Author Topic: In Development - B&I 3.0 - old thread  (Read 202551 times)

0 Members and 3 Guests are viewing this topic.

Offline Parrot

  • Board Moderator
  • *
  • Posts: 762
  • Lieutenant Colonel - Equestrian Foreign Legion
    • View Profile
    • EQFL Homepage
  • Nick: ExParrot
  • Side: Neutral
Re: In Development
« Reply #90 on: April 12, 2014, 01:04:45 am »
New Faction Announced





A look at the new faction
(read after watching the video)

Have a look at some of the units that you might or might not have seen in the trailer...

New Units


Chosu Infantry

   Chosu line infantry are basic Japanese infantry.
   Their officers wear the famous "Bear Wigs" made
   out of bear hair.
Spoiler
   
   
[close]
White Bear Officer
   
   
[close]
   
   
   
Satsuma Infantry

   The same as the troops from Chosu, except these
   troops come from the loyal province of Satsuma.
   Their officers wear the Black Bear Wig.
Spoiler
   
   
[close]
Black Bear Officer
   
   
[close]
   
   
   
Tosa Infantry

   Infantry from Tosa. These troops wear the winter coat.
   Their officers wear the Red Bear Wig.
Spoiler
   
   
[close]
Red Bear Officer
   
   
[close]
   
   
   
Tosa Sharpshooters

   Skilled marksmen from the province of Tosa.
   They are skirmishers, moving quickly across
   the terrain, and using their accuracy to
   pick apart enemy formations.
Spoiler
   
   
[close]
   
   
   
Imperial Guard

   The Emperor's Guard. These tough troops have
   a reputation to uphold. They may not be the
   fastest, but are hardy and deadly with their
   modern French bought rifles.
Spoiler
   
   
[close]
Officer
   
   
[close]
   
   
   
Imperial Lancer

   Imperial counter cavalry, they ride light horses
   and uses their lances to deadly effect.
Spoiler
   
   
[close]
Officer
   
   
[close]
   
   
   
Sabre Cavalry

   Not as effective against cavalry as   the
   Imperial Lancers, but highly effective
   against infantry.
Spoiler
   
   
[close]
Officer
   
   
[close]
   
   
   
Imperial Artillery

   The Imperial forces used American bought
   Armstrong guns to great effect. There is
   nothing better than an enemy dashed to
   bits before he can even get to you.
Spoiler
   
   
[close]
   
   
   
Samurai/Ninja

   The traditional side to war has not
   been entirely lost to modernization.
   These skilled warriors are deadly with
   their blades in close combat and can
   take more than one bullet before falling
   to the dishonourable firearm wielders.
   Choose between a katana, a yumi, or a
   naginata for your weapons!
Spoiler
   
   
[close]
Ninja
   
   
[close]
   
   
   
Generals

   Choose between a traditional general, armed
   with a katana and the traditional armour that
   can save your life; or a modern general equipped
   with everything that the west has to offer in
   weapons
Traditional General
   
   
[close]
   
   
   

These are not all the units in the Imperial Japan faction. There are more! We will show them to you in due time... or not... surprises are always nice :P

Now for some credits

Many thanks to Phlpp from the Gekokujo mod for Warband for his wonderful props, weapons, and other contributions to Imperial Japan. There will be lots of epic new maps that will come out of his efforts!

Thanks to SacredStoneHead, for his awesome Samurai Armour which we were able to customize. They defiantly add a lot to the traditional troops.

The OSP samurai pack (Lord of the Golden Fan), made by Bogmir, for his weapons and some other stuff.


[close]
« Last Edit: April 12, 2014, 01:19:46 am by Parrot »
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Xaime

  • Captain
  • *
  • Posts: 540
  • lul
    • View Profile
  • Side: Neutral
Re: In Development
« Reply #91 on: April 12, 2014, 01:09:58 am »
Awesome :D

Offline William

  • Major General
  • **
  • Posts: 8538
  • What doth life?
    • View Profile
    • Youtube Channel where I upload NW and M&B
  • Nick: CluelessWill
  • Side: Neutral
Re: In Development
« Reply #92 on: April 12, 2014, 01:11:35 am »
Awesomeness, only thing I have to say is that the Satsuma hats look really odd if you know what I mean...
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline SeanBeansShako

  • Major
  • *
  • Posts: 3185
    • View Profile
  • Side: Union
Re: In Development
« Reply #93 on: April 12, 2014, 01:16:31 am »
Ten thousand years of awesome. I guess you guys can finally now haz Japan.

Offline Eatjello

  • Donator
  • *
  • Posts: 975
    • View Profile
  • Side: Confederacy
Re: In Development
« Reply #94 on: April 12, 2014, 01:29:10 am »

Offline Parrot

  • Board Moderator
  • *
  • Posts: 762
  • Lieutenant Colonel - Equestrian Foreign Legion
    • View Profile
    • EQFL Homepage
  • Nick: ExParrot
  • Side: Neutral
Re: In Development
« Reply #95 on: April 12, 2014, 01:46:59 am »
Like the new faction? Tell everyone about it with this new signature:



Code
[url=https://www.fsegames.eu/forum/index.php?board=111.0][img]https://i.imgur.com/ZRNhpyf.png[/img][/url]
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline LordAdder

  • First Lieutenant
  • *
  • Posts: 334
  • I LOVE the round things!
    • View Profile
  • Nick: John_Adder
  • Side: Neutral
Re: In Development
« Reply #96 on: April 12, 2014, 02:11:13 am »
Not what I was hoping for...
Eh

Offline Killington

  • Major General
  • **
  • Posts: 4037
  • Everyone's favourite
    • View Profile
  • Side: Union
Re: In Development
« Reply #97 on: April 12, 2014, 02:13:08 am »
Looks awesome! :D
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline SeanBeansShako

  • Major
  • *
  • Posts: 3185
    • View Profile
  • Side: Union
Re: In Development
« Reply #98 on: April 12, 2014, 03:28:40 am »
Not what I was hoping for...
Eh

In advance, keep these comments to yourselves. Our modding scene really doesn't need any kind of negativity right now.

Offline LordAdder

  • First Lieutenant
  • *
  • Posts: 334
  • I LOVE the round things!
    • View Profile
  • Nick: John_Adder
  • Side: Neutral
Re: In Development
« Reply #99 on: April 12, 2014, 03:55:23 am »
Not what I was hoping for...
Eh

In advance, keep these comments to yourselves. Our modding scene really doesn't need any kind of negativity right now.
Oh, I didn't realize that the freedom of saying what I want is restricted to these forums.

Offline Killington

  • Major General
  • **
  • Posts: 4037
  • Everyone's favourite
    • View Profile
  • Side: Union
Re: In Development
« Reply #100 on: April 12, 2014, 04:12:36 am »
Not what I was hoping for...
Eh

In advance, keep these comments to yourselves. Our modding scene really doesn't need any kind of negativity right now.
Oh, I didn't realize that the freedom of saying what I want is restricted to these forums.
What he's saying is that when you express that kind of negativity, you really are damaging the mod and everything that the modders have been working on for months/years in some cases.

The reason mods go dead is because people say they're dead, often when they aren't (at least not at the time they say they are). Basically just if you don't have anything nice to say, say nothing at all, especially if you don't offer any constructive criticism, but just say that you didn't like it.
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Oldest_Guard

  • Second Lieutenant
  • *
  • Posts: 218
  • Stabber of itty bitty Riflemen
    • View Profile
  • Nick: [25th] Oldest
  • Side: Neutral
Re: In Development
« Reply #101 on: April 12, 2014, 04:29:41 am »
Simply awesome, cant believe I hadn't seen this until now **(Just noticed the time posted, thats why I hadn't noticed! xD), great work, both of you, cant wait to play!
Imperial Japan was an odd one, the amalgamation of West and East, a great choice for the mod, I cannot wait to see the other new factions.

One small nitpicky fussy pointer, Ninja never wore black because it was easier to see in the moonlight navy blue or maybe a little lighter would be more along the correct lines (Sorry to be a bitch about it).

Offline Eatjello

  • Donator
  • *
  • Posts: 975
    • View Profile
  • Side: Confederacy
Re: In Development
« Reply #102 on: April 12, 2014, 04:29:53 am »
Not what I was hoping for...
Eh

In advance, keep these comments to yourselves. Our modding scene really doesn't need any kind of negativity right now.
Oh, I didn't realize that the freedom of saying what I want is restricted to these forums.
What he's saying is that when you express that kind of negativity, you really are damaging the mod and everything that the modders have been working on for months/years in some cases.

The reason mods go dead is because people say they're dead, often when they aren't (at least not at the time they say they are). Basically just if you don't have anything nice to say, say nothing at all, especially if you don't offer any constructive criticism, but just say that you didn't like it.

+1

Offline LordAdder

  • First Lieutenant
  • *
  • Posts: 334
  • I LOVE the round things!
    • View Profile
  • Nick: John_Adder
  • Side: Neutral
Re: In Development
« Reply #103 on: April 12, 2014, 04:35:16 am »
I think they should have expanded on a different faction
and I didn't say the mod was dead...

Offline SeanBeansShako

  • Major
  • *
  • Posts: 3185
    • View Profile
  • Side: Union
Re: In Development
« Reply #104 on: April 12, 2014, 05:02:51 am »
You could have been a lot less rude about it, Parrot has been working on this stuff for the last 3 months more or less. And keep in mind there is another faction reveal to go too.

Also, he forget to mention he redid the module so modding the established factions and their models is much easier than the previous build so for those not big fans of Imperial Japan or the coming mystery faction can work towards client side faction replacements.