Author Topic: Bayonet  (Read 2549 times)

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Offline Tomäus

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Bayonet
« on: February 17, 2014, 12:50:36 pm »
Does anybody know if bayonets change the accuracy of the guns ?
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Offline Viriathus

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Re: Bayonet
« Reply #1 on: February 17, 2014, 12:58:09 pm »
Does anybody know if bayonets change the accuracy of the guns ?
I dont think it does. I think its only to make you ready for melee.

Offline Roach

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Re: Bayonet
« Reply #2 on: February 17, 2014, 01:15:22 pm »
I haven't noticed any difference.

Offline MadManYo

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Re: Bayonet
« Reply #3 on: February 17, 2014, 11:11:53 pm »
I tested it on bots at long, medium and short distance it does not appear that it makes a difference though I might check item_kinds.txt if you want

Offline Tomäus

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Re: Bayonet
« Reply #4 on: February 17, 2014, 11:22:10 pm »
Okay, thank you !
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Offline -~Carson~-

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Re: Bayonet
« Reply #5 on: February 19, 2014, 12:36:18 am »
I haven't noticed any difference.

yea

Offline Preston

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Re: Bayonet
« Reply #6 on: February 19, 2014, 06:58:21 am »
I don't think it has a difference, the bayonet just makes you quick ready for melee

Offline Killington

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Re: Bayonet
« Reply #7 on: February 19, 2014, 02:08:02 pm »
Does attaching a bayonet reduce accuracy?
Yes, however, only very slightly.
:)
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Nardu

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Re: Bayonet
« Reply #8 on: February 19, 2014, 02:12:42 pm »
But this time, not like on BI, charging with bayonets seems to make you move faster no?

Offline Alpharion

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Re: Bayonet
« Reply #9 on: February 19, 2014, 02:41:39 pm »
But this time, not like on BI, charging with bayonets seems to make you move faster no?
Well, When I play with friends and I have my bayonet on and run they go faster without it on.

Offline Nardu

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Re: Bayonet
« Reply #10 on: February 19, 2014, 05:37:21 pm »
Was sure they looked to move faster than on BI :( will check it this evening.

Offline Sasuau

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Re: Bayonet
« Reply #11 on: February 23, 2014, 07:57:01 pm »
From checking the item_kinds1.txt, there is no difference in accuracy between the bayoneted and unbayoneted rifles. Although intriguingly, all the rifles only have 75 accuracy, same as NW muskets. That means there is probably something else that factors the accuracy, maybe the troops but if it's that then the bayonet should still not affect accuracy.

Offline Rigadoon

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Re: Bayonet
« Reply #12 on: February 23, 2014, 09:01:04 pm »
From checking the item_kinds1.txt, there is no difference in accuracy between the bayoneted and unbayoneted rifles. Although intriguingly, all the rifles only have 75 accuracy, same as NW muskets. That means there is probably something else that factors the accuracy, maybe the troops but if it's that then the bayonet should still not affect accuracy.

Our shooting system adds a lot of extra variables which is not shown in item_kinds1.txt.

Offline Willhelm

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Re: Bayonet
« Reply #13 on: February 23, 2014, 09:27:52 pm »
From checking the item_kinds1.txt, there is no difference in accuracy between the bayoneted and unbayoneted rifles. Although intriguingly, all the rifles only have 75 accuracy, same as NW muskets. That means there is probably something else that factors the accuracy, maybe the troops but if it's that then the bayonet should still not affect accuracy.

Pretty sure it's en entirely new shooting system

Offline Xanderman

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Re: Bayonet
« Reply #14 on: February 24, 2014, 08:03:27 am »
They should make the bayonets one hit kills.