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Messages - SeanBeansShako

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61
Blood & Iron / Re: In Development - 3.0 in the works (changelog on page 27)
« on: September 23, 2014, 08:08:53 pm »
General Francis Meagher Union

General Patrick Cleburne CSA

Just to name a couple.....

Oh yeah, the Irish.

62
Blood & Iron / Re: In Development - 3.0 in the works (changelog on page 27)
« on: September 23, 2014, 07:47:39 pm »
Kind of curious to know which Union/Confederate generals were former British citizens. I know a lot of them were direct descendents of some obviously.

63
Blood & Iron / Re: In Development - 3.0 in the works (changelog on page 27)
« on: September 23, 2014, 04:54:38 pm »
That officer you heard being there was more of just a civilian on holiday than a uniformed military advisor. It'd be sort of, well illegal for him to do that.

And he didn't wear his damn uniform either. That was just a stylised detail in the movie.

64
Blood & Iron / Re: In Development - 3.0 in the works (changelog on page 27)
« on: September 22, 2014, 07:36:03 pm »
Very nice.

65
What about maps, especially maps catered towards 200 man line battle events?

66
Events: NA / Re: North and South Linebattle Sunday 8:00pm EST *FULL*
« on: September 22, 2014, 03:14:10 am »
Regimental Name: SAdraGoons.
Type of Unit: Union Artillery and Possibly Line too.
Date you are applying for: 9/28/14

67
Events: NA / Re: North and South Linebattle Sunday 8:00pm EST *FULL*
« on: September 18, 2014, 01:29:16 am »
I quite like the rules now the cav limit has been increased to 15 :), speaking of which can we have cavalry this sunday?

Regimental Name: SAdraGoons.
Type of Unit: 6-15
Date you are applying for: Cavalry.

68
In Development / Re: The Shot and Shell Series (Under Construction)
« on: September 17, 2014, 06:33:19 pm »
Ooooh, that Prussian Musketeer looks fantastic.

69
Events: NA / Re: North and South Linebattle Sunday 8:00pm EST
« on: September 14, 2014, 08:25:39 pm »
Can we possibly discuss raising the cav limit from 10 to 14 tonight now?

70
Congratulations on the release and getting your own sub-board. I might suggest now setting up a possibly map submission contest for the next update of the mod :).

71
Requesting cavalry for this friday before I forget during the middle of the week.

72
Other Games / Re: Total War General Discussion Thread: Shogun to Rome 2!
« on: September 02, 2014, 03:37:31 pm »
I'm happy they are working on not making the political system not useless and the chains a lot less sucky. Those were the real let downs of Rome 2. Everything people complain about, well it has been like that every release since they changed engine. Just be sensible and don't be pre-order any Total War game, let time sort it out.

I bought the Greek DLC only, so it is nice they are giving me the other stuff for free too.


73
Events: NA / Re: North and South Linebattle Sunday 8:00pm EST
« on: September 01, 2014, 06:48:25 pm »
Why not just install the old version else where and just swap the files back and forth in the Warband modules folder until the new version comes into play?

Unless your regiment is full of like 20-30 lazy dudes like mine I don't see it being a major issue. It might be safer waiting a month because post employment Hinkel's development process is unpredictable and he might drop a bunch of hot fixes too. Safer and easier to just wait it out if you ask me.

74
Events: NA / Re: North and South Linebattle Sunday 8:00pm EST
« on: September 01, 2014, 03:46:45 pm »
I'm seeing Hinkel is toying with the mod again, can I request we stick with the current build we've downloaded for a month before moving over?

75
Community / Re: Why was the community petition thread removed?
« on: August 31, 2014, 12:44:59 am »
Something like this happens every couple of months. A lot of rage/spamming at first then people get off the bandwagon. Nothing is going to change.

I've never seen a internet community reinact a large scale version of Lord Of The Flies before.

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