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Topics - Skyfall

Pages: 1
Groupfighting Teams / Italian NWWC Team - 2K18
« on: March 28, 2018, 11:40:28 am »
Italian NWWC Team 2018
-Bad At War Things Since 1915-

- Roster -


Bluemoon "il Divino"
Camucc aka Stefano "the Legend"



"Don't worry guys, we got this" - Skyfall before loosing another game 15-0
"I wish I could block" - Mattia
"I play better when my finger is broken" - CiscoPaolo explaining his outstanding score during the last friendly match

About us

"Who the fuck are them?" - basically everyone
"Great team, looks pretty strong this year" - none ever
"Whoah guys you are so good!!" - Bluemoon using his fake/sneaky/smurf account
"Fuck you s-key nooooob fuck youuu noooob s-key s-key looool noob" - salty NL kid trying to win a duel against our legend Falc1



Italy vs 28e: 5-15
Italy vs Nr13: 7-15
Italy vs Belgium: 2-15

Italy vs Romania:15-14
Wins: 1
Loss: 3




Do you guys have an internet connection in Italy?
Yes we do, altough its pretty shitty

We would like to arrange a friendly match against you, is it possible?
Yes add me on Steam

Are you guys ready for the NWWC?
We were born ready

What do you expect to achieve?
Winning a couple of rounds would be a great achievment

What's your best result ever in NWWC?
We won a match against a random nation once because they didnt show up. But if you mean matches we actually played, we've lost something like 10-7 against Ireland some years ago. It was class.


Our secret tactics and techniques

They are secret you silly boy.

Jk we want to share our deep knowledge of melee system with you so I'll show you our tactics very soon.


Thanks to everyone who helped make this happen


Off Topic / F1 & Motorsport
« on: March 14, 2018, 11:45:18 am »
MotoGP starts this weekend, F1 next one. Thanks god we survived the winter.

Anybody else excited? Predictions?

Ferrari looks super sweet this year, hope the pilots will do their job now

M&B: Warband - Napoleonic Wars / Torneo italiano
« on: July 04, 2016, 10:24:39 am »
okay allora girando un po' il forum ho visto che hanno fatto/stanno facendo un torneo carino sia in UK che in Germania che consiste in una specie di coppa nazionale dove si affrontano team regionali. Secondo me sarebbe figo e possibile farlo anche tra di noi, anche se non siamo tanti.

Ora ci sono due questioni
- che ne pensate? vi interessa la cosa? Secondo me nei mesi estivi è l'ideale, visto che non dobbiamo essere chissà quanti ma basta fare team da 5 persone (+ riserve), ovviamente si tratterebbe di match di groupfighting eh.
- mi servirebbe qualcuno che mi dia una mano, in particolare: co-organizzatori, arbitri, un server di gioco (se qualche reggimento lo può mettere a disposizione quando non ha eventi)
- a livello pratico, assumendo che ci sia interesse e che ci sia gente disposta ad aiutare, bisognerebbe decidere se fare la cosa a livello macro-regionale (Nord Est, Nord Ovest, Centro, Sud+Isole) o regionale o una via di mezzo

Niente, fatemi sapere. Poi spammo su steam a un po' di gente per essere sicuro che lo vediate tutti. Secondo me può essere uno spunto interessante per far qualcosa insieme.
bb luvs

La Taverna / Best italian Memer
« on: June 16, 2016, 04:03:37 pm »
A useful post

Media / Skyfall's media thread
« on: January 22, 2016, 01:56:52 pm »
Sometimes I make videos with poor graphics and loud music just for fun

other shitty stuff


Community / Napoleonic Wars European Ranking *outdated*
« on: January 15, 2016, 04:54:46 pm »


1. United Kingdom Iceland, 3309
2. France, 2746
3. Germany, 2105
4. Netherlands, 871
5. Sweden, 696
6. Ukraine, 534
7. Russia, 520
8. Denmark, 430
9. Belgium, 420
10. Czech Republic, 374
11. Turkey, 360
12. Poland, 336
13. Slovakia, 266
14. Yugoslavia, 252
15. Ireland, 222
16. Austria, 164
17. Spain, 156
18. Serbia, 144
19. Italy, 102
20. Finland, 91
21. Wales, 81
22. Luxembourg, 53
23. Norway, 10
24. Greece, 0

Warning: I need to double-check the data. I'll do it in the next days

Canada (171 pts) and USA (72 pts) played in the NWWC 2013 and in the NWWC 2015. However, they are not in the ranking because they played on EU server with an high ping, it wouldnt be fair.


How does it work?

Basically I used this formula for each match played by these nations:
P = M x I x T
P = points gained
M = result of the match; 3 pt victory, 1 pt draw, 0 pt loss
I = importance of the match; 1 pt for the matches of the group stages, 2 pt for the quarter finals, 3 pt for the semifinals and the bronze matches and 4 points for the finals. NOTE: for the mini-NWWC this changed a bit, because it didn't have a group stage and it was a "mini" tournament, not as important as the other ones. So I used 1 pt for the 1st,2nd and 3rd round, 2 pt for the semifinals and bronze match, and 3 for the finals.
T = strength of the opposite team, this is calculated using (40 - n); n = ranking of the opposite team. NOTE: for the first tournament, the NWWC 2013, I ranked all the teams in the same position.
Moreover, for the matches lost with a gap of 3 or less rounds I gave 10 pt bonus for the team defeated.

Group Stage NWWC 2029, match: UK (ranked 1st) vs Slovakia (ranked 13th). Results: UK wins 10-9
Scores: Slovakia 10 pts (bonus); UK pt = 3 x 1 x (40-13)= 81

Why does Ukraine have more points than Russia?

Ukraine and Russia played as a single team for the first three tournaments. They played on their own for the mini-NWWC. So, both of them have the points of the Russia-Ukraine coalition + the points they made in the last tournament. Same for Czech Republic and Slovakia (that played as Czechoslovakia) and Canada and USA (played as North America in 2013).

What tournaments did you consider?

NWWC 2013 10v10
NWEC 2014
NWWC 2015

How can I use this?

It could be used in the next tournaments. Anyway feel free to use it at your convenience.

Can I help you?

Sure, you could help me with a decent introduction (my english is shitty :) ) or with data and other stats that I'm planning to add, PM me!

General Discussion / Project/survey: NW-WR (World Ranking)
« on: January 10, 2016, 02:17:22 pm »

I'd like to use the FIFA ranking system to create our NW ranking system, but I'd like to read you opinion before doing anything.

System adopted: FIFA style
FIFA ranking
How are points calculated in the FIFA/Coca-Cola World Ranking?
The basic logic of these calculations is simple: any team that does well in world football wins points which enable it to climb
the world ranking.
Calculation of points for a single match
The number of points that can be won in a match depends on the following factors:
• Was the match won or drawn? (M)
• How important was the match (ranging from a friendly match to a FIFA World Cup™ match)? (I)
• How strong was the opposing team in terms of ranking position and the confederation to which they belong? (T
and C)

These factors are brought together in the following formula to ascertain the total number of points (P).
P = M x I x T x C
The following criteria apply to the calculation of points:
M: Points for match result
Teams gain 3 points for a victory, 1 point for a draw and 0 points for a defeat. In a penalty shoot-out, the winning team
gains 2 points and the losing team gains 1 point.
I: Importance of match
Friendly match (including small competitions): I = 1.0
FIFA World Cup™ qualifier or confederation-level qualifier: I = 2.5
Confederation-level final competition or FIFA Confederations Cup: I = 3.0
FIFA World Cup™ final competition: I = 4.0
T: Strength of opposing team
The strength of the opponents is based on the formula: 200 – the ranking position of the opponents
As an exception to this formula, the team at the top of the ranking is always assigned the value 200 and the teams
ranked 150th and below are assigned a minimum value of 50. The ranking position is taken from the opponents’ ranking
in the most recently published FIFA/Coca-Cola World Ranking.
C: Strength of confederation
When calculating matches between teams from different confederations, the mean value of the confederations to which
the two competing teams belong is used. The strength of a confederation is calculated on the basis of the number of
victories by that confederation at the last three FIFA World Cup™ competitions. Their values are as follows:
UEFA 0.99

So the formula, for NW, could be
P = M x I x T
(no C, we dont have confederations in NW)
P = points
M = match result; victory 3 points, draw 1 point, loss 0 point
I = importance of match: friendly match (from 2016, not before!) = 1 pt; group stage = 2 pt; quarter finals = 3 pt; semi finals and bronze match = 4 pt; finals = 5 pt.
T = strength of the opposite team using this formula:
T = 50 - n
n = ranking number of that team, 50 = very random number, not too high.
note: I need a new standard for the 2013 ranking, so I could use the same n for all the teams, just for the 2013 ranking obv.

Tournaments considered:

NWWC 2013 10v10
NWEC 2014
NWWC 2015

Austria (AUT-SWZ+Ger countries+ Aut)
Czech Rep (+CZKS)
Slovakia (+CZSK)
Ukraine (+Rus)
Yugoslavia (+Balkan)

1. Do you think its an interesting and useful thing?

2. What do you think about the system? (is it fair etc?)

3. What do you think about the tournaments used for the ranking? (did I miss something etc)

oh, big edit, this is just about melee tournaments

Other Games / Killing Floor 2
« on: January 09, 2016, 10:09:42 am »

Background story
In KILLING FLOOR 2 players descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding.

Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

Key features

- Visceral Gore - KILLING FLOOR 2 ramps up the gore with a proprietary, high powered persistent blood system bringing new levels of fidelity to the genre. Players will send entrails, severed limbs, and blood flying as they wade through hordes of enemies. But they need to watch out! If caught, enemies will rip them, and their entire party limb from limb
- 6 player co-op or solo play - A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone.
- Terrifying Zeds - New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, attacking in mobs to weaken the player’s party and pushing the challenge level and fear factor to new levels.
- New take on "Difficulty" - Most games just ramp up health and damage for the enemies. In KF2, the Zeds will start to behave differently as you work through the difficulty levels. New attack moves. New ways to get at you. New strategies. Be prepared for surprises!
- Unique Blend Of Weaponry - Modern military assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall “Mad Scientist” weapons, KILLING FLOOR 2 has a unique blend of killing tools that will satisfy any gamer.
- Expanded Perk System - Perks from the original game have been reimagined with more added to the fold. All perks now progress with meaningful talent choices that amplify different play styles, giving players a progression path that is expansive and full of rewarding milestones.
- Brutal Melee Combat - KILLING FLOOR 2 reinvents melee combat completely. Players now have control over the type of melee attacks they can perform, enabling them to deliver bone-breaking crippling attacks to Zeds.
- SDK - as always with our games, the tools to create maps and so much more! With Early Access, this will allow the creation of new levels. The full SDK support will be rolled out through the Early Access period.

Minimum requirements
OS: Win7 64-bit, Win8/8.1 64-bit
Processor: Core 2 Duo E8200 2.66GHz or Phenom II X2 545
Memory: 3 GB RAM
Graphics: GeForce GTS 250 or Radeon HD 4830
DirectX: Version 10
Network: Broadband Internet connection
Storage: 10 GB available space
Additional Notes: UNSUPPORTED HARDWARE: IntelHD Integrated Graphics Chips, 32-bit Operating Systems, NVIDIA ® FleX features require a GeForce ® GTX™ 770 or higher (GeForce ® GTX™ 980 recommended)

Some enemies

The game is in early acces, but its playable. Awesome game, nice mechanics and decent graphics. If you liked KF1, you will enjoy this for sure.
I'm looking for guys to play with, PM me if you want to^^

Other Games / Interstellar Marines
« on: January 01, 2016, 12:33:57 pm »

Interstellar Marines resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you take on the role of an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system.
Interstellar Marines is inspired by Half-Life, System Shock 2 and Rainbow Six 3: Raven Shield. Our game is all about evolving the FPS recipe with all the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.

Hell Week Event
2 SP/Co-op Campaign Missions*
4 Difficulty Levels
5 Challenge Missions
9 Multiplayer Maps
Dynamic Environment Effects
3 PvP Game Modes
100% Dynamic Lighting
Destructible Light Fixtures
Full-body Character Simulation
Visor Affected by Fog, Dust, and Rain
Spectator Mode
Movie Mode
Playground Mode
3 weapons**
Tactical Laser
Tactical Flashlight
Ragdoll Physics
28 Steam Achievements
Dedicated Servers Worldwide

steam link

Does anyone play it? I am enjoying it, its an early acces with lot of potential. What's bad? Very slow development.

Forum & Website / PM are broken
« on: December 28, 2015, 06:59:48 pm »
lol fix it

Quote from: Flying Squirrel Entertainment

You have received a warning for spamming in the attached thread. Please cease these activities and abide by the rules located here, or further action will be taken.

Re: Finnish Language board?

4. Spamming
Making unnecessary posts with no valuable content will be regarded as breaking the forum rules and punished accordingly. Try to avoid double posting whenever it is possible. If you want to add something to your post then please edit it, do not make a new one - please do not post the same thing on several places of the forum without permission. Be aware that posting unnecessary content (such as quote pyramids or off-topic posting of image macros or GIFs) can also constitute spamming.

If you would like further clarification on this warning please make a post here, or send a personal message to a Moderator.

If you would like to contest this warning then please contact either our PR manager or any of our Senior Moderators, who can be contacted through the information on this thread.

The FSE Moderation Team

both the links in the bottom are broken.
It says "An Error Has Occurred!
The topic or board you are looking for appears to be either missing or off limits to you."
also the rules topic doesnt work

« on: April 20, 2015, 11:42:54 am »

Apparently we are not able to organize an event with 100+ players inside, Im really upset about it. Moreover, I'm sorry also for the late communication, but I (who actually manage the event and the registrations) knew about it just the morning of the day of the event..

M&B: Warband - Napoleonic Wars / NWEC 2015, organizziamoci
« on: February 16, 2015, 11:32:55 am »

Come i più assidui frequentatori di questo forum sapranno,  la comunità europea di NW sta organizzando anche per questo 2015 la NW European Cup,  celebre torneo di groupfighting. Sarebbe cosa buona schierare anche quest'anno un team italiano e sarebbe bello iniziare a pensare a come organizzare la cosa prima che esca il bando per il torneo,  in modo da farci trovare pronti e non essere costretti a fare tutto all'ultimo secondo.
In questo topic vi chiedo le vostre idee sul come organizzare la cosa,  tenendo conto che ogni team:
-deve avere minimo 10 e massimo 13 membri
-deve schierare 2 co-capitani provenienti da reggimenti diversi.

La mia idea:
Essendoci diversi reggimenti italiani la mia proposta è quella di:
1) raccogliere sul forum le candidature per i ruoli di co-capitani e nel caso ve ne siano più di 2 procedere con una votazione
2) garantire ad ogni reggimento di fanteria la possibilità di far entrare nel team un suo membro (così garantiamo che ogni rgt sia effettivamente rappresentato)
Detto questo,  essendoci mi pare 4 rgt italiani di fanteria,  arriviamo a 4 membri "rappresentanti"  + 2 co-capitani,  per un totale di 6 membri su 13.
Per la scelta degli altri 7 propongo di raccogliere le candidature sul forum e svolgere una selezione tramite torneo (da definire meglio in futuro).
Cosa ne pensate?  Mi auguro che quantomeno i capitani dei vari rgt e i membri più attivi rispondano ed esprimano le loro opinioni.
Cordiali saluti

Bayerisches Tiroler-Jägerbataillon nr. 6

Il Battaglione bavarese di Jäger Tirolesi è un reggimento italiano formatosi nel gennaio 2015 dalle ceneri di quello che fu il 7° Reggimento schermagliatori "Cacciatori della Guardia" dell'Armata Italiana. Dopo una breve parentesi all'interno della Divisione Italiana il battaglione tirolese è diventato indipendente. Ad oggi conta una ventina di membri totali tra le sue fila. Le attività settimanali del reggimento consistono in tre eventi fissi programmati il lunedì, il mercoledì e il venerdì alle ore 20.30 e un allenamento settimanale, il giovedì alle 21.

Server Teamspeak3:
Gruppo Steam:

Il Battaglione partecipa agli eventi assumendo il ruolo di reggimento di fanteria leggera e sporadicamente quello di schermagliatori. Il nostro compito è quindi quello di ingaggiare il nemico da una distanza piuttosto ampia, sfruttando l'abilità nello sparo delle truppe leggere; inoltre, grazie all'utilizzo di formazioni molto meno rigide rispetto alle altre fanterie, la velocità di movimento sul campo di battaglia risulta essere maggiore, permettendo quindi una maggiore mobilità.
 "I soldati della Fanteria Leggera erano capaci di sparare in maniera molto più accurata e di muoversi molto più velocemente rispetto alla controparte della Fanteria di Linea"

Gradi del battaglione:




Organico del reggimento:


Storicamente esistettero davvero dei battaglioni composti da tiratori e fanti leggeri tirolesi che combatterono per il Regno di Bavaria, alleato dei francesi. I Bavaresi, infatti, ebbero un ruolo fondamentale nel sedare le rivolte dei ribelli anti-francesi in Tirolo, e proprio in queste terre, nel 1807, vennero formati dei battaglioni di Jäger al servizio del Re Massimiliano I di Baviera.

Volete contattarci?
Profilo steam Kpt Skyfall:
Profilo steam Fdw Stefano:
Profilo steam Sgt Aulo (Inattivo):

Community / The time of the events
« on: March 27, 2014, 11:17:30 am »
Hello guys.
I would ask you if you're happy with the current time of the most of the events organized on NW, because basically all of them are at 7gmt. I think that for some people (from Italy, Spain, South France etc..) it's not a very good hour, at 8-8,30 gmt, after dinner, should be better.
Would you be interested in a event set at 8 pm gmt for example? Or is it impossible for people of northern countries of Europe? Let me know ^^

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