Progress {onwards after 0.5}
---U.S.---
14th U.S. Infantry Regiment added:
Early war brown uniforms along with red facings with blue half-gaitered pants
Late war blue uniforms with white rolled pants
14th U.S. Line Infantry AI bot added
Added a test fur cap to Frontier Militia ranker
New York Militia and Pennsylvania Militia have their own pants coded for ranker/sargeant
5th Maryland moved to Cav/Militia tab as third militia unit
5th Maryland unit name changed to '5th Maryland Militia Infantry Regiment'
5th Maryland unit sub-name changed from 'Volunteer Infantry' to 'Militia'
U.S. Artillery Officer now have a cannon lighter than a pistol with ammo
U.S. Commander Battle Commands & Shouts added, courtesy of Comrade Crimson
---U.K.---
Highlander bagpiper pennon is normal again I guess it was just me
Missing backpack belt attached mesh #6 added to Voltigeur Sgt
Glengarry 2nd Militia Battalion now has blue shakos and blue rifle pants
U.K. Commander Battle Command & Shouts added, courtesy of Comrade Crimson
Native American War cries added, courtesy of Comrade Crimson
Native weapon models courtesy of DarthTaco
Native weapon models are in need of texturing/UV-mapping
New animations are worth a test to spice up the mod, but are not mandatory. I plan to make a thread to shed light on potential animations made by the community. Mini-modifications thread is my plan.
Maps added:
-Bladensburg (Battle)
-Longwoods (Siege)
-Chateauguay (Battle)
-Fort York (Siege)
I have mentioned it three times in this post, but again, a huge special thanks to Comrade Crimson for his generous voicework. Added a note of this to the credits list on the installer. Also a huge thanks to DarthTaco for his native weapon models, added to credits list on installer as well.
Note to General CommunityWe are in need of sceners for additional maps and modellers/texturers. If you would like to join our mod team please PM me on Steam or here on FSE. We have native weapon models but no textures for them yet. We are honestly in need of help here.