Author Topic: Question about mmtextures.  (Read 1089 times)

0 Members and 1 Guest are viewing this topic.

Offline Mogu

  • Sergeant
  • *
  • Posts: 179
    • View Profile
  • Side: Neutral
Question about mmtextures.
« on: May 03, 2016, 12:19:46 am »
I want to prevent stuff like this from happening: https://i.imgur.com/Vp96itG.jpg

Right now I'm guessing mmtextures.brf isn't recognizing the texture files (in this case the Bavarian skin) and therefore not displaying them in-game? Am I correct in that it's mmtextures.brf that I should be editing? I tried importing the Bavarian skins into it but that image I linked above is what I got. Any help is appreciated, thanks in advance.

Offline usnavy30

  • Colonel
  • *
  • Posts: 1983
  • Former Freelance Modder
    • View Profile
  • Side: Neutral
Re: Question about mmtextures.
« Reply #1 on: May 03, 2016, 04:44:50 am »
Yes, you are correct in editing mmtextures.brf, as it is the main brf file where all the mod textures are loaded in the brfs. You want to also add a new Material for the uniform to mmmaterials.brf. While loading the uniform mesh itself in a uniform brf file like mm_french_uniforms.brf And of course to add the custom textures to the Textures folder to load.
« Last Edit: May 03, 2016, 04:53:48 am by usnavy30 »
How To Run A Mod Installer.exe
Quote
Hello.. I have a problem... It says I don't have Mount&Blade Warband: Napoleonic War and I have to buy it
Try joining a regular Napoleonic Wars server and then re-running the installer.