pistols have been changed again. their speed was changed back but the damage is still lower. will need to be tested
swievel cannons should no longer fall inside objects, or float above stuff after the next round starts. they should now stay in their position, and rotate back to their original spot. so if you made them float, they will still float
bayonet range has been changed to 136 for all factions.(where the brits were before) the weapon is 136 length on screen, so that should mean little to no ghost range between where the weapon is and where it hits.
colmesh for troops has been changed, to better fill up the chest. the legs are inside the body again, and the feet are also inside the feet. the head was tweaked as well. most of these were minor tweaks, but still noticeable. these will need to be tested.
here is how those look.
Spoiler
after some thought, i will make a post to show off the differences in the colmesh for troops before and after. i might have more pictures laying around but these will do for now.
before.
and after.
i think things look nicer overall with the chest filled up more, and other parts like legs tweaked.
when boats reset on the map from either the map being reset, round ending, or when they reset on their own mid round, they should regain their full HP again. this should mean boats like the schooner are no longer one shot able later in the round. a known issue is that once the boat resets mid round, it wont die from cannon fire until after someone has taken control of the ship. this is a minor issue. the only time boat HP should matter is when the boats are being used for attacking a fort and things like that.(grenades can still sink them from what i seen)
a wall that had a broken colmesh should no longer be selected when its previous version is damaged. another wall will be used instead.
fixed a loop regarding sapper props and cannon balls. this will need to be tested as well.
trying some stuff with frigate colmesh as well.
we are waiting to hear back from TW regarding the new files so that isn't on this server.
i think that covers it all for now.