Author Topic: Suggestions.  (Read 94648 times)

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Offline Windbusche

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Re: Suggestions.
« Reply #120 on: March 19, 2013, 02:59:50 am »
It's useful because fortifications are pretty much necessary on large population servers to stand a chance. You're acting foolish, thinking that they'll remove a support class that can actually support the players.

Just add an ammo carrier, don't remove the sapper. Just have both.

Offline Spiffing Fellow

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Re: Suggestions.
« Reply #121 on: May 02, 2013, 09:04:01 pm »
I would like to see some of the Zulus using crappy old trade guns. Also I think it would be pretty easy and cool to add in Arab faction so we can play out colonial skirmishes in North Africa. Basically you could get away with using the vanilla Saranid equipment with the addition of a few rifles.

Offline BSM 'Shut up' Williams

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Re: Suggestions.
« Reply #122 on: May 02, 2013, 09:39:01 pm »
I would like to see some of the Zulus using crappy old trade guns. Also I think it would be pretty easy and cool to add in Arab faction so we can play out colonial skirmishes in North Africa. Basically you could get away with using the vanilla Saranid equipment with the addition of a few rifles.

Good Idea!

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Offline Derpingtonpryce

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Re: Suggestions.
« Reply #123 on: May 18, 2013, 03:40:17 pm »
I have but one suggestion, gatling guns.

Offline DarthTaco

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Re: Suggestions.
« Reply #124 on: May 25, 2013, 01:30:38 am »
Unfortunately the suggestions are falling on deaf ears until someone else picks up the mod.

Offline OttoFIN

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Re: Suggestions.
« Reply #125 on: March 08, 2015, 12:13:43 pm »
Can somebody make a commander battle server? Saw a video of one and it seemed pretty sweet.

Offline DarthTaco

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Re: Suggestions.
« Reply #126 on: March 08, 2015, 03:34:06 pm »
What'd be cool (and allow Zulu players) is a modified Commander battle where the Zulu were the only ones who spawned in as commanders in charge of their impi, and the English were all players so it makes both sides happy.

Offline Andrix

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Re: Suggestions.
« Reply #127 on: March 24, 2015, 12:23:59 am »
The biggest problem in the mod in my opinion is that sappers make the game WAY too easy - a single barricade is enough to hold of as many Zulus as there are since they do not destroy them.
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Offline turanafon

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Re: Suggestions.
« Reply #128 on: March 28, 2015, 12:45:31 pm »
I would like to see some of the Zulus using crappy old trade guns. Also I think it would be pretty easy and cool to add in Arab faction so we can play out colonial skirmishes in North Africa. Basically you could get away with using the vanilla Saranid equipment with the addition of a few rifles.

Great idea
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Offline turanafon

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Re: Suggestions.
« Reply #129 on: March 28, 2015, 12:46:25 pm »
The biggest problem in the mod in my opinion is that sappers make the game WAY too easy - a single barricade is enough to hold of as many Zulus as there are since they do not destroy them.

Andrix that is soo true , as well as the over use of stupid TNT
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Offline Siberian Cossack

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Re: Suggestions.
« Reply #130 on: April 09, 2015, 11:11:22 pm »
nice
« Last Edit: April 29, 2015, 10:44:09 pm by Siberian Cossack »


Offline Kolibri8

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Re: Suggestions.
« Reply #131 on: September 04, 2015, 11:23:23 am »
Some things I'd like to see in the mod:

  • Slashing with sword bayonets, after all that one of the main differences to the spike bayonet
  • Reloading the Winchester while riding/moving on Horseback. The Winchester already uses a big amount of time to reload. And it's really a pain in the ass to stop every time to reload, then move, to not get caught by the Zulu, then to restart reloading and so on. (Or maybe I'm just used to the 1866-mod's Winchesters)
  • Winchester Muskets with bayonets for Boer infantry. I do not know whether it is historical accurate for the Boers to have them, but I'd really love to have a Winchester with which I can stab/slash and shoot in a mod (Winchester Muskets where used by Turks and Hawaiians back then and the Boer Riders already have standart Winchesters, so it wouldn't be so much of a stretch). And as you mostly fight Bots, I don't think that should be so much of a problem balancing wise, right?

I have but one suggestion, gatling guns.

I heartily second this.

Maybe sometime in future: Could we get an own Boer faction?

Offline Kacper.

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Re: Suggestions.
« Reply #132 on: September 06, 2015, 01:01:02 pm »
My suggestion is that the old caps returned to the infantry of the British in the Anglo Zulu Reloaded are good, but in version 4 were better.
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Offline TheDoctor

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Re: Suggestions.
« Reply #133 on: February 10, 2016, 05:27:04 am »
Add the gattling gun
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Offline Davx.

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Re: Suggestions.
« Reply #134 on: March 20, 2016, 10:11:54 am »
nvm
« Last Edit: August 01, 2017, 04:21:37 pm by Davindra »