Author Topic: Napoleonic Wars: Mapping Support  (Read 218733 times)

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Offline dooomninja

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Re: Napoleonic Wars: Mapping Support
« Reply #90 on: August 07, 2013, 03:32:19 am »
I have been working on a map, however i have run into a problem, where my swivel guns always end up about a foot above where i placed them (the wall), does anyone have any ideas as to what i could do?

i found that too TMK the only think you can do is lower the swivel gun, and with a bit of trial and error get it to the right height
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Offline Robinhood

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Re: Napoleonic Wars: Mapping Support
« Reply #91 on: August 07, 2013, 04:22:50 am »
I have been working on a map, however i have run into a problem, where my swivel guns always end up about a foot above where i placed them (the wall), does anyone have any ideas as to what i could do?

i found that too TMK the only think you can do is lower the swivel gun, and with a bit of trial and error get it to the right height

I have tried that however, it just put it right back up to about a foot above the wall :(

Offline Paul

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Re: Napoleonic Wars: Mapping Support
« Reply #92 on: August 07, 2013, 11:28:58 am »
I've been trying to get boats to work, can anyone tell me how to let them move :/

Offline ZeroSkilled

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Re: Napoleonic Wars: Mapping Support
« Reply #93 on: August 07, 2013, 12:28:35 pm »

Go into ''Editor'' mod with with your map.

Place a ship (MM_Ship ... something like that) where you want it to spawn.

Then add a (MM_Ship_(Something)_Controllable), just get it close to it, that will do.

Give the MM_Ship_..._Controllable      Var 1. Do the same for the ship.

Go into ''Battle, siege'' what so ever and remove the old  mm_ship_..._Controllable objects, not being in the right place.

Done.

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Offline Paul

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Re: Napoleonic Wars: Mapping Support
« Reply #94 on: August 07, 2013, 01:42:25 pm »
Ok thanks, what about cannons, they have all these parts and I'm confused.
Edit: And how do I make those 'F' Actions that tp you to to rooms or places?

I'm starting to try to make maps and I've got some plans. :)
« Last Edit: August 07, 2013, 01:44:09 pm by Paul »

Offline dooomninja

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Re: Napoleonic Wars: Mapping Support
« Reply #95 on: August 07, 2013, 02:01:47 pm »
[Snip]

I have tried that however, it just put it right back up to about a foot above the wall :(

then i'm not really sure  sorry :(

Ok thanks, what about cannons, they have all these parts and I'm confused.
Edit: And how do I make those 'F' Actions that tp you to to rooms or places?

I'm starting to try to make maps and I've got some plans. :)

for cannons just use mm_cannon_[type] don't worry about the individual parts, they are more for scenery
i'm not sure but try the passages

good luck with your maps :)
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Offline Paul

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Re: Napoleonic Wars: Mapping Support
« Reply #96 on: August 07, 2013, 02:14:32 pm »
Very Well, thanks :)

Offline Paul

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Re: Napoleonic Wars: Mapping Support
« Reply #97 on: August 08, 2013, 04:52:06 am »
Right, i'm messing around the passages, but they don't seem to do anything. Do I need to connect them to an object or something to get the action or what?

Does anyone know? :(

Offline Danijongo

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Re: Napoleonic Wars: Mapping Support
« Reply #98 on: August 14, 2013, 05:21:05 pm »
Sorry if this question was asked before, but is it possible putting on clothes on the dummies that stick to them?
Because when the dummy is destroyed the clothes stay hanging in the air...

And are there any tips on how building a house fast? Took me a hour to build all the walls,windows and such...  :-\

Offline Gokiller

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Re: Napoleonic Wars: Mapping Support
« Reply #99 on: August 14, 2013, 06:19:39 pm »
Sorry if this question was asked before, but is it possible putting on clothes on the dummies that stick to them?
Because when the dummy is destroyed the clothes stay hanging in the air...

And are there any tips on how building a house fast? Took me a hour to build all the walls,windows and such...  :-\

1: You can't attach them, simply don't cloth the dummies.
2: Practice.

Offline Danijongo

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Re: Napoleonic Wars: Mapping Support
« Reply #100 on: August 14, 2013, 07:02:14 pm »
Sorry if this question was asked before, but is it possible putting on clothes on the dummies that stick to them?
Because when the dummy is destroyed the clothes stay hanging in the air...

And are there any tips on how building a house fast? Took me a hour to build all the walls,windows and such...  :-\

1: You can't attach them, simply don't cloth the dummies.
2: Practice.
Ahhh thanks, I just wanted to practice against officer aiming
And about the building fast, I found out using: shift + R to set direction of the walls and then pressing R each time I spawn a new wall,
Thanks anyway!

Offline MadManYo

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Re: Napoleonic Wars: Mapping Support
« Reply #101 on: October 13, 2013, 11:59:27 pm »
If you edit say Ambush (Day) Into ww1 trenches how do you get the map the work on servers?

Offline Penn

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Re: Napoleonic Wars: Mapping Support
« Reply #102 on: October 23, 2013, 03:08:00 pm »
If you edit say Ambush (Day) Into ww1 trenches how do you get the map the work on servers?

You take the scene file and upload it from your computer to the server :)
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Offline ZanderDogz

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Re: Napoleonic Wars: Mapping Support
« Reply #103 on: November 08, 2013, 09:53:15 pm »
I have made some good maps, but I can never save them properly. How do i save them so I can open Mount and Blade again and play the maps? (I have already done the thing with the scenes.txt file)

Offline Macs899

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Re: Napoleonic Wars: Mapping Support
« Reply #104 on: November 23, 2013, 06:53:59 pm »
Currently making a Conquest map yet I seem to have based it from a map that doesn't allow artillery classes to spawn. Is there a way I can fix this?

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