Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Modifications => In Development => Topic started by: PolarBeats on January 06, 2015, 05:38:54 am

Title: [NW][M]The Cost of Liberty
Post by: PolarBeats on January 06, 2015, 05:38:54 am
The Cost of Liberty Development Team Presents:

(https://i.imgur.com/00EcDZR.png)
A Multiplayer mod based on Napoleonic Wars for Warband!
Set during the British rule of the Thirteen Colonies, the Cost of Liberty will bring players from all around to reenact in some of America's early footsteps..
With Historical weapons, Units, Uniforms and Scenes.. You will be filled up to your neck with with late 18th Century Warfare.


Confirmed Factions:

(https://i.imgur.com/CAri79D.png)

British Infantry

Spoiler
43rd Regiment of Foot
Coldstream Regiment of Guards
10th Regiment of Foot
52nd Regiment of Foot
British Loyalist Militia
Queens Rangers
[close]
                                                                   Continental Infantry

Spoiler
2nd Maryland Regiment
23rd Continental Regiment (2nd Mass.)
2nd New Hampshire Regiment
3rd New Jersey Regiment
Culpeper Minutemen
Green Mountain Rangers
[close]



Pending Nations:

(https://i.imgur.com/tbWyoFH.png)



(https://i.imgur.com/FVI40Uw.png)

Embrace freedom with your life, and defend it at any cost.. Stand in the arms of Liberty and Patriots and bring tyranny to its knees. Show King George that you are not his property and all men are meant to be free!

or

Defeat the insurrectionists who would like nothing more than to separate you from your English brothers across the ocean, maintain stability, security and peace in the name of the King!



Mod Signatures!
Spoiler

For our Colonist Supporters!
Code
[url=https://www.fsegames.eu/forum/index.php?topic=21304.0][img]https://i.imgur.com/vyPVpz3.png[/img][/url]
(https://i.imgur.com/vyPVpz3.png) (https://www.fsegames.eu/forum/index.php?topic=21304.0)

For our English Brothers!
Code
[url=https://www.fsegames.eu/forum/index.php?topic=21304.0][img]https://i.imgur.com/idmuVH0.png[/img][/url]
(https://i.imgur.com/idmuVH0.png) (https://www.fsegames.eu/forum/index.php?topic=21304.0)

Code
[url=https://www.fsegames.eu/forum/index.php?topic=21304.0][img]https://i.imgur.com/rkRVNRx.png[/img][/url]
(https://i.imgur.com/rkRVNRx.png) (https://www.fsegames.eu/forum/index.php?topic=21304.0)

Code
[url=https://www.fsegames.eu/forum/index.php?topic=21304.0][img]https://i.imgur.com/7Tx7C9I.png[/img][/url]
(https://i.imgur.com/7Tx7C9I.png) (https://www.fsegames.eu/forum/index.php?topic=21304.0)

[close]



Follow us on:

(https://i.imgur.com/IXgavLH.png) (https://steamcommunity.com/groups/TheCostofLiberty) (https://i.imgur.com/A24Zr15.png) (http://www.moddb.com/mods/the-cost-of-liberty) (https://i.imgur.com/fdll5hC.png) (https://www.fsegames.eu/forum/index.php?topic=21304.0)

     Steam!                                          Moddb!                                    FSE Forums!


Our Modding Team
Spoiler
● Polar: Maps, Graphic Art and PR
● DarthTaco: Weapons Modeler
● Revo: Coding
● Edward: skin, code, and model
● Forest: Historical Adviser
● Dukey: Native Brit
[close]


Spoiler
*New Forum place since our last forum holder isn't on enough for frequent updates
[close]
Title: Re: The Cost of Liberty
Post by: Ry1459 on January 06, 2015, 06:13:27 am
Glad this is back!
Title: Re: The Cost of Liberty
Post by: Marks on January 06, 2015, 07:04:34 am
I'd play the shit out of this
Title: Re: The Cost of Liberty
Post by: Nipplestockings on January 06, 2015, 07:56:28 am
nice
Title: Re: The Cost of Liberty
Post by: OttoFIN on January 06, 2015, 12:19:52 pm
Good luck! I really hope this doesn't die..
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 06, 2015, 03:18:40 pm
Good luck! I really hope this doesn't die..

Thanks man, its been slow going as of late but I have full hope we may be able to release sometime this year
Title: Re: The Cost of Liberty
Post by: OttoFIN on January 06, 2015, 06:08:43 pm
Good luck! I really hope this doesn't die..

Thanks man, its been slow going as of late but I have full hope we may be able to release sometime this year
Awesome!
Title: Re: The Cost of Liberty
Post by: LucasAvis on January 06, 2015, 08:11:21 pm
For King George! A pox on the rebel traitors!
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 06, 2015, 09:30:08 pm
Glad this is back!

Was never really away, but yeah I too am glad  ;D
Title: Re: The Cost of Liberty
Post by: Carson on January 06, 2015, 10:54:50 pm
good luck!
Title: Re: The Cost of Liberty
Post by: Ry1459 on January 07, 2015, 01:08:51 am
Can't wait to ambush some Redcoats!
Title: Re: The Cost of Liberty
Post by: Marks on January 07, 2015, 02:50:59 am
3rd Foot Guards

If this team is active i'd like to give a hand, I started this last night and finished it today

Spoiler
(https://i.imgur.com/izLsOT0.jpg)
[close]

I have no clue what the back looked like so I guess (can be changed)

Spoiler
(https://i.imgur.com/LWIUDtD.jpg)
[close]

- I used Raddeos Skin, I see you've editted it as well so you can copy and paste the texture on whatever. Thoughts?
Title: Re: The Cost of Liberty
Post by: Ry1459 on January 07, 2015, 03:22:32 am
Those look great so far Marks.
Title: Re: The Cost of Liberty
Post by: Marks on January 07, 2015, 04:32:28 am
Those look great so far Marks.

Spoiler
(https://i.imgur.com/KF3ZKQr.jpg)
[close]
Title: Re: The Cost of Liberty
Post by: BSM 'Shut up' Williams on January 07, 2015, 07:16:04 pm
I can't wait!

Those look great so far Marks.

Spoiler
(https://i.imgur.com/KF3ZKQr.jpg)
[close]

Utter and complete beauty...
Title: Re: The Cost of Liberty
Post by: EdwardTheGreat on January 07, 2015, 10:55:55 pm
Those look great so far Marks.

Spoiler
(https://i.imgur.com/KF3ZKQr.jpg)
[close]

It's to sexy, I could hardly look at it since it blinded my eyes. TIS' MAZING
Title: Re: The Cost of Liberty
Post by: Ry1459 on January 08, 2015, 01:05:14 am
Those look great so far Marks.

Spoiler
(https://i.imgur.com/KF3ZKQr.jpg)
[close]

It's to sexy, I could hardly look at it since it blinded my eyes. TIS' MAZING
^^^
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 08, 2015, 01:47:59 am
I have talked with him, and basically he would be willing to help out on skinning if we could supply the proper models. So now we have a goal to set  :D
Title: Re: The Cost of Liberty
Post by: Mercuri on January 08, 2015, 07:44:32 pm
mmm I don't know, but I think that the Spainish Empire is a important colonialist faction in America, are yoi thinking on add it in the future?

Good Luck! ^^

Edit: Ok Sorry, wrong age :P
Title: Re: The Cost of Liberty
Post by: GhostDog on January 08, 2015, 07:47:23 pm
I want 18 century nw so bad ;D. Good luck to you! :)
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 08, 2015, 08:20:44 pm
mmm I don't know, but I think that the Spainish Empire is a important colonialist faction in America, are yoi thinking on add it in the future?

Good Luck! ^^

Edit: Ok Sorry, wrong age :P

There is quite a bit of European presence in the Americas at the time, but if the first release of Britain and the Colonies works out then we will start developing Engines and Frogs, and I am sure that we would be open to others.
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 08, 2015, 08:21:20 pm
I want 18 century nw so bad ;D. Good luck to you! :)

Well you're gonna get it little buddy  ;)
Title: Re: The Cost of Liberty
Post by: EdwardTheGreat on January 08, 2015, 09:15:35 pm
mmm I don't know, but I think that the Spainish Empire is a important colonialist faction in America, are yoi thinking on add it in the future?

Good Luck! ^^

Edit: Ok Sorry, wrong age :P

There is quite a bit of European presence in the Americas at the time, but if the first release of Britain and the Colonies works out then we will start developing Engines and Frogs, and I am sure that we would be open to others.

Pretty sure it is Injuns
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 08, 2015, 09:43:39 pm
Spoiler
mmm I don't know, but I think that the Spainish Empire is a important colonialist faction in America, are yoi thinking on add it in the future?

Good Luck! ^^

Edit: Ok Sorry, wrong age :P

There is quite a bit of European presence in the Americas at the time, but if the first release of Britain and the Colonies works out then we will start developing Engines and Frogs, and I am sure that we would be open to others.

Pretty sure it is Injuns
[close]

Its all slang, as long as it gets the point across any spelling is suitable :D
Title: Re: The Cost of Liberty
Post by: Forest on January 08, 2015, 11:47:22 pm
American Revolution is my first love. I pray this develops into something authentic. ::)
Title: Re: The Cost of Liberty
Post by: Forest on January 08, 2015, 11:56:23 pm
Could you guys provide a list of planned features?
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 09, 2015, 07:36:20 am
Could you guys provide a list of planned features?

We will soon, and The American Revolution and the American Civil War are the two standing points of my entire love of history.. So I can assure you it will be as authentic as we can make it
Title: Re: The Cost of Liberty
Post by: Forest on January 09, 2015, 10:20:22 pm
I would love some historical maps that aren't to laggy, and maybe some changes in flora and environmental colors to touch things up nicely. :D Good luck!
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 10, 2015, 01:28:54 am
I would love some historical maps that aren't to laggy, and maybe some changes in flora and environmental colors to touch things up nicely. :D Good luck!

I have a few maps in mind, but we are always open to ideas
Title: Re: The Cost of Liberty
Post by: Marks on January 19, 2015, 08:49:24 pm
https://www.youtube.com/watch?v=s2xPctfuhMA
Title: Re: The Cost of Liberty
Post by: usnavy30 on January 19, 2015, 08:57:19 pm
That commercial tho..
Title: Re: The Cost of Liberty
Post by: Ry1459 on January 20, 2015, 01:15:28 am
Since Hinkel put his American Revolution mod on hold, I wonder if you guys could team up and maybe make one together?
Title: Re: The Cost of Liberty
Post by: Forest on January 20, 2015, 04:54:59 am
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fmedia.tumblr.com%2F21ef90f4879ac652e08246438a8a052f%2Ftumblr_inline_n8q5meNTzq1qe6b6g.gif&hash=13c7b740686ad9dcd6d6ef1a574b4edb)
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 21, 2015, 10:15:43 pm
Since Hinkel put his American Revolution mod on hold, I wonder if you guys could team up and maybe make one together?

Yes I have thought of this quite recently and am planning to talk to him about it.  ;D
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 21, 2015, 10:17:08 pm
Spoiler
https://www.youtube.com/watch?v=s2xPctfuhMA
[close]

That commercial tho..

Ikr xD Thats pretty hilarious
Title: Re: The Cost of Liberty
Post by: ThePatriot98 on January 22, 2015, 12:26:39 am
VERY NICE!!! I've been waiting for a Multiplayer Revolutionary war mod for months!!!!!! Literally since I got the game which was like half year ago! Yeah I know about Hinkel's Revolutionary war mod, but I think that was put on hold till he has done polishing,making, 1.0 NaS and the war of rights. Indeed you guys definitely should put your works together and it could get released pretty fast! Can't wait for this mod!!! If you need any help, I'd be glad to be tester, I AM HERE AS FIRST!! I've been wanting to play in revolutionary war multiplayer mod for real long!!! +++ MUCH SUPPORT+++ Can't wait to take down the tyranny redcoats!
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 22, 2015, 04:08:54 am
VERY NICE!!! I've been waiting for a Multiplayer Revolutionary war mod for months!!!!!! Literally since I got the game which was like half year ago! Yeah I know about Hinkel's Revolutionary war mod, but I think that was put on hold till he has done polishing,making, 1.0 NaS and the war of rights. Indeed you guys definitely should put your works together and it could get released pretty fast! Can't wait for this mod!!! If you need any help, I'd be glad to be tester, I AM HERE AS FIRST!! I've been wanting to play in revolutionary war multiplayer mod for real long!!! +++ MUCH SUPPORT+++ Can't wait to take down the tyranny redcoats!

<3 makes me happy to see such excited members of the community. Gives me hope :D
Title: Re: The Cost of Liberty
Post by: Ry1459 on January 22, 2015, 04:09:25 am
PolarBeats by Dre
Title: Re: The Cost of Liberty
Post by: Marks on January 22, 2015, 06:51:39 am
can we see some stuff for the mod?
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 22, 2015, 08:52:24 pm
can we see some stuff for the mod?

Soon, really soon :D
Title: Re: The Cost of Liberty
Post by: ThePatriot98 on January 22, 2015, 09:04:20 pm
Being overhyped :/ NEEEEEEEEEEEEEEEEEED RELEASEEEEEEEEEEEEEEEEEEE GAME, TO DOM!!!!!!!!!!!!!!!!!! ME HAVE TO KILL TYRANNY!!!!!!!!! IT IS MY FOOOOOOOOOOOOD
Title: Re: The Cost of Liberty
Post by: Marks on January 22, 2015, 10:02:27 pm
can we see some stuff for the mod?

Soon, really soon :D

have you not done anything since May 2014? ModDB is like a ghost town! :P
Title: Re: The Cost of Liberty
Post by: EdwardTheGreat on January 22, 2015, 10:55:44 pm
can we see some stuff for the mod?

Soon, really soon :D

have you not done anything since May 2014? ModDB is like a ghost town! :P

I did a 2nd New York skin thinking we were doing that but turns out we were doing 2nd MARYLAND.  :P
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 22, 2015, 11:10:48 pm
can we see some stuff for the mod?

Soon, really soon :D

have you not done anything since May 2014? ModDB is like a ghost town! :P

We have its just not ready to show yet, we have gone in a completely different direction than our older pictures of last year.
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 22, 2015, 11:14:00 pm
Being overhyped :/ NEEEEEEEEEEEEEEEEEED RELEASEEEEEEEEEEEEEEEEEEE GAME, TO DOM!!!!!!!!!!!!!!!!!! ME HAVE TO KILL TYRANNY!!!!!!!!! IT IS MY FOOOOOOOOOOOOD

Hype is great :D fills minds with wonder..
Title: Re: The Cost of Liberty
Post by: Nipplestockings on January 22, 2015, 11:22:49 pm
Gib game pls.
Title: Re: The Cost of Liberty
Post by: Mercuri on January 23, 2015, 12:37:49 pm
I think you can use some Assassins Creed 3 stuff like coats firearms and weapons from internet  ::)
Title: Re: The Cost of Liberty
Post by: EdwardTheGreat on January 23, 2015, 10:13:44 pm
I think you can use some Assassins Creed 3 stuff like coats firearms and weapons from internet  ::)
Now, Now we do not want the U.S. CO involved do we?
Title: Re: The Cost of Liberty
Post by: Mercuri on January 23, 2015, 11:04:11 pm
just suggested :P
Title: Re: The Cost of Liberty
Post by: Forest on January 24, 2015, 01:03:54 am
just suggested :P

Assassins creed???? How could you say that? I won't even comment on those uniforms. I don't mean to be the historical police here but come on.
Title: Re: The Cost of Liberty
Post by: joer5835 on January 24, 2015, 06:04:54 pm
Assassin's creed files are locked, there's no way to mod the game or even extract models and/or textures from it without the engine source files (which Ubisoft has never released nor will they ever). Not that you'd want to anyway.
Title: Re: The Cost of Liberty
Post by: Mercuri on January 24, 2015, 11:47:50 pm
Not realy. You can find a lot of files on internet. And somsome of them like the weapons or sounds are awesome.
Title: Re: The Cost of Liberty
Post by: joer5835 on January 25, 2015, 12:23:34 am
If that is so, I'd very much like a link, because I never found anything besides ENB and SweetFX for AC.
Title: Re: The Cost of Liberty
Post by: Colonel Howe on January 25, 2015, 03:06:35 am
Gib game pls.
trator

supporting ze capitalist rebelotion
Title: Re: The Cost of Liberty
Post by: PolarBeats on January 26, 2015, 02:16:35 pm
I think you can use some Assassins Creed 3 stuff like coats firearms and weapons from internet  ::)

As much as I am sure others would think thats cool, I find the uniforms to be an eyesore xD
Title: Re: The Cost of Liberty
Post by: Forest on January 28, 2015, 03:30:05 am
I think you can use some Assassins Creed 3 stuff like coats firearms and weapons from internet  ::)

As much as I am sure others would think thats cool, I find the uniforms to be an eyesore xD

assassins creed uniforms are just about as far as you could get from reality.
Title: Re: The Cost of Liberty
Post by: dukeofwellington on February 07, 2015, 12:25:13 am
SWINE OF THE COLONIES WILL DIE!
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fmedia.giphy.com%2Fmedia%2F1U6dwRkRBvimI%2Fgiphy.gif&hash=c9ab3d546abb0ba86e9f3d1c3a366d39)
Title: Re: The Cost of Liberty
Post by: Josh Faraday on February 07, 2015, 11:18:01 pm
I think you can use some Assassins Creed 3 stuff like coats firearms and weapons from internet  ::)

As much as I am sure others would think thats cool, I find the uniforms to be an eyesore xD

assassins creed uniforms are just about as far as you could get from reality.
I agree with you
Title: Re: The Cost of Liberty
Post by: LFCJames on February 11, 2015, 06:11:33 pm
deleted
Title: Re: The Cost of Liberty
Post by: Forest on February 13, 2015, 02:54:32 am
SWINE OF THE COLONIES WILL DIE!
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fmedia.giphy.com%2Fmedia%2F1U6dwRkRBvimI%2Fgiphy.gif&hash=c9ab3d546abb0ba86e9f3d1c3a366d39)

Whose the swine now?  ;)
Title: Re: The Cost of Liberty
Post by: fede_caprari on February 19, 2015, 01:46:57 pm
just leaving this here..  ::)

http://3dmodelssanctuary.blogspot.com.es/search/label/AC

http://3dmodelssanctuary.blogspot.com.es/p/blog-page_28.html

All this work belongs to Ubisoft, you know...
Title: Re: The Cost of Liberty
Post by: Forest on February 20, 2015, 05:29:17 am
Assassins creed has blinded you people to the reality of the war  >:(
Title: Re: The Cost of Liberty
Post by: PolarBeats on February 24, 2015, 07:50:46 am
(https://i.imgur.com/1Vc34Kw.png)

Our Secret Soldier ;)
Skin needs work due to how dark it came out but I thought a tiny update would be nice. Ya know, to spice things up :D
Title: Re: The Cost of Liberty
Post by: BSM 'Shut up' Williams on February 24, 2015, 10:21:54 am
I don't really think it's an update to not show a unit you made.
Title: Re: The Cost of Liberty
Post by: Marks on February 24, 2015, 01:14:35 pm
Why secret? Looks like a NaS unit.
Title: Re: The Cost of Liberty
Post by: PolarBeats on February 24, 2015, 01:44:33 pm
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D
Title: Re: The Cost of Liberty
Post by: Marks on February 24, 2015, 02:11:57 pm
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D

the hat, coat shape and how the flag faces

Spoiler
(https://i.gyazo.com/b0a47f4864f230090999b001267946cc.png)
[close]

looks slighty the same, yours has a different angle
Title: Re: The Cost of Liberty
Post by: PolarBeats on February 24, 2015, 02:48:08 pm
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D

the hat, coat shape and how the flag faces

Spoiler
(https://i.gyazo.com/b0a47f4864f230090999b001267946cc.png)
[close]

looks slighty the same, yours has a different angle

Well he doesnt have a hat or gear its the blur. The flag is a betsy ross and its just a flag. Here is a hint of what he is though :)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww.srcalifornia.com%2Funiforms%2Fp15f.jpg&hash=4f6fb968a161cd15ef8eb9639d70dda8)
Title: Re: The Cost of Liberty
Post by: LFCJames on February 24, 2015, 03:14:29 pm
I can make out the dark blue uniform. Not the tricorn though. The hat looks a bit like the Iron Brigade hat from NaS.
Title: Re: The Cost of Liberty
Post by: BSM 'Shut up' Williams on February 24, 2015, 04:10:09 pm
That's what I was thinking!
Title: Re: The Cost of Liberty
Post by: Marks on February 24, 2015, 04:13:01 pm
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D

also the railroad tracks, bottom right.
Title: Re: The Cost of Liberty
Post by: PolarBeats on February 24, 2015, 04:16:55 pm
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D

also the railroad tracks, bottom right.

Now the railroad tracks do exist, using an old training map I made from NaS, that part is true. But I can promise he isn't a NaS unit lol. And again he doesn't have a hat, I moved the blur around a lot to kinda contort the image.
Title: Re: The Cost of Liberty
Post by: Hinkel on February 24, 2015, 04:29:10 pm
Well Polar, you are definatly using NaS as a basic, for that unit.
The railtrack is a NaS model, which is included in the scene_prop.txt and our acw_prop.brf. On the left you can also see part of our Rail fences :)

If you are using your old training map in your own module, those tracks wouldnt be visible at all..
It seems you are just replacing NaS files, like you did with the small Head Avatar on the health bar.

Its definatly a NaS unit you blurred out :)
Title: Re: The Cost of Liberty
Post by: Ry1459 on February 24, 2015, 05:14:26 pm
Well Polar, you are definatly using NaS as a basic, for that unit.
The railtrack is a NaS model, which is included in the scene_prop.txt and our acw_prop.brf. On the left you can also see part of our Rail fences :)

If you are using your old training map in your own module, those tracks wouldnt be visible at all..
It seems you are just replacing NaS files, like you did with the small Head Avatar on the health bar.

Its definatly a NaS unit you blurred out :)
The master has spoken.
Title: Re: The Cost of Liberty
Post by: PolarBeats on February 24, 2015, 05:16:25 pm
Well Polar, you are definatly using NaS as a basic, for that unit.
The railtrack is a NaS model, which is included in the scene_prop.txt and our acw_prop.brf. On the left you can also see part of our Rail fences :)

If you are using your old training map in your own module, those tracks wouldnt be visible at all..
It seems you are just replacing NaS files, like you did with the small Head Avatar on the health bar.

Its definatly a NaS unit you blurred out :)

its not a NaS unit xD Jeez, but yes NaS is the temporary base for the mod. I started using it cause it had the attach/detach bayonet that I didn't how to achieve at first. But NaS will not be the base of the mod upon release :D The avatar head healthbar was a test and I am not happy with it lol.
Title: Re: The Cost of Liberty
Post by: PolarBeats on February 25, 2015, 10:57:40 pm
All this aside, we have announced the units that will be showcased in the mod!(front page)
Title: Re: The Cost of Liberty
Post by: BSM 'Shut up' Williams on February 26, 2015, 08:06:15 am
Hooray!
Title: Re: The Cost of Liberty
Post by: Revolutionair on February 28, 2015, 12:56:34 am
Guess who's back guys! "Former"? psh, I've found a new hope for this mod and have graciously been allowed to continue development with this great group of guys!
Title: Re: The Cost of Liberty
Post by: KurassierNixon on February 28, 2015, 01:12:28 am
Guess who's back guys! "Former"? psh, I've found a new hope for this mod and have graciously been allowed to continue development with this great group of guys!
love your avatar. I hope we see some development soon :D
Title: Re: The Cost of Liberty
Post by: LFCJames on February 28, 2015, 01:13:48 am
Guess who's back guys! "Former"? psh, I've found a new hope for this mod and have graciously been allowed to continue development with this great group of guys!

Revo?!!? :O
Title: Re: The Cost of Liberty
Post by: Forest on March 01, 2015, 06:17:55 pm
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D

the hat, coat shape and how the flag faces

Spoiler
(https://i.gyazo.com/b0a47f4864f230090999b001267946cc.png)
[close]

looks slighty the same, yours has a different angle

Well he doesnt have a hat or gear its the blur. The flag is a betsy ross and its just a flag. Here is a hint of what he is though :)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww.srcalifornia.com%2Funiforms%2Fp15f.jpg&hash=4f6fb968a161cd15ef8eb9639d70dda8)

New Jersey Continental!  ;D ;D ;D
Title: Re: The Cost of Liberty
Post by: BSM 'Shut up' Williams on March 01, 2015, 08:59:56 pm
Nice shoes...  ;D
Title: Re: The Cost of Liberty
Post by: PolarBeats on March 01, 2015, 09:44:24 pm
Spoiler
Why secret? Looks like a NaS unit.

What? What makes him look like a NaS unit?

Its secret cause he isnt ready yet. Its a bald, non pack wearing, sword bearing, freedom fighter :D

the hat, coat shape and how the flag faces

Spoiler
(https://i.gyazo.com/b0a47f4864f230090999b001267946cc.png)
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looks slighty the same, yours has a different angle

Well he doesnt have a hat or gear its the blur. The flag is a betsy ross and its just a flag. Here is a hint of what he is though :)
(https://www.fsegames.eu/forum/proxy.php?request=http%3A%2F%2Fwww.srcalifornia.com%2Funiforms%2Fp15f.jpg&hash=4f6fb968a161cd15ef8eb9639d70dda8)

New Jersey Continental!  ;D ;D ;D
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Haha, indeed. I enjoyed all the blue when I seen the unit so I am going to make him available :D
Title: Re: [NW][M]The Cost of Liberty
Post by: ThePatriot98 on April 27, 2015, 06:34:22 pm
updates? :D
Title: Re: [NW][M]The Cost of Liberty
Post by: Forest on April 27, 2015, 08:50:23 pm
nope
Title: Re: [NW][M]The Cost of Liberty
Post by: PolarBeats on May 11, 2015, 06:51:24 pm
updates? :D

A small one actually :D We have a good player model now, we are waiting for our skinner to come back so we can get it done :D then its all a downhill slope from there
Title: Re: [NW][M]The Cost of Liberty
Post by: ThePatriot98 on May 11, 2015, 06:52:23 pm
yay cool xD
Title: Re: [NW][M]The Cost of Liberty
Post by: EdwardTheGreat on May 12, 2015, 01:48:07 am
Just to let people know, I am not associated with this mod and have not been for a long time. Mostly because my computer was/is broken but also because of a 2-man team. I was told several times that there was people he was "bringing in" to help out. I never thought we would finish anyway after Marks started his and you know how talented he and his team are so...
Title: Re: [NW][M]The Cost of Liberty
Post by: PolarBeats on May 12, 2015, 02:12:02 am
Just to let people know, I am not associated with this mod and have not been for a long time. Mostly because my computer was/is broken but also because of a 2-man team. I was told several times that there was people he was "bringing in" to help out. I never thought we would finish anyway after Marks started his and you know how talented he and his team are so...

Ha! xD I must say I was not informed but sad to see you go. But ya did what you could.

No matter, I already had a solution planned for if you never returned from your computer malfunction :D
Title: Re: [NW][M]The Cost of Liberty
Post by: TheRedRedcoat on September 02, 2015, 07:39:42 am
release dat confirmed?
Title: Re: [NW][M]The Cost of Liberty
Post by: Dazzer on September 15, 2015, 07:20:27 pm
dead :(
Title: Re: [NW][M]The Cost of Liberty
Post by: LFCJames on September 15, 2015, 10:32:22 pm
Whigs and Tories is out.
Title: Re: [NW][M]The Cost of Liberty
Post by: PolarBeats on October 14, 2015, 10:39:03 pm
dead :(

Not dead but on hold out of respect for Whigs and Torries
Title: Re: [NW][M]The Cost of Liberty
Post by: LFCJames on October 14, 2015, 10:47:48 pm
Haven't you been working on this before Whigs and Tories was even an idea?
Title: Re: [NW][M]The Cost of Liberty
Post by: Black Watch 1745 on October 17, 2015, 02:18:08 am
  If you need a hand in the future with historical research then I am more than willing to lend a hand. I have a few plates from 'An Illustrated History of the American Revolution' scanned in as well as a few uniform guides.
Title: Re: [NW][M]The Cost of Liberty
Post by: PolarBeats on November 19, 2015, 07:53:31 am
Haven't you been working on this before Whigs and Tories was even an idea?

yeah and mentioned it to marks and tried to get him to join our team.. he decided to make his own version of the mod. I am not all to happy of it <3

 and thanks Blackwatch, you will be the first person I consider when we get things going again.
Title: Re: [NW][M]The Cost of Liberty
Post by: Cubtheman on January 16, 2016, 12:34:05 am
I seem to be very interested for this.
Title: Re: [NW][M]The Cost of Liberty
Post by: Noorwegian on April 21, 2016, 02:21:39 am
I seem to be very interested for this.

Yeah - this mod is dead mate. I suggest you go check out Whigs & Tories.
Title: Re: [NW][M]The Cost of Liberty
Post by: LFCJames on April 21, 2016, 05:26:10 pm
I seem to be very interested for this.

Yeah - this mod is dead mate. I suggest you go check out Whigs & Tories.

You don't know that, and if this does ever come out this will be twice the mod Whigs and Tories is. Isn't Whigs and Tories kinda dead too?
Title: Re: [NW][M]The Cost of Liberty
Post by: Duke Of LongTree on April 21, 2016, 05:31:55 pm
I seem to be very interested for this.

Yeah - this mod is dead mate. I suggest you go check out Whigs & Tories.

You don't know that, and if this does ever come out this will be twice the mod Whigs and Tories is. Isn't Whigs and Tories kinda dead too?

It's half dead
Title: Re: [NW][M]The Cost of Liberty
Post by: Marks on April 21, 2016, 06:09:11 pm
I seem to be very interested for this.

Yeah - this mod is dead mate. I suggest you go check out Whigs & Tories.

You don't know that, and if this does ever come out this will be twice the mod Whigs and Tories is. Isn't Whigs and Tories kinda dead too?

hope so it's taken them more than 3 years to do anything and we cranked out whigs in 6 months before the community died
Title: Re: [NW][M]The Cost of Liberty
Post by: Noorwegian on April 21, 2016, 06:41:09 pm
I seem to be very interested for this.

Yeah - this mod is dead mate. I suggest you go check out Whigs & Tories.

You don't know that, and if this does ever come out this will be twice the mod Whigs and Tories is. Isn't Whigs and Tories kinda dead too?

Well it may not be dead, but I doubt it'll come out anytime soon. In the meantime - I suggested him to check out Whigs & Tories. Whigs & Tories' community is pretty dead, but the mod itself did release.
Title: Re: [NW][M]The Cost of Liberty
Post by: TheDoctor on April 22, 2016, 04:03:54 am
dead :(

Not dead but on hold out of respect for Whigs and Torries

well that mod is back in full recreation so maybe your and their dev teams could come together to make a super mod?
Title: Re: [NW][M]The Cost of Liberty
Post by: PolarBeats on October 25, 2016, 12:59:22 pm
I seem to be very interested for this.

Yeah - this mod is dead mate. I suggest you go check out Whigs & Tories.

You don't know that, and if this does ever come out this will be twice the mod Whigs and Tories is. Isn't Whigs and Tories kinda dead too?

hope so it's taken them more than 3 years to do anything and we cranked out whigs in 6 months before the community died

*cough* jacked our mod idea when we approached you for help *cough* I'm still salty about it *cough*

Seriously though, just play Whigs, if anything is to come out of Cost of Liberty it will either be a SP mod (which I honestly would love to do) or maybe a game of its own (which is another thing I would love to do) <3
Title: Re: [NW][M]The Cost of Liberty
Post by: Duke Of LongTree on October 25, 2016, 01:35:43 pm
How does one jack something that happened over a 100 years irl ?