your mod installer.The installer script provided in the package does this for you, so you do not have to worry about this if you use it.Have fun modding!"
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Coconut

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Re: North and South - Version 1.0 [RELEASED]
« Reply #88 on: July 08, 2015, 02:10:42 am »
it gets stuck on the loading screen at 3/4 loading bar for me :(

Offline Parrot

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Re: North and South - Version 1.0 [RELEASED]
« Reply #89 on: July 08, 2015, 03:05:35 am »
it gets stuck on the loading screen at 3/4 loading bar for me :(

(if you haven't) try turning "load textures on demand" on in the warband launcher menu, this usually does the trick. Otherwise there's a neat little piece of software called Large Address Aware which, if run on warband.exe, will allow it to use more than 2gb of ram.
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!