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Messages - hardcorefreestyleboy

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451
Modifications / Re: Europe under Siege [Wir rekrutieren noch!]
« on: May 03, 2014, 09:16:23 am »
Ist das Projekt noch am laufen? ???

EDIT: Wenn ja darf ich den Thread übersetzen und ins Englische Forum stellen? Ist meiner Meinung nach nämlich ne geile Sache!

452
Very nice but make of releaes second faction nao plox

Take your time guys! i dont want a second Iron Europe

If you should add the USA it woule be cool if you would add the Draft Riots of New York!
(Barricades, Map of New Yorks streets,rebels etc)
Spoiler
[close]

453
Cool idea! Looks way fresher

454
Blood & Iron / Re: In Development - New faction info released (Page 7)
« on: April 26, 2014, 04:23:08 pm »
I would like to see a gold/coal mine which you can enter and possibly defend! Maybe with some lores and stuff!

I would also increase the medics movement speed

Got lost in aboves austria spam

455
Blood & Iron / Re: In Development - New faction info released (Page 7)
« on: April 26, 2014, 11:20:57 am »
I would like to see a gold/coal mine which you can enter and possibly defend! Maybe with some lores and stuff!

I would also increase the medics movement speed

456
Blood & Iron / Re: In Development - New faction info released (Page 7)
« on: April 26, 2014, 10:05:46 am »
+1 for the banzai charge solution

457
Blood & Iron / Re: In Development - New faction info released (Page 7)
« on: April 25, 2014, 05:46:23 pm »
Austria is indeed cooler than america but i dont want to nag around

458
Great work! My friend and I love the mod! But could we please have a video options suggestion? Like on the blood&iron ehancement mod? Would be great!

459
Blood & Iron / Re: Feedback
« on: April 21, 2014, 10:14:11 am »

460
Blood & Iron / Re: Feedback
« on: April 20, 2014, 10:31:07 pm »
 But a peppy staggering strike with such an iron monster should knock out anyone it hits! And what regiment uses double barreled shotguns??? That doesnt seem very smart on common range!
+1 for the bug keep

461
Blood & Iron / Re: In Development
« on: April 19, 2014, 08:27:18 am »
so Parrot should take the credit as he
Huh?

462
Blood & Iron / Re: In Development - New faction released (Page 7)
« on: April 18, 2014, 09:17:15 am »
Spoiler
[close]
Hehe Soon

463
Blood & Iron / Re: In Development - New faction released (Page 7)
« on: April 17, 2014, 05:59:29 pm »
Holy moly this is some high quality stuff!
I just hope the mod atmosphere doesnt get too dark and heavy because of the a bit darker designed scene props. Also the sky seems pretty gloomy.And please DON'T let the Werndl-Holub Rifle vanish! It's just so cool!

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