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Messages - Admiral

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1
News & Announcements / Re: Developer Blog 42 - Progress Update
« on: May 08, 2019, 08:46:09 am »
Well, not much to say at this point, since we need to test certain things first, but we've got a concept of character customization ,it's being worked on and chances of success are quite high.

2
The trick is to switch to mellee mode while you're down, that's how you won't get pushed down anymore. Well, unless you got stabbed while being down.
Oh I didn’t even catch that there was a melee/shooting difference, I skimmed

There is, and it's quite important. The first time we tested it and before I figured I could switch mid-action I just got pushed down to death at the end  ^^

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The trick is to switch to mellee mode while you're down, that's how you won't get pushed down anymore. Well, unless you got stabbed while being down.

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News & Announcements / Re: Developer Blog 36 - Battle Cry of Freedom Part 7
« on: December 17, 2018, 05:26:06 pm »
Working on that at this very moment ^^

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News & Announcements / Re: Developer Blog 34 - Battle Cry of Freedom Part 5
« on: December 03, 2018, 03:20:23 pm »
so theres going to be a company system similar to WoR?

Like Olafson said, we're not regulating the clan structure, instead we're trying to set up a proper chain of command and coordination ingame. In NW regiments were represented by one specific type of company per each ( 45-e represented by fusilier company, 85-e by grenadier company for instance). Here we will try to represent regiments with multiple companies, which should make sence given that the game is supposed to feature more players.Unfortunately, CW is different from NW in a way that all the companies within CW batallions were supposed to be of the same type (even designated skirmish companies didn't have any special insignia and equipment, though the latter statement may be speculative), but tactically we can still have fun with that division. The understanding is that the average NW regiment in line battle would be between 15 and 30 players, and we will try and put several of such regiments in a position where they would benefit from cooperating with each other more closely. The concept is quite fresh, we will pretty much deliver test regiments in that shape for the alpha test and see how it goes and will the community like it and such.

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News & Announcements / Re: Developer Blog 34 - Battle Cry of Freedom Part 5
« on: December 02, 2018, 11:32:48 pm »
In case anyone of you guys notices weird hand rigging issues, we just noticed the same thing and are going to fix it soon... I have no idea how we did not notice this earlier.

Yeah, my personal apologies on this one. Something went wrong while transferring rigging.

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News & Announcements / Re: Developer Blog 34 - Battle Cry of Freedom Part 5
« on: December 02, 2018, 11:01:49 pm »
Correct me if I'm wrong, but is that lieutenant not a second lieutenant? Will players be able to choose between a first or 2nd lieutenant, or is it random?

It's a second lieutenant, trust me. Also yes, that would be the original concept, but since for now implementing customization is not a top priority, we will feature a fixed list of pre-made units for each regiment for the alpha build. Doesn't mean 20th Maine won't have any first lieutenants on this stage, remember this blog only featured the company level of the regimental structure.

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News & Announcements / Re: Developer Blog 33 - Battle Cry of Freedom Part 4
« on: November 26, 2018, 11:42:29 pm »
will there be tnt

Despite the fact that TNT was originally invented in 1860s, it's qualities as an explosive substance were not discovered untill 1890-s, thus no, we will not be featuring TNT. However, we may consider using historically appropriate alternatives, such as this one:

https://historical.ha.com/itm/military-and-patriotic/civil-war/three-pound-civil-war-ketchum-hand-grenade-/a/6160-40314.s

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Blood & Iron / Re: Blood and Iron - Age of Imperialism [3.0 Download]
« on: July 28, 2016, 02:01:51 am »
You guys are missing Zulu faction really much and a separate native american faction. If you ever think of Zulu though, make sure every player that spawns as zulu receives 10 bots for any game mode.

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Good luck to glorious highlanders!Never charge without bagpipes!

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Regiments / Re: The 18th (Royal Irish) Regiment of Foot [NA]
« on: February 25, 2015, 01:50:22 pm »
Up and to your posts!

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Regiments / Re: 2te Garde Grenadiers (NA) WIP
« on: April 30, 2014, 02:58:39 pm »
Good luck with the regiment, and may it be mighty and strong and abuse bayonet charges alot!

13
Off Topic / Re: Ukraine
« on: March 04, 2014, 01:30:23 am »
Quote
http://annies-eats.net/wp-content/uploads/2008/10/pierogi.jpg

Sweet) This is the polish version though, ukrainian variation's called vareniki and they are boiled, not fried.



But pierogi are awesome aswell, had a chance to taste them in Warsaw.

14
Off Topic / Re: Ukraine
« on: March 04, 2014, 12:27:46 am »
Quote
So you'd rather want a bloody conflict with thousands of dead people?

If Putin actually starts a conflict with Ukraine, it definitely won't be his last conflict, as well as it will be indeed bloody and with dozens of thousands of dead people. Also, Russia has already started the conflicts in Moldavia ( separating Prednistrovie republic) and in Georgia ( separating Abkhazia and South Osetia), and is believed to have "helped" Armenia and Azerbajdzhan to start fighting each other because of Nagorny Karabah province. Let us not forget the russian position on Syrian civil war - I have a feeling the rebels would have won within a month but for Russia actively supplying the government with weaponry in sake of keeping their military base in Syria and abstract "prestige". What I'm trying to say is that Russia, and namely Putin, are responsible for dozens of thousands of dead people already, and it is unlikely he is going to stop by himself. Hitler never stopped on Czechoslovakia, Austria or Poland, he always demanded more because he was allowed to.

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Off Topic / Re: Ukraine
« on: March 03, 2014, 10:22:42 pm »
Quote
Yanukovych? Oh no, he made a statement saying he would fight to get back into power, by that he means sucking off Putin for his help.

Back then he meant a political fight I think, as he speficied a couple of times that any military interventions were inacceptable in his opinion.

However, you must understand that our ex-pres doesn't have his own opinion. He didn't have one even a month ago when supressing the protests with brutal force, and naturally he doesn't have it now, being a guest/hostage/puppet of the world's strongest and richest dictator.

Btw, short legal analysis by one of my uni professors is as follows:

"Mr Yanukovych is not the President of Ukraine; therefore, none of his statements have any significance under either Ukrainian or intternational law. By the way, if the legitimate President of Ukraine called upon a foreign country to intervene with its armed forces in Ukraine, such a statement would also be worth nothing because the Constituion of Ukraine clearly demands the Parliament's decision for that."


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