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News & Announcements / Re: Developer Blog 30 - Battle Cry of Freedom
« on: November 06, 2018, 10:47:30 am »
We have obviously way more faces and facial hair, but we wished not to show everything in one blog
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What's the highest possible player count still 200-500? I'm intrigued I would like to see some one-on-one combat and maybe some shooting.Yes we are aiming our player count to 500 players, from testing so far at least server side it is possible to reach this without delays. I'm personally more worried about graphical performance, but in due time we will perform test and naturally optimise where the bottle necks are to make the game perform good for everybody.
So who will be in Leipzig this year?I was going but i fucked the dates.
Nobody would do that. Takes too long for the server to reply if you try bruteforcing a GUID. trust me I tried it...
Thanks for the patch but is this going to be the last one or you gonna hold on touching NW until you finish everything elseThis is pretty much surely the last one ever.
I have 2 issues with the new patch;These things we don't have at all, I would assume its due to mods you put on your server or your client side, nothing we can fix. make sure you check integrity of your local files for steam, and dont run broken mods on your game or server.
1- The in-game game type changing function is not working, it's locked for some reason.
Screenshot here: https://i.imgur.com/6OsO466.jpg
2- Server keeps opening a map named "Rhenish" itself, even though its not in the config file.
Can you please explain if these are bugs or is there a way to fix these issues.
It took the Turks less time to sack Constantinople than give a go-ahead for a patch.
Not to be rude. But FSE stopped bothering about NW for many years. We in NWRP and Jailbreak and minisiege invested alot of time and money building scripts to increase the player base. Keeping the game populated for many years. We never got a thank you once. We had to pay money to fix basic problems like the flag glitch. Due to FSE being unable to admin the forums. All the major servers had to move of FSE and host our own dedicated forum sites. There simply wasn't any modders around and willing to do it for nothing. Servers like NWRP and Jailbreak relied on public donations via skins. A player would give 5 £ and buy a custom skin. This would keep the server funded and allow new scripts. Such as medic, grenades, teleportation doors etc. I don't know who's responsible directly but we're not allowed to continue this practice any longer. Long-term I believe this is damaging.I see your argument and it's wonderful people like you are keeping the game alive,
It speaks volume that you never played on Napoleonic Wars Role Player server. Because we had the Holdfast Devs on the server and they took a special interest to our ideas and methods of creating 200 public player role-plays. Such interest that two of the NWRP team and 59th leaders went on to work with the AGS on holdfast. NWRP along with minisiege literally kept NW playable in the public eye. Because of Holdfast research and willingness to engage in RP and listen, the 59th along with other regiments moved to holdfast. Its great that you're updating the game now. I am just confused and baffled as to why now?
Why did FSE latest update simply copy everything of Jailbreak and Napoleonic Role Play? We spent years and 100's£ buying scripts for you guys to nonce us.What do you mean?