Author Topic: Developer Blog 3 - Status Update  (Read 13552 times)

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Offline Budzinskiy

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Re: Developer Blog 3 - Status Update
« Reply #15 on: December 02, 2012, 02:26:15 pm »
It's just awesome just keep doing great things like that.
I just hope that  people will be allowed and able to do customs maps with your game :)

Offline Hinkel

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Re: Developer Blog 3 - Status Update
« Reply #16 on: December 02, 2012, 02:58:36 pm »
It's just awesome just keep doing great things like that.
I just hope that  people will be allowed and able to do customs maps with your game :)

Well, custom maps are pretty hard to make in unity and it will be much more work (maybe 100/200 times more work? hard to tell - when there is no mapping editor) compared to warband mapping.

Offline Treble

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Re: Developer Blog 3 - Status Update
« Reply #17 on: December 02, 2012, 03:10:36 pm »
Looking good.

Offline Betaknight

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Re: Developer Blog 3 - Status Update
« Reply #18 on: December 02, 2012, 03:25:19 pm »
ermergerd. Time to learn new stuff
The first modder for NW.

Offline Savolainen5

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Re: Developer Blog 3 - Status Update
« Reply #19 on: December 02, 2012, 03:54:35 pm »
Looks awesome! When I first heard about the game itself, I was sceptical (also I still tell myself that I don't have the time to play something like it), but I'm coming around!
Wanna know what a wug is? Read here!


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Offline Rycon

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Re: Developer Blog 3 - Status Update
« Reply #20 on: December 02, 2012, 04:15:32 pm »
Good job to the great FSE team

Offline Odysseus

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Re: Developer Blog 3 - Status Update
« Reply #21 on: December 02, 2012, 04:48:51 pm »
[youtube]http://www.youtube.com/watch?v=NKWpGJ4Xhw8[/youtube]

Offline Budzinskiy

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Re: Developer Blog 3 - Status Update
« Reply #22 on: December 02, 2012, 04:49:58 pm »
It's just awesome just keep doing great things like that.
I just hope that  people will be allowed and able to do customs maps with your game :)

Well, custom maps are pretty hard to make in unity and it will be much more work (maybe 100/200 times more work? hard to tell - when there is no mapping editor) compared to warband mapping.
Then the FSE must had a mapping editor and it would be cool  8).I think having a lot of maps and customisable one could be a Key features because the game would be less boring.
« Last Edit: December 02, 2012, 06:30:32 pm by Budzinskiy »

Offline Diplex

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Re: Developer Blog 3 - Status Update
« Reply #23 on: December 02, 2012, 04:59:05 pm »
Looks smacking!

Offline Karth

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Re: Developer Blog 3 - Status Update
« Reply #24 on: December 02, 2012, 05:22:39 pm »
Wow great progress  ;D  Looking forward to some banging maps, and I voted =D

Offline Xeroth

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Re: Developer Blog 3 - Status Update
« Reply #25 on: December 02, 2012, 06:05:39 pm »
HELL YES.
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Re: Developer Blog 3 - Status Update
« Reply #26 on: December 02, 2012, 06:15:01 pm »
Looks great! :D

Offline Cop

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Re: Developer Blog 3 - Status Update
« Reply #27 on: December 02, 2012, 06:36:50 pm »
ermergerd. Time to learn new stuff
Your response was excellent. xD


Excellent job, FSE!

Can't wait to see the finished product of those screens.

Offline Jacob

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Re: Developer Blog 3 - Status Update
« Reply #28 on: December 02, 2012, 07:00:07 pm »
I couldn't find a nigel thornberry video of him saying smashing, but thats what I would have linked

Offline Rogov

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Re: Developer Blog 3 - Status Update
« Reply #29 on: December 02, 2012, 07:48:06 pm »
Wow that is some awesome work. You guys are freakin' meticulous and I love it! ;D